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In this work, we propose a novel clothed human reconstruction method called GaussianBody, based on 3D Gaussian Splatting. Compared with the costly neural radiance based models, 3D Gaussian Splatting has recently demonstrated great…

Computer Vision and Pattern Recognition · Computer Science 2024-01-30 Mengtian Li , Shengxiang Yao , Zhifeng Xie , Keyu Chen

We present Stable Video 3D (SV3D) -- a latent video diffusion model for high-resolution, image-to-multi-view generation of orbital videos around a 3D object. Recent work on 3D generation propose techniques to adapt 2D generative models for…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Vikram Voleti , Chun-Han Yao , Mark Boss , Adam Letts , David Pankratz , Dmitry Tochilkin , Christian Laforte , Robin Rombach , Varun Jampani

We present a generalizable feed-forward Gaussian splatting framework for human 3D reconstruction and real-time animation that operates directly on multi-view RGB images and their associated SMPL-X poses. Unlike prior methods that rely on…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Devdoot Chatterjee , Zakaria Laskar , C. V. Jawahar

This paper tackles the problem of generalizable 3D-aware generation from monocular datasets, e.g., ImageNet. The key challenge of this task is learning a robust 3D-aware representation without multi-view or dynamic data, while ensuring…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Yuxin Wang , Qianyi Wu , Dan Xu

We present DiffHuman, a probabilistic method for photorealistic 3D human reconstruction from a single RGB image. Despite the ill-posed nature of this problem, most methods are deterministic and output a single solution, often resulting in a…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Akash Sengupta , Thiemo Alldieck , Nikos Kolotouros , Enric Corona , Andrei Zanfir , Cristian Sminchisescu

We present MVD-Fusion: a method for single-view 3D inference via generative modeling of multi-view-consistent RGB-D images. While recent methods pursuing 3D inference advocate learning novel-view generative models, these generations are not…

Computer Vision and Pattern Recognition · Computer Science 2024-04-05 Hanzhe Hu , Zhizhuo Zhou , Varun Jampani , Shubham Tulsiani

We propose VLOGGER, a method for audio-driven human video generation from a single input image of a person, which builds on the success of recent generative diffusion models. Our method consists of 1) a stochastic human-to-3d-motion…

Computer Vision and Pattern Recognition · Computer Science 2024-03-14 Enric Corona , Andrei Zanfir , Eduard Gabriel Bazavan , Nikos Kolotouros , Thiemo Alldieck , Cristian Sminchisescu

3D scene reconstruction is essential for applications in virtual reality, robotics, and autonomous driving, enabling machines to understand and interact with complex environments. Traditional 3D Gaussian Splatting techniques rely on images…

Graphics · Computer Science 2025-03-04 Changlin Song , Jiaqi Wang , Liyun Zhu , He Weng

We present \textbf{Disco4D}, a novel Gaussian Splatting framework for 4D human generation and animation from a single image. Different from existing methods, Disco4D distinctively disentangles clothings (with Gaussian models) from the human…

Computer Vision and Pattern Recognition · Computer Science 2024-09-27 Hui En Pang , Shuai Liu , Zhongang Cai , Lei Yang , Tianwei Zhang , Ziwei Liu

In this paper, we present a diffusion model-based framework for animating people from a single image for a given target 3D motion sequence. Our approach has two core components: a) learning priors about invisible parts of the human body and…

Computer Vision and Pattern Recognition · Computer Science 2024-12-23 Boyi Li , Junming Chen , Jathushan Rajasegaran , Yossi Gandelsman , Alexei A. Efros , Jitendra Malik

We present CrowdSplat, a novel approach that leverages 3D Gaussian Splatting for real-time, high-quality crowd rendering. Our method utilizes 3D Gaussian functions to represent animated human characters in diverse poses and outfits, which…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Xiaohan Sun , Yinghan Xu , John Dingliana , Carol O'Sullivan

Realistic human geometry generation is an important yet challenging task, requiring both the preservation of fine clothing details and the accurate modeling of clothing-body interactions. To tackle this challenge, we build upon Geometry…

Computer Vision and Pattern Recognition · Computer Science 2026-05-01 Xiangjun Tang , Biao Zhang , Peter Wonka

Detailed and photorealistic 3D human modeling is essential for various applications and has seen tremendous progress. However, full-body reconstruction from a monocular RGB image remains challenging due to the ill-posed nature of the…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Peng Li , Wangguandong Zheng , Yuan Liu , Tao Yu , Yangguang Li , Xingqun Qi , Xiaowei Chi , Siyu Xia , Yan-Pei Cao , Wei Xue , Wenhan Luo , Yike Guo

Despite having tremendous progress in image-to-3D generation, existing methods still struggle to produce multi-view consistent images with high-resolution textures in detail, especially in the paradigm of 2D diffusion that lacks 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-09-12 Haibo Yang , Yang Chen , Yingwei Pan , Ting Yao , Zhineng Chen , Chong-Wah Ngo , Tao Mei

Generating high-quality videos that synthesize desired realistic content is a challenging task due to their intricate high-dimensionality and complexity of videos. Several recent diffusion-based methods have shown comparable performance by…

Computer Vision and Pattern Recognition · Computer Science 2024-04-05 Kihong Kim , Haneol Lee , Jihye Park , Seyeon Kim , Kwanghee Lee , Seungryong Kim , Jaejun Yoo

Recent advances in 3D content creation mostly leverage optimization-based 3D generation via score distillation sampling (SDS). Though promising results have been exhibited, these methods often suffer from slow per-sample optimization,…

Computer Vision and Pattern Recognition · Computer Science 2024-04-01 Jiaxiang Tang , Jiawei Ren , Hang Zhou , Ziwei Liu , Gang Zeng

Creating 3D content from single-view images is a challenging problem that has attracted considerable attention in recent years. Current approaches typically utilize score distillation sampling (SDS) from pre-trained 2D diffusion models to…

Computer Vision and Pattern Recognition · Computer Science 2025-04-14 Junbang Liu , Enpei Huang , Dongxing Mao , Hui Zhang , Xinyuan Song , Yongxin Ni

In recent years, 3D Gaussian splatting has emerged as a powerful technique for 3D reconstruction and generation, known for its fast and high-quality rendering capabilities. To address these shortcomings, this paper introduces a novel…

Computer Vision and Pattern Recognition · Computer Science 2024-07-17 Xianglong He , Junyi Chen , Sida Peng , Di Huang , Yangguang Li , Xiaoshui Huang , Chun Yuan , Wanli Ouyang , Tong He

Due to the three-dimensional nature of CT- or MR-scans, generative modeling of medical images is a particularly challenging task. Existing approaches mostly apply patch-wise, slice-wise, or cascaded generation techniques to fit the…

Image and Video Processing · Electrical Eng. & Systems 2024-10-15 Paul Friedrich , Julia Wolleb , Florentin Bieder , Alicia Durrer , Philippe C. Cattin

We introduce DD3G, a formulation that Distills a multi-view Diffusion model (MV-DM) into a 3D Generator using gaussian splatting. DD3G compresses and integrates extensive visual and spatial geometric knowledge from the MV-DM by simulating…

Computer Vision and Pattern Recognition · Computer Science 2025-04-04 Hao Qin , Luyuan Chen , Ming Kong , Mengxu Lu , Qiang Zhu
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