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Related papers: Computation and Concurrency

200 papers

Concurrency, the art of doing many things at the same time is slowly becoming a science. It is very difficult to master, yet it arises all over modern computing systems, both when the communication medium is shared memory and when it is by…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-12-17 Sergio Rajsbaum , Michel Raynal

Previous papers give accounts of quests for satisfactory formalizations of the classical informal notion of an algorithm and the contemporary informal notion of an interactive algoritm. In this paper, an attempt is made to generalize the…

Computational Complexity · Computer Science 2026-01-21 C. A. Middelburg

In this position paper, we would like to offer and defend a new template to study equivalences between programs -- in the particular framework of process algebras for concurrent computation.We believe that our layered model of development…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-10-06 Clément Aubert , Daniele Varacca

Computation nowadays is becoming inherently concurrent, either because of characteristics of the hardware (with multicore processors becoming omnipresent) or due to the ubiquitous presence of distributed systems (incarnated in the…

Software Engineering · Computer Science 2011-08-01 Mohammad Reza Mousavi , Antonio Ravara

Concurrent pattern calculus (CPC) drives interaction between processes by comparing data structures, just as sequential pattern calculus drives computation. By generalising from pattern matching to pattern unification, interaction becomes…

Logic in Computer Science · Computer Science 2015-07-01 Thomas Given-Wilson , Daniele Gorla , Barry Jay

We study the underlying mathematical properties of various partial order models of concurrency based on transition systems, Petri nets, and event structures, and show that the concurrent behaviour of these systems can be captured in a…

Logic in Computer Science · Computer Science 2010-11-05 Julian Gutierrez

In a paper presented at SOS 2010, we developed a framework for big-step semantics for interactive input-output in combination with divergence, based on coinductive and mixed inductive-coinductive notions of resumptions, evaluation and…

Programming Languages · Computer Science 2013-12-11 Tarmo Uustalu

We introduce parallelism into the basic algebra of games to model concurrent game algebraically. Parallelism is treated as a new kind of game operation. The resulted algebra of concurrent games can be used widely to reason the parallel…

Logic in Computer Science · Computer Science 2019-09-04 Yong Wang

In this paper we examine the key elements determining the best performance of computing by increasing the frequency of a single chip and to get the minimum latency during execution of the programs to achieve best possible output. It is not…

Performance · Computer Science 2014-06-03 Kamran Latif

A wide variety of models for concurrent programs has been proposed during the past decades, each one focusing on various aspects of computations: trace equivalence, causality between events, conflicts and schedules due to resource accesses,…

Distributed, Parallel, and Cluster Computing · Computer Science 2012-06-12 Eric Goubault , Samuel Mimram

This paper elaborates on a new approach of the question of the proof-theoretic study of concurrent interaction called "proofs as schedules". Observing that proof theory is well suited to the description of confluent systems while…

Logic in Computer Science · Computer Science 2014-09-16 Emmanuel Beffara

We design games for truly concurrent bisimilarities, including strongly truly concurrent bisimilarities and branching truly concurrent bisimilarities, such as pomset bisimilarities, step bisimilarities, history-preserving bisimilarities and…

Logic in Computer Science · Computer Science 2019-07-08 Yong Wang

We propose a generalisation of concurrent Kleene algebra \cite{Hoa09} that can take account of probabilistic effects in the presence of concurrency. The algebra is proved sound with respect to a model of automata modulo a variant of rooted…

Formal Languages and Automata Theory · Computer Science 2013-01-31 Annabelle McIver , Tahiry Rabehaja , Georg Struth

Full formal descriptions of algorithms making use of quantum principles must take into account both quantum and classical computing components and assemble them so that they communicate and cooperate.Moreover, to model concurrent and…

Quantum Physics · Physics 2007-05-23 Marie Lalire

Traces and their extension called combined traces (comtraces) are two formal models used in the analysis and verification of concurrent systems. Both models are based on concepts originating in the theory of formal languages, and they are…

Logic in Computer Science · Computer Science 2015-07-01 Lukasz Mikulski

AI has become pervasive in recent years, but state-of-the-art approaches predominantly neglect the need for AI systems to be contestable. Instead, contestability is advocated by AI guidelines (e.g. by the OECD) and regulation of automated…

We design a calculus for true concurrency called CTC, including its syntax and operational semantics. CTC has good properties modulo several kinds of strongly truly concurrent bisimulations and weakly truly concurrent bisimulations, such as…

Logic in Computer Science · Computer Science 2020-04-24 Yong Wang

A bialgebra is a structure which is simultaneously an algebra and a coalgebra, such that the algebraic and coalgebraic parts are "compatible". Bialgebras are normally studied over a field or commutative ring. In this paper, we show how to…

Rings and Algebras · Mathematics 2009-10-30 James Worthington

We find the algebraic laws for true concurrency. Eventually, we establish a whole axiomatization for true concurrency called APTC (Algebra for Parallelism in True Concurrency). The theory APTC has four modules: BATC (Basic Algebra for True…

Logic in Computer Science · Computer Science 2020-02-18 Yong Wang

Probabilistic concurrent/distributed strategies have so far not been investigated thoroughly in the context of imperfect information, where the Player has only partial knowledge of the moves made by the Opponent. In a situation where the…

Computer Science and Game Theory · Computer Science 2024-02-08 Sacha Huriot-Tattegrain , Glynn Winskel