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Human-motion generation is a long-standing challenging task due to the requirement of accurately modeling complex and diverse dynamic patterns. Most existing methods adopt sequence models such as RNN to directly model transitions in the…

Computer Vision and Pattern Recognition · Computer Science 2019-12-24 Zhenyi Wang , Ping Yu , Yang Zhao , Ruiyi Zhang , Yufan Zhou , Junsong Yuan , Changyou Chen

Language-guided human motion synthesis has been a challenging task due to the inherent complexity and diversity of human behaviors. Previous methods face limitations in generalization to novel actions, often resulting in unrealistic or…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Yuanhao Zhai , Mingzhen Huang , Tianyu Luan , Lu Dong , Ifeoma Nwogu , Siwei Lyu , David Doermann , Junsong Yuan

The recent success in StyleGAN demonstrates that pre-trained StyleGAN latent space is useful for realistic video generation. However, the generated motion in the video is usually not semantically meaningful due to the difficulty of…

Computer Vision and Pattern Recognition · Computer Science 2022-10-24 Seung Hyun Lee , Gyeongrok Oh , Wonmin Byeon , Chanyoung Kim , Won Jeong Ryoo , Sang Ho Yoon , Hyunjun Cho , Jihyun Bae , Jinkyu Kim , Sangpil Kim

Denoising diffusion models have shown great promise in human motion synthesis conditioned on natural language descriptions. However, integrating spatial constraints, such as pre-defined motion trajectories and obstacles, remains a challenge…

Computer Vision and Pattern Recognition · Computer Science 2023-10-31 Korrawe Karunratanakul , Konpat Preechakul , Supasorn Suwajanakorn , Siyu Tang

Prior masked modeling motion generation methods predominantly study text-to-motion. We present DiMo, a discrete diffusion-style framework, which extends masked modeling to bidirectional text--motion understanding and generation. Unlike…

Computer Vision and Pattern Recognition · Computer Science 2026-02-09 Ning Zhang , Zhengyu Li , Kwong Weng Loh , Mingxi Xu , Qi Wang , Zhengyu Wen , Xiaoyu He , Wei Zhao , Kehong Gong , Mingyuan Zhang

Automatic gesture synthesis from speech is a topic that has attracted researchers for applications in remote communication, video games and Metaverse. Learning the mapping between speech and 3D full-body gestures is difficult due to the…

Computer Vision and Pattern Recognition · Computer Science 2023-10-12 Kunkun Pang , Dafei Qin , Yingruo Fan , Julian Habekost , Takaaki Shiratori , Junichi Yamagishi , Taku Komura

Video-to-audio (V2A) generation leverages visual-only video features to render plausible sounds that match the scene. Importantly, the generated sound onsets should match the visual actions that are aligned with them, otherwise unnatural…

Sound · Computer Science 2024-07-16 Santiago Pascual , Chunghsin Yeh , Ioannis Tsiamas , Joan Serrà

Recent advances in diffusion-based text-to-video (T2V) models have demonstrated remarkable progress, but these models still face challenges in generating videos with multiple objects. Most models struggle with accurately capturing complex…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Aimon Rahman , Jiang Liu , Ze Wang , Ximeng Sun , Jialian Wu , Xiaodong Yu , Yusheng Su , Vishal M. Patel , Zicheng Liu , Emad Barsoum

The video generation field has witnessed rapid improvements with the introduction of recent diffusion models. While these models have successfully enhanced appearance quality, they still face challenges in generating coherent and natural…

Computer Vision and Pattern Recognition · Computer Science 2025-04-21 Yaosi Hu , Zhenzhong Chen , Chong Luo

Human auditory perception is shaped by moving sound sources in 3D space, yet prior work in generative sound modelling has largely been restricted to mono signals or static spatial audio. In this work, we introduce a framework for generating…

Sound · Computer Science 2025-09-29 Yunyi Liu , Shaofan Yang , Kai Li , Xu Li

We have recently seen tremendous progress in realistic text-to-motion generation. Yet, the existing methods often fail or produce implausible motions with unseen text inputs, which limits the applications. In this paper, we present OMG, a…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 Han Liang , Jiacheng Bao , Ruichi Zhang , Sihan Ren , Yuecheng Xu , Sibei Yang , Xin Chen , Jingyi Yu , Lan Xu

We introduce an approach for augmenting text-to-video generation models with customized motions, extending their capabilities beyond the motions depicted in the original training data. By leveraging a few video samples demonstrating…

Computer Vision and Pattern Recognition · Computer Science 2024-12-11 Joanna Materzynska , Josef Sivic , Eli Shechtman , Antonio Torralba , Richard Zhang , Bryan Russell

This work aims at a challenging task: human action-reaction synthesis, i.e., generating human reactions conditioned on the action sequence of another person. Currently, autoregressive modeling approaches with vector quantization (VQ) have…

Computer Vision and Pattern Recognition · Computer Science 2026-04-28 Yabiao Wang , Shuo Wang , Jiangning Zhang , Jiafu Wu , Qingdong He , Yong Liu

Our goal is to generate realistic human motion from natural language. Modern methods often face a trade-off between model expressiveness and text-to-motion alignment. Some align text and motion latent spaces but sacrifice expressiveness;…

Computer Vision and Pattern Recognition · Computer Science 2024-10-21 Nefeli Andreou , Xi Wang , Victoria Fernández Abrevaya , Marie-Paule Cani , Yiorgos Chrysanthou , Vicky Kalogeiton

Text-to-motion (T2M) generation has broad applications in character animation, virtual avatars, and human-robot interaction. Existing methods typically generate pose trajectories or motion tokens directly from language, forcing a single…

Machine Learning · Computer Science 2026-05-29 Nikolay Shvetsov , Maksim Bobrin , Nazar Buzun , Dmitry V. Dylov

We revisit human motion synthesis, a task useful in various real world applications, in this paper. Whereas a number of methods have been developed previously for this task, they are often limited in two aspects: focusing on the poses while…

Computer Vision and Pattern Recognition · Computer Science 2021-06-01 Jingbo Wang , Sijie Yan , Bo Dai , Dahua LIn

Quadruped robots face persistent challenges in achieving versatile locomotion due to limitations in reference motion data diversity. To address these challenges, we introduce an in-between motion generation based multi-style quadruped robot…

Robotics · Computer Science 2025-08-12 Yuanhao Chen , Liu Zhao , Ji Ma , Peng Lu

When virtual agents interact with humans, gestures are crucial to delivering their intentions with speech. Previous multimodal co-speech gesture generation models required encoded features of all modalities to generate gestures. If some…

Computer Vision and Pattern Recognition · Computer Science 2023-05-26 Gwantae Kim , Seonghyeok Noh , Insung Ham , Hanseok Ko

The automatic generation of controllable co-speech gestures has recently gained growing attention. While existing systems typically achieve gesture control through predefined categorical labels or implicit pseudo-labels derived from motion…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Bohong Chen , Yumeng Li , Youyi Zheng , Yao-Xiang Ding , Kun Zhou

Text-driven content creation has evolved to be a transformative technique that revolutionizes creativity. Here we study the task of text-driven human video generation, where a video sequence is synthesized from texts describing the…

Computer Vision and Pattern Recognition · Computer Science 2023-04-18 Yuming Jiang , Shuai Yang , Tong Liang Koh , Wayne Wu , Chen Change Loy , Ziwei Liu
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