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Audio-driven human animation models often suffer from identity drift during temporal autoregressive generation, where characters gradually lose their identity over time. One solution is to generate keyframes as intermediate temporal anchors…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Junyoung Seo , Rodrigo Mira , Alexandros Haliassos , Stella Bounareli , Honglie Chen , Linh Tran , Seungryong Kim , Zoe Landgraf , Jie Shen

Recent advancements in diffusion models have led to significant improvements in the generation and animation of 4D full-body human-object interactions (HOI). Nevertheless, existing methods primarily focus on SMPL-based motion generation,…

Computer Vision and Pattern Recognition · Computer Science 2024-10-10 Yukang Cao , Liang Pan , Kai Han , Kwan-Yee K. Wong , Ziwei Liu

We present DreamHOI, a novel method for zero-shot synthesis of human-object interactions (HOIs), enabling a 3D human model to realistically interact with any given object based on a textual description. This task is complicated by the…

Computer Vision and Pattern Recognition · Computer Science 2024-09-13 Thomas Hanwen Zhu , Ruining Li , Tomas Jakab

Image generation has achieved remarkable progress with the development of large-scale text-to-image models, especially diffusion-based models. However, generating human images with plausible details, such as faces or hands, remains…

Computer Vision and Pattern Recognition · Computer Science 2025-07-04 Yuxuan Wang , Tianwei Cao , Huayu Zhang , Zhongjiang He , Kongming Liang , Zhanyu Ma

Whole-body audio-driven avatar pose and expression generation is a critical task for creating lifelike digital humans and enhancing the capabilities of interactive virtual agents, with wide-ranging applications in virtual reality, digital…

Sound · Computer Science 2025-10-15 Tianbao Zhang , Jian Zhao , Yuer Li , Zheng Zhu , Ping Hu , Zhaoxin Fan , Wenjun Wu , Xuelong Li

Diffusion-based models have gained wide adoption in the virtual human generation due to their outstanding expressiveness. However, their substantial computational requirements have constrained their deployment in real-time interactive…

Computer Vision and Pattern Recognition · Computer Science 2025-06-09 Haojie Yu , Zhaonian Wang , Yihan Pan , Meng Cheng , Hao Yang , Chao Wang , Tao Xie , Xiaoming Xu , Xiaoming Wei , Xunliang Cai

The field of portrait image animation, driven by speech audio input, has experienced significant advancements in the generation of realistic and dynamic portraits. This research delves into the complexities of synchronizing facial movements…

Computer Vision and Pattern Recognition · Computer Science 2024-06-18 Mingwang Xu , Hui Li , Qingkun Su , Hanlin Shang , Liwei Zhang , Ce Liu , Jingdong Wang , Yao Yao , Siyu Zhu

End-to-end human animation, such as audio-driven talking human generation, has undergone notable advancements in the recent few years. However, existing methods still struggle to scale up as large general video generation models, limiting…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Gaojie Lin , Jianwen Jiang , Jiaqi Yang , Zerong Zheng , Chao Liang

With the introduction of diffusion-based video generation techniques, audio-conditioned human video generation has recently achieved significant breakthroughs in both the naturalness of motion and the synthesis of portrait details. Due to…

Computer Vision and Pattern Recognition · Computer Science 2025-04-07 Jianwen Jiang , Chao Liang , Jiaqi Yang , Gaojie Lin , Tianyun Zhong , Yanbo Zheng

Diffusion-based human animation aims to animate a human character based on a source human image as well as driving signals such as a sequence of poses. Leveraging the generative capacity of diffusion model, existing approaches are able to…

Computer Vision and Pattern Recognition · Computer Science 2024-12-30 Fa-Ting Hong , Zhan Xu , Haiyang Liu , Qinjie Lin , Luchuan Song , Zhixin Shu , Yang Zhou , Duygu Ceylan , Dan Xu

In this paper, we present TalkingMachines -- an efficient framework that transforms pretrained video generation models into real-time, audio-driven character animators. TalkingMachines enables natural conversational experiences by…

Sound · Computer Science 2025-06-04 Chetwin Low , Weimin Wang

The art of communication beyond speech there are gestures. The automatic co-speech gesture generation draws much attention in computer animation. It is a challenging task due to the diversity of gestures and the difficulty of matching the…

Human-Computer Interaction · Computer Science 2023-05-09 Sicheng Yang , Zhiyong Wu , Minglei Li , Zhensong Zhang , Lei Hao , Weihong Bao , Ming Cheng , Long Xiao

Existing for audio- and pose-driven human animation methods often struggle with stiff head movements and blurry hands, primarily due to the weak correlation between audio and head movements and the structural complexity of hands. To address…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Donglin Huang , Yongyuan Li , Tianhang Liu , Junming Huang , Xiaoda Yang , Chi Wang , Weiwei Xu

Recent advancements in video diffusion models have significantly enhanced audio-driven portrait animation. However, current methods still suffer from flickering, identity drift, and poor audio-visual synchronization. These issues primarily…

Computer Vision and Pattern Recognition · Computer Science 2025-12-19 Zhenjie Liu , Jianzhang Lu , Renjie Lu , Cong Liang , Shangfei Wang

Animating virtual characters with holistic co-speech gestures is a challenging but critical task. Previous systems have primarily focused on the weak correlation between audio and gestures, leading to physically unnatural outcomes that…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Yongkang Cheng , Shaoli Huang

Autoregressive (AR) diffusion models offer a promising framework for sequential generation tasks such as video synthesis by combining diffusion modeling with causal inference. Although they support streaming generation, existing AR…

Computer Vision and Pattern Recognition · Computer Science 2026-03-20 Dingcheng Zhen , Xu Zheng , Ruixin Zhang , Zhiqi Jiang , Yichao Yan , Ming Tao , Shunshun Yin

Diffusion-based video generation techniques have significantly improved zero-shot talking-head avatar generation, enhancing the naturalness of both head motion and facial expressions. However, existing methods suffer from poor…

Graphics · Computer Science 2025-04-24 Lingzhou Mu , Baiji Liu , Ruonan Zhang , Guiming Mo , Jiawei Jin , Kai Zhang , Haozhi Huang

This paper focuses on the task of speech-driven 3D facial animation, which aims to generate realistic and synchronized facial motions driven by speech inputs. Recent methods have employed audio-conditioned diffusion models for 3D facial…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Yifan Yang , Zhi Cen , Sida Peng , Xiangwei Chen , Yifu Deng , Xinyu Zhu , Fan Jia , Xiaowei Zhou , Hujun Bao

While recent image-based human animation methods achieve realistic body and facial motion synthesis, critical gaps remain in fine-grained holistic controllability, multi-scale adaptability, and long-term temporal coherence, which leads to…

Computer Vision and Pattern Recognition · Computer Science 2025-04-22 Yuxuan Luo , Zhengkun Rong , Lizhen Wang , Longhao Zhang , Tianshu Hu , Yongming Zhu

Deriving co-speech 3D gestures has seen tremendous progress in virtual avatar animation. Yet, the existing methods often produce stiff and unreasonable gestures with unseen human speech inputs due to the limited 3D speech-gesture data. In…

Computer Vision and Pattern Recognition · Computer Science 2025-04-28 Xingqun Qi , Hengyuan Zhang , Yatian Wang , Jiahao Pan , Chen Liu , Peng Li , Xiaowei Chi , Mengfei Li , Wei Xue , Shanghang Zhang , Wenhan Luo , Qifeng Liu , Yike Guo