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We introduce RAFT-Stereo, a new deep architecture for rectified stereo based on the optical flow network RAFT. We introduce multi-level convolutional GRUs, which more efficiently propagate information across the image. A modified version of…
Significant strides have been made in enhancing the accuracy of Multi-View Stereo (MVS)-based 3D reconstruction. However, untextured areas with unstable photometric consistency often remain incompletely reconstructed. In this paper, we…
Convolutional neural network (CNN)-based stereo matching approaches generally require a dense cost volume (DCV) for disparity estimation. However, generating such cost volumes is computationally-intensive and memory-consuming, hindering CNN…
Fast stereo based 3D object detectors have made great progress recently. However, they lag far behind high-precision stereo based methods in accuracy. We argue that the main reason is due to the poor geometry-aware feature representation in…
Stereo depth estimation is used for many computer vision applications. Though many popular methods strive solely for depth quality, for real-time mobile applications (e.g. prosthetic glasses or micro-UAVs), speed and power efficiency are…
Vision-Language Models require efficient adaptation to continually emerging downstream tasks. While Parameter-Efficient Fine-Tuning mitigates catastrophic forgetting, assigning isolated modules per task leads to parameter explosion.…
This paper presents a novel iToF-RGB fusion framework designed to address the inherent limitations of indirect Time-of-Flight (iToF) depth sensing, such as low spatial resolution, limited field-of-view (FoV), and structural distortion in…
Multimodal transformer exhibits high capacity and flexibility to align image and text for visual grounding. However, the existing encoder-only grounding framework (e.g., TransVG) suffers from heavy computation due to the self-attention…
The complementary characteristics of active and passive depth sensing techniques motivate the fusion of the Li-DAR sensor and stereo camera for improved depth perception. Instead of directly fusing estimated depths across LiDAR and stereo…
PatchMatch based Multi-view Stereo (MVS) algorithms have achieved great success in large-scale scene reconstruction tasks. However, reconstruction of texture-less planes often fails as similarity measurement methods may become ineffective…
Three-dimensional digital urban reconstruction from multi-view aerial images is a critical application where deep multi-view stereo (MVS) methods outperform traditional techniques. However, existing methods commonly overlook the key…
Traditional stereo algorithms have focused their efforts on reconstruction quality and have largely avoided prioritizing for run time performance. Robots, on the other hand, require quick maneuverability and effective computation to observe…
Real-time Stereo Matching is a cornerstone algorithm for many Extended Reality (XR) applications, such as indoor 3D understanding, video pass-through, and mixed-reality games. Despite significant advancements in deep stereo methods,…
Deep learning-based multi-view stereo has emerged as a powerful paradigm for reconstructing the complete geometrically-detailed objects from multi-views. Most of the existing approaches only estimate the pixel-wise depth value by minimizing…
The complementary fusion of light detection and ranging (LiDAR) data and image data is a promising but challenging task for generating high-precision and high-density point clouds. This study proposes an innovative LiDAR-guided stereo…
This paper addresses the problem of range-stereo fusion, for the construction of high-resolution depth maps. In particular, we combine low-resolution depth data with high-resolution stereo data, in a maximum a posteriori (MAP) formulation.…
This paper reviews recent deep-learning-based matting research and conceives our wider and higher motivation for image matting. Many approaches achieve alpha mattes with complex encoders to extract robust semantics, then resort to the…
Existing stereo matching networks typically rely on either cost-volume construction based on 3D convolutions or deformation methods based on iterative optimization. The former incurs significant computational overhead during cost…
The completeness of 3D models is still a challenging problem in multi-view stereo (MVS) due to the unreliable photometric consistency in low-textured areas. Since low-textured areas usually exhibit strong planarity, planar models are…
State-of-the-art stereo matching methods typically use costly 3D convolutions to aggregate a full cost volume, but their computational demands make mobile deployment challenging. Directly applying 2D convolutions for cost aggregation often…