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Adaptive bitrate streaming enables video users to adapt their playing bitrates to the real-time network conditions, hence achieving the desirable quality-of-experience (QoE). In a multi-user wireless scenario, however, existing single-user…

Networking and Internet Architecture · Computer Science 2025-08-11 Lin Gao , Ming Tang , Haitian Pang , Jianwei Huang , Lifeng Sun

Prior work on dark patterns, or manipulative online interfaces, suggests they have potentially detrimental effects on user autonomy. Dark pattern features, like those designed for attention capture, can potentially extend platform sessions…

Human-Computer Interaction · Computer Science 2024-12-23 Brennan Schaffner , Yaretzi Ulloa , Riya Sahni , Jiatong Li , Ava Kim Cohen , Natasha Messier , Lan Gao , Marshini Chetty

Frequency estimation in data streams is one of the classical problems in streaming algorithms. Following much research, there are now almost matching upper and lower bounds for the trade-off needed between the number of samples and the…

Computational Complexity · Computer Science 2023-01-16 Shachar Lovett , Jiapeng Zhang

As Internet applications have become more diverse in recent years, users having heavy demand for online video services are more willing to pay higher prices for better services than light users that mainly use e-mails and instant messages.…

Networking and Internet Architecture · Computer Science 2017-01-17 Mao Zou , Richard T. B. Ma , Xin Wang , Yinlong Xu

The predominant use of wireless access networks is for media streaming applications, which are only gaining popularity as ever more devices become available for this purpose. However, current access networks treat all packets identically,…

We study video streaming over a slow fading wireless channel. In a streaming application video packets are required to be decoded and displayed in the order they are transmitted as the transmission goes on. This results in per-packet delay…

Information Theory · Computer Science 2015-10-12 Giuseppe Cocco , Deniz Gündüz , Christian Ibars

In this paper we present a deep graph reinforcement learning model to predict and improve the user experience during a live video streaming event, orchestrated by an agent/tracker. We first formulate the user experience prediction problem…

Artificial Intelligence · Computer Science 2021-07-30 Stefanos Antaris , Dimitrios Rafailidis , Sarunas Girdzijauskas

Session length is a very important aspect in determining a user's satisfaction with a media streaming service. Being able to predict how long a session will last can be of great use for various downstream tasks, such as recommendations and…

Information Retrieval · Computer Science 2017-08-02 Theodore Vasiloudis , Hossein Vahabi , Ross Kravitz , Valery Rashkov

Streaming rendered content is an attractive way to bring high-quality graphics to billions of mobile devices that do not have sufficient rendering power. Existing solutions render content on a server at a fixed frame rate, typically 30 or…

Image and Video Processing · Electrical Eng. & Systems 2026-05-13 Yaru Liu , Joseph G. March , Rafal K. Mantiuk

This paper aims to improve video streaming by leveraging a simple observation: users are more sensitive to low quality in certain parts of a video than in others. For instance, rebuffering during key moments of a sports video (e.g., before…

Networking and Internet Architecture · Computer Science 2020-08-12 Xu Zhang , Yiyang Ou , Siddhartha Sen , Junchen Jiang

Live streaming plays a major role in today's digital platforms, supporting entertainment, education, social media, etc. However, research in this field is limited by the lack of large, publicly available datasets that capture real-time…

Recently, the way people consume video content has been undergoing a dramatic change. Plain TV sets, that have been the center of home entertainment for a long time, are losing grounds to Hybrid TV's, PC's, game consoles, and, more…

Networking and Internet Architecture · Computer Science 2015-07-29 Konstantin Miller , Dilip Bethanabhotla , Giuseppe Caire , Adam Wolisz

Immersive media streaming, especially virtual reality (VR)/360-degree video streaming which is very bandwidth demanding, has become more and more popular due to the rapid growth of the multimedia and networking deployments. To better…

Multimedia · Computer Science 2018-03-22 Wei Huang , Lianghui Ding , Hung-Yu Wei , Jenq-Neng Hwang , Yiling Xu , Wenjun Zhang

Now-a-days internet has become a vast source of entertainment & new services are available in quick succession which provides entertainment to the users. One of this service i.e. Video-on-Demand is most hyped service in this context.…

Multimedia · Computer Science 2010-10-13 Rachit Mohan Garg , Shipra Kapoor , Kapil Kumar , Mohd. Dilshad Ansari

This paper presents a video summarization technique for an Internet video to provide a quick way to overview its content. This is a challenging problem because finding important or informative parts of the original video requires to…

Computer Vision and Pattern Recognition · Computer Science 2016-09-29 Mayu Otani , Yuta Nakashima , Esa Rahtu , Janne Heikkilä , Naokazu Yokoya

Nowadays, mobile devices have become the natural substitute for the digital camera, as they capture everyday situations easily and quickly, encouraging users to express themselves through images and videos. These videos can be shared across…

Cryptography and Security · Computer Science 2024-02-14 Carlos Quinto Huamán , Ana Lucila Sandoval Orozco , Luis Javier García Villalba

Search queries are appropriate when users have explicit intent, but they perform poorly when the intent is difficult to express or if the user is simply looking to be inspired. Visual browsing systems allow e-commerce platforms to address…

Information Retrieval · Computer Science 2018-10-04 Choon Hui Teo , Houssam Nassif , Daniel Hill , Sriram Srinavasan , Mitchell Goodman , Vijai Mohan , SVN Vishwanathan

With the continuous increase of internet usage in todays time, everyone is influenced by this source of the power of technology. Due to this, the rise of applications and games Is unstoppable. A major percentage of our population uses these…

Information Retrieval · Computer Science 2022-11-22 Vandit Gupta , Akshit Diwan , Chaitanya Chadha , Ashish Khanna , Deepak Gupta

Web video is often used as a source of data in various fields of study. While specialized subsets of web video, mainly earmarked for dedicated purposes, are often analyzed in detail, there is little information available about the…

Multimedia · Computer Science 2017-07-06 Luca Rossetto , Heiko Schuldt

A variety of applications are emerging to support streaming video from mobile devices. However, many tasks can benefit from streaming specific content rather than the full video feed which may include irrelevant, private, or distracting…

Human-Computer Interaction · Computer Science 2010-11-12 Scott Carter , Laurent Denoue , John Adcock