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Related papers: Moldable Exceptions

200 papers

While significant progress has been made in automating various aspects of software development through coding agents, there is still significant room for improvement in their bug fixing capabilities. Debugging and investigation of runtime…

Software Engineering · Computer Science 2026-04-22 Spandan Garg , Yufan Huang

Moldable development supports decision-making by making software systems explainable. This is done by making it cheap to add numerous custom tools to your software, turning it into a live, explorable domain model. Based on several years of…

Software Engineering · Computer Science 2024-09-30 Oscar Nierstrasz , Tudor Gîrba

Designing and debugging distributed systems is notoriously difficult. The correctness of a distributed system is largely determined by its handling of failure scenarios. The sequence of events leading to a bug can be long and complex, and…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-06-15 Doug Woos , Zachary Tatlock , Michael D. Ernst , Thomas E. Anderson

Large Language Models (LLMs) are increasingly relied upon for coding tasks, yet in most scenarios it is assumed that all relevant information can be either accessed in context or matches their training data. We posit that LLMs can benefit…

Automated debugging, long pursued in a variety of fields from software engineering to cybersecurity, requires a framework that offers the building blocks for a programmable debugging workflow. However, existing debuggers are primarily…

Software Engineering · Computer Science 2025-06-06 Gabriele Digregorio , Roberto Alessandro Bertolini , Francesco Panebianco , Mario Polino

We propose a conceptual integration of deductive program verification into existing user interfaces for software debugging. This integration is well-represented in the "Debug Adapter Protocol", a widely-used and generic technology to…

Logic in Computer Science · Computer Science 2021-08-09 Gidon Ernst , Johannes Blau , Toby Murray

The widespread availability of Large Language Models (LLMs) within Integrated Development Environments (IDEs) has led to their speedy adoption. Conversational interactions with LLMs enable programmers to obtain natural language explanations…

Human-Computer Interaction · Computer Science 2024-02-12 Bhavya Chopra , Yasharth Bajpai , Param Biyani , Gustavo Soares , Arjun Radhakrishna , Chris Parnin , Sumit Gulwani

Debugging distributed systems is hard. Most of the techniques that have been developed for debugging such systems use either extensive model checking, or postmortem analysis of logs and traces. Interactive debugging is typically a tool that…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-09-10 Rohan Achar , Pritha Dawn , Cristina V. Lopes

Determining whether a configurable software system has a performance bug or it was misconfigured is often challenging. While there are numerous debugging techniques that can support developers in this task, there is limited empirical…

Software Engineering · Computer Science 2022-03-22 Miguel Velez , Pooyan Jamshidi , Norbert Siegmund , Sven Apel , Christian Kästner

Learning-based bug detectors promise to find bugs in large code bases by exploiting natural hints such as names of variables and functions or comments. Still, existing techniques tend to underperform when presented with realistic bugs. We…

Software Engineering · Computer Science 2021-07-15 Cedric Richter , Heike Wehrheim

Many researchers have studied the behaviour of successful developers while debugging desktop software. In this paper, we investigate the embedded-software debugging by intermediate programmers through an exploratory study. The bugs are…

Software Engineering · Computer Science 2017-04-12 Pansy Arafa , Daniel Solomon , Samaneh Navabpour , Sebastian Fischmeister

A range of methodologies and techniques are available to guide the design and implementation of language extensions and domain-specific languages. A simple yet powerful technique is based on source-to-source transformations interleaved…

Programming Languages · Computer Science 2013-02-01 Zoé Drey , José F. Morales , Manuel V. Hermenegildo

We make another assault on the longstanding problem of debugging. After exploring why debuggers are not used as widely as one might expect, especially in functional programming environments, we define the characteristics of a debugger which…

Programming Languages · Computer Science 2019-05-17 John Whitington , Tom Ridge

Motivated by experience in programming and in the teaching of programming, we make another assault on the longstanding problem of debugging. Having explored why debuggers are not used as widely as one might expect, especially in functional…

Programming Languages · Computer Science 2024-11-04 John Whitington

Debugging software, i.e., the localization of faults and their repair, is a key activity in software engineering. Therefore, effective and efficient debugging is one of the core skills a software engineer must develop. However, the teaching…

Program errors are hard to find because of the cause-effect gap between the time when an error occurs and the time when the error becomes apparent to the programmer. Although debugging techniques such as conditional and data breakpoints…

Software Engineering · Computer Science 2007-05-23 Raimondas Lencevicius

Programs with constraints are hard to debug. In this paper, we describe a general architecture to help develop new debugging tools for constraint programming. The possible tools are fed by a single general-purpose tracer. A tracer-driver is…

Software Engineering · Computer Science 2007-05-23 Ludovic Langevine , Mireille Ducasse

Model-based reasoning is a central concept in current research into intelligent diagnostic systems. It is based on the assumption that sources of incorrect behavior in technical devices can be located and identified via the existence of a…

Software Engineering · Computer Science 2007-05-23 Cristinel Mateis , Markus Stumptner , Dominik Wieland , Franz Wotawa

The inner views of all our applications are predetermined by the designers; only some non-significant variations are allowed with the help of adaptive interface. In several programs you can find some moveable objects, but it is an extremely…

Human-Computer Interaction · Computer Science 2009-04-07 Sergey Andreyev

Effective debugging is a crucial aspect of software development, demanding problem-solving skills, expertise, and appropriate tools. Although previous research has studied expert developers' debugging strategies, the specific factors…

Human-Computer Interaction · Computer Science 2025-01-22 Maryam Arab , Jenny T. Liang , Valentina Hong , Thomas D. LaToza
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