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Related papers: G3FA: Geometry-guided GAN for Face Animation

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We present a novel animatable 3D Gaussian model for rendering high-fidelity free-view human motions in real time. Compared to existing NeRF-based methods, the model owns better capability in synthesizing high-frequency details without the…

Computer Vision and Pattern Recognition · Computer Science 2023-11-28 Keyang Ye , Tianjia Shao , Kun Zhou

Blind face restoration usually relies on facial priors, such as facial geometry prior or reference prior, to restore realistic and faithful details. However, very low-quality inputs cannot offer accurate geometric prior while high-quality…

Computer Vision and Pattern Recognition · Computer Science 2021-06-14 Xintao Wang , Yu Li , Honglun Zhang , Ying Shan

The generation of high-fidelity, animatable 3D human avatars remains a core challenge in computer graphics and vision, with applications in VR, telepresence, and entertainment. Existing approaches based on implicit representations like…

Computer Vision and Pattern Recognition · Computer Science 2026-03-26 Ramazan Fazylov , Sergey Zagoruyko , Aleksandr Parkin , Stamatis Lefkimmiatis , Ivan Laptev

Many methods have been proposed over the years to tackle the task of facial 3D geometry and texture recovery from a single image. Such methods often fail to provide high-fidelity texture without relying on 3D facial scans during training.…

Computer Vision and Pattern Recognition · Computer Science 2021-10-12 Ron Slossberg , Ibrahim Jubran , Ron Kimmel

Manipulating human facial images between two domains is an important and interesting problem. Most of the existing methods address this issue by applying two generators or one generator with extra conditional inputs. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2020-01-15 X G Tu , Y Luo , H S Zhang , W J Ai , Z Ma , M Xie

We present a unified and generalizable framework for synthesizing view-consistent and temporally coherent avatars from a single image, addressing the challenging task of single-image avatar generation. Existing diffusion-based methods often…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Yixing Lu , Junting Dong , Youngjoong Kwon , Qin Zhao , Bo Dai , Fernando De la Torre

Recent advances in diffusion models such as ControlNet have enabled geometrically controllable, high-fidelity text-to-image generation. However, none of them addresses the question of adding such controllability to text-to-3D generation. In…

Computer Vision and Pattern Recognition · Computer Science 2023-09-08 Sungwon Hwang , Junha Hyung , Jaegul Choo

We present a novel framework for animating humans in 3D scenes using 3D Gaussian Splatting (3DGS), a neural scene representation that has recently achieved state-of-the-art photorealistic results for novel-view synthesis but remains…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Aymen Mir , Jian Wang , Riza Alp Guler , Chuan Guo , Gerard Pons-Moll , Bing Zhou

Generative Adversarial Networks (GANs) advance face synthesis through learning the underlying distribution of observed data. Despite the high-quality generated faces, some minority groups can be rarely generated from the trained models due…

Computer Vision and Pattern Recognition · Computer Science 2021-03-30 Shuhan Tan , Yujun Shen , Bolei Zhou

Recent attempts to solve the problem of head reenactment using a single reference image have shown promising results. However, most of them either perform poorly in terms of photo-realism, or fail to meet the identity preservation problem,…

Computer Vision and Pattern Recognition · Computer Science 2021-08-24 Michail Christos Doukas , Stefanos Zafeiriou , Viktoriia Sharmanska

While 3D GANs have recently demonstrated the high-quality synthesis of multi-view consistent images and 3D shapes, they are mainly restricted to photo-realistic human portraits. This paper aims to extend 3D GANs to a different, but…

Computer Vision and Pattern Recognition · Computer Science 2022-12-01 Wonjoon Jin , Nuri Ryu , Geonung Kim , Seung-Hwan Baek , Sunghyun Cho

Advances in face rotation, along with other face-based generative tasks, are more frequent as we advance further in topics of deep learning. Even as impressive milestones are achieved in synthesizing faces, the importance of preserving…

Computer Vision and Pattern Recognition · Computer Science 2020-12-09 Yu Yin , Joseph P. Robinson , Songyao Jiang , Yue Bai , Can Qin , Yun Fu

Making generative models 3D-aware bridges the 2D image space and the 3D physical world yet remains challenging. Recent attempts equip a Generative Adversarial Network (GAN) with a Neural Radiance Field (NeRF), which maps 3D coordinates to…

Computer Vision and Pattern Recognition · Computer Science 2022-04-19 Yinghao Xu , Sida Peng , Ceyuan Yang , Yujun Shen , Bolei Zhou

Many existing facial expression recognition (FER) systems encounter substantial performance degradation when faced with variations in head pose. Numerous frontalization methods have been proposed to enhance these systems' performance under…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Omar Ikne , Benjamin Allaert , Ioan Marius Bilasco , Hazem Wannous

Reconstructing a high-quality, animatable 3D human avatar with expressive facial and hand motions from a single image has gained significant attention due to its broad application potential. 3D human avatar reconstruction typically requires…

Computer Vision and Pattern Recognition · Computer Science 2025-08-04 Dongbin Zhang , Yunfei Liu , Lijian Lin , Ye Zhu , Yang Li , Minghan Qin , Yu Li , Haoqian Wang

Face reenactment aims to animate a source face image to a different pose and expression provided by a driving image. Existing approaches are either designed for a specific identity, or suffer from the identity preservation problem in the…

Computer Vision and Pattern Recognition · Computer Science 2020-09-21 Guangming Yao , Yi Yuan , Tianjia Shao , Kun Zhou

We present 3DHumanGAN, a 3D-aware generative adversarial network that synthesizes photorealistic images of full-body humans with consistent appearances under different view-angles and body-poses. To tackle the representational and…

Computer Vision and Pattern Recognition · Computer Science 2023-09-26 Zhuoqian Yang , Shikai Li , Wayne Wu , Bo Dai

In the present study, we propose to implement a new framework for estimating generative models via an adversarial process to extend an existing GAN framework and develop a white-box controllable image cartoonization, which can generate…

Computer Vision and Pattern Recognition · Computer Science 2021-08-31 Amey Thakur , Hasan Rizvi , Mega Satish

In recent advances of deep generative models, face reenactment -manipulating and controlling human face, including their head movement-has drawn much attention for its wide range of applicability. Despite its strong expressiveness, it is…

Computer Vision and Pattern Recognition · Computer Science 2022-02-23 Takuya Yashima , Takuya Narihira , Tamaki Kojima

Generating high fidelity identity-preserving faces with different facial attributes has a wide range of applications. Although a number of generative models have been developed to tackle this problem, there is still much room for further…

Computer Vision and Pattern Recognition · Computer Science 2021-11-08 Dan Ma , Bin Liu , Zhao Kang , Jiayu Zhou , Jianke Zhu , Zenglin Xu
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