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Related papers: Object Gaussian for Monocular 6D Pose Estimation f…

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We aim to address sparse-view reconstruction of a 3D scene by leveraging priors from large-scale vision models. While recent advancements such as 3D Gaussian Splatting (3DGS) have demonstrated remarkable successes in 3D reconstruction,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Hanyang Yu , Xiaoxiao Long , Ping Tan

Text-driven 3D scene editing has attracted considerable interest due to its convenience and user-friendliness. However, methods that rely on implicit 3D representations, such as Neural Radiance Fields (NeRF), while effective in rendering…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Pengcheng Xue , Yan Tian , Qiutao Song , Ziyi Wang , Linyang He , Weiping Ding , Mahmoud Hassaballah , Karen Egiazarian , Wei-Fa Yang , Leszek Rutkowski

The modeling and manipulation of 3D scenes captured from the real world are pivotal in various applications, attracting growing research interest. While previous works on editing have achieved interesting results through manipulating 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-08-15 Guan Luo , Tian-Xing Xu , Ying-Tian Liu , Xiao-Xiong Fan , Fang-Lue Zhang , Song-Hai Zhang

We present a method named iComMa to address the 6D camera pose estimation problem in computer vision. Conventional pose estimation methods typically rely on the target's CAD model or necessitate specific network training tailored to…

Computer Vision and Pattern Recognition · Computer Science 2024-03-21 Yuan Sun , Xuan Wang , Yunfan Zhang , Jie Zhang , Caigui Jiang , Yu Guo , Fei Wang

We present a novel method for 6-DoF object tracking and high-quality 3D reconstruction from monocular RGBD video. Existing methods, while achieving impressive results, often struggle with complex objects, particularly those exhibiting…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Takuya Ikeda , Sergey Zakharov , Muhammad Zubair Irshad , Istvan Balazs Opra , Shun Iwase , Dian Chen , Mark Tjersland , Robert Lee , Alexandre Dilly , Rares Ambrus , Koichi Nishiwaki

In many automation tasks involving manipulation of rigid objects, the poses of the objects must be acquired. Vision-based pose estimation using a single RGB or RGB-D sensor is especially popular due to its broad applicability. However,…

Computer Vision and Pattern Recognition · Computer Science 2023-03-24 Rasmus Laurvig Haugaard , Thorbjørn Mosekjær Iversen

Free-moving object reconstruction from monocular video remains challenging, particularly without reliable pose or depth cues and under arbitrary object motion. We introduce OnlineSplatter, a novel online feed-forward framework generating…

Computer Vision and Pattern Recognition · Computer Science 2025-10-24 Mark He Huang , Lin Geng Foo , Christian Theobalt , Ying Sun , De Wen Soh

3D Gaussian Splatting is renowned for its high-fidelity reconstructions and real-time novel view synthesis, yet its lack of semantic understanding limits object-level perception. In this work, we propose ObjectGS, an object-aware framework…

Graphics · Computer Science 2025-07-22 Ruijie Zhu , Mulin Yu , Linning Xu , Lihan Jiang , Yixuan Li , Tianzhu Zhang , Jiangmiao Pang , Bo Dai

We propose 6DGS to estimate the camera pose of a target RGB image given a 3D Gaussian Splatting (3DGS) model representing the scene. 6DGS avoids the iterative process typical of analysis-by-synthesis methods (e.g. iNeRF) that also require…

Computer Vision and Pattern Recognition · Computer Science 2024-07-23 Matteo Bortolon , Theodore Tsesmelis , Stuart James , Fabio Poiesi , Alessio Del Bue

Inferring the 3D structure underlying a set of multi-view images typically requires solving two co-dependent tasks -- accurate 3D reconstruction requires precise camera poses, and predicting camera poses relies on (implicitly or explicitly)…

Computer Vision and Pattern Recognition · Computer Science 2024-12-05 Qitao Zhao , Shubham Tulsiani

This paper presents GGRt, a novel approach to generalizable novel view synthesis that alleviates the need for real camera poses, complexity in processing high-resolution images, and lengthy optimization processes, thus facilitating stronger…

Computer Vision and Pattern Recognition · Computer Science 2024-05-13 Hao Li , Yuanyuan Gao , Chenming Wu , Dingwen Zhang , Yalun Dai , Chen Zhao , Haocheng Feng , Errui Ding , Jingdong Wang , Junwei Han

Recent work has shown that 3D Gaussian-based SLAM enables high-quality reconstruction, accurate pose estimation, and real-time rendering of scenes. However, these approaches are built on a tremendous number of redundant 3D Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Tianchen Deng , Chang Nie , Shuhong Liu , Wenhua Wu , Jianfei Yang , Shenghai Yuan , Jiuming Liu , Danwei Wang , Hesheng Wang

Recent advances in 3D Gaussian Splatting (3DGS) enable real-time, high-fidelity novel view synthesis (NVS) with explicit 3D representations. However, performance degradation and instability remain significant under sparse-view conditions.…

Computer Vision and Pattern Recognition · Computer Science 2025-10-10 Meixi Song , Xin Lin , Dizhe Zhang , Haodong Li , Xiangtai Li , Bo Du , Lu Qi

Neural rendering methods have significantly advanced photo-realistic 3D scene rendering in various academic and industrial applications. The recent 3D Gaussian Splatting method has achieved the state-of-the-art rendering quality and speed…

Computer Vision and Pattern Recognition · Computer Science 2023-12-04 Tao Lu , Mulin Yu , Linning Xu , Yuanbo Xiangli , Limin Wang , Dahua Lin , Bo Dai

3D Gaussian Splatting (3DGS) has emerged as a core technique for 3D representation. Its effectiveness largely depends on precise camera poses and accurate point cloud initialization, which are often derived from pretrained Multi-View Stereo…

Computer Vision and Pattern Recognition · Computer Science 2025-07-25 Chong Cheng , Zijian Wang , Sicheng Yu , Yu Hu , Nanjie Yao , Hao Wang

We present a novel approach for enhancing the resolution and geometric fidelity of 3D Gaussian Splatting (3DGS) beyond native training resolution. Current 3DGS methods are fundamentally limited by their input resolution, producing…

Graphics · Computer Science 2025-06-10 Shuja Khalid , Mohamed Ibrahim , Yang Liu

We propose a new method named OnePose for object pose estimation. Unlike existing instance-level or category-level methods, OnePose does not rely on CAD models and can handle objects in arbitrary categories without instance- or…

Computer Vision and Pattern Recognition · Computer Science 2022-05-25 Jiaming Sun , Zihao Wang , Siyu Zhang , Xingyi He , Hongcheng Zhao , Guofeng Zhang , Xiaowei Zhou

Recent advancements in 2D and 3D generative models have expanded the capabilities of computer vision. However, generating high-quality 4D dynamic content from a single static image remains a significant challenge. Traditional methods have…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Jing Yang , Yufeng Yang

Recent progress in neural rendering has brought forth pioneering methods, such as NeRF and Gaussian Splatting, which revolutionize view rendering across various domains like AR/VR, gaming, and content creation. While these methods excel at…

3D Gaussian Splatting (3DGS) has demonstrated its potential in reconstructing scenes from unposed images. However, optimization-based 3DGS methods struggle with sparse views due to limited prior knowledge. Meanwhile, feed-forward Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Chong Cheng , Yu Hu , Sicheng Yu , Beizhen Zhao , Zijian Wang , Hao Wang
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