Related papers: PoseTalk: Text-and-Audio-based Pose Control and Mo…
Speech production is a dynamic procedure, which involved multi human organs including the tongue, jaw and lips. Modeling the dynamics of the vocal tract deformation is a fundamental problem to understand the speech, which is the most common…
We present a text-based tool for editing talking-head video that enables an iterative editing workflow. On each iteration users can edit the wording of the speech, further refine mouth motions if necessary to reduce artifacts and manipulate…
We consider the challenging problem of audio to animated video generation. We propose a novel method OneShotAu2AV to generate an animated video of arbitrary length using an audio clip and a single unseen image of a person as an input. The…
Audio-driven emotional 3D facial animation aims to generate synchronized lip movements and vivid facial expressions. However, most existing approaches focus on static and predefined emotion labels, limiting their diversity and naturalness.…
The ability to envisage the visual of a talking face based just on hearing a voice is a unique human capability. There have been a number of works that have solved for this ability recently. We differ from these approaches by enabling a…
Gaze and head movements play a central role in expressive 3D media, human-agent interaction, and immersive communication. Existing works often model facial components in isolation and lack mechanisms for generating personalized, style-aware…
We devise a cascade GAN approach to generate talking face video, which is robust to different face shapes, view angles, facial characteristics, and noisy audio conditions. Instead of learning a direct mapping from audio to video frames, we…
Recent years have witnessed great progress in creating vivid audio-driven portraits from monocular videos. However, how to seamlessly adapt the created video avatars to other scenarios with different backgrounds and lighting conditions…
The existing methods for audio-driven talking head video editing have the limitations of poor visual effects. This paper tries to tackle this problem through editing talking face images seamless with different emotions based on two modules:…
Current co-speech motion generation approaches usually focus on upper body gestures following speech contents only, while lacking supporting the elaborate control of synergistic full-body motion based on text prompts, such as talking while…
Given an audio clip and a reference face image, the goal of the talking head generation is to generate a high-fidelity talking head video. Although some audio-driven methods of generating talking head videos have made some achievements in…
Generating realistic talking-head videos remains challenging due to persistent issues such as imperfect lip synchronization, unnatural motion, and evaluation metrics that correlate poorly with human perception. We propose FlowPortrait, a…
Audio-driven single-image talking portrait generation plays a crucial role in virtual reality, digital human creation, and filmmaking. Existing approaches are generally categorized into keypoint-based and image-based methods. Keypoint-based…
In this paper, we present StyleLipSync, a style-based personalized lip-sync video generative model that can generate identity-agnostic lip-synchronizing video from arbitrary audio. To generate a video of arbitrary identities, we leverage…
Audio to Video generation is an interesting problem that has numerous applications across industry verticals including film making, multi-media, marketing, education and others. High-quality video generation with expressive facial movements…
Recent studies in speech-driven 3D talking head generation have achieved convincing results in verbal articulations. However, generating accurate lip-syncs degrades when applied to input speech in other languages, possibly due to the lack…
Emotional talking-head generation has emerged as a pivotal research area at the intersection of computer vision and multimodal artificial intelligence, with its core value lying in enhancing human-computer interaction through immersive and…
The task of audio-driven portrait animation involves generating a talking head video using an identity image and an audio track of speech. While many existing approaches focus on lip synchronization and video quality, few tackle the…
Audio-driven talking face video generation has attracted increasing attention due to its huge industrial potential. Some previous methods focus on learning a direct mapping from audio to visual content. Despite progress, they often struggle…
Although existing speech-driven talking face generation methods achieve significant progress, they are far from real-world application due to the avatar-specific training demand and unstable lip movements. To address the above issues, we…