Related papers: EmoFace: Emotion-Content Disentangled Speech-Drive…
Different people have different facial expressions while speaking emotionally. A realistic facial animation system should consider such identity-specific speaking styles and facial idiosyncrasies to achieve high-degree of naturalness and…
In this work, we present a multimodal solution to the problem of 4D face reconstruction from monocular videos. 3D face reconstruction from 2D images is an under-constrained problem due to the ambiguity of depth. State-of-the-art methods try…
Speech emotion recognition is a challenging problem because human convey emotions in subtle and complex ways. For emotion recognition on human speech, one can either extract emotion related features from audio signals or employ speech…
Recent portrait animation methods have made significant strides in generating realistic lip synchronization. However, they often lack explicit control over head movements and facial expressions, and cannot produce videos from multiple…
In the domain of 3D content creation, achieving optimal mesh topology through AI models has long been a pursuit for 3D artists. Previous methods, such as MeshGPT, have explored the generation of ready-to-use 3D objects via mesh…
We propose an end to end deep learning approach for generating real-time facial animation from just audio. Specifically, our deep architecture employs deep bidirectional long short-term memory network and attention mechanism to discover the…
In this work, we tackle the challenge of enhancing the realism and expressiveness in talking head video generation by focusing on the dynamic and nuanced relationship between audio cues and facial movements. We identify the limitations of…
As 3D facial avatars become more widely used for communication, it is critical that they faithfully convey emotion. Unfortunately, the best recent methods that regress parametric 3D face models from monocular images are unable to capture…
Short-form videos (SVs) have become a vital part of our online routine for acquiring and sharing information. Their multimodal complexity poses new challenges for video analysis, highlighting the need for video emotion analysis (VEA) within…
Speech-driven 3D facial animation aims to synthesize vivid facial animations that accurately synchronize with speech and match the unique speaking style. However, existing works primarily focus on achieving precise lip synchronization while…
Analyzing individual emotions during group conversation is crucial in developing intelligent agents capable of natural human-machine interaction. While reliable emotion recognition techniques depend on different modalities (text, audio,…
Most earlier researches on talking face generation have focused on the synchronization of lip motion and speech content. However, head pose and facial emotions are equally important characteristics of natural faces. While audio-driven…
Current expressive avatar systems rely heavily on visual cues, failing when faces are occluded or when emotions remain internal. We present Mind-to-Face, the first framework that decodes non-invasive electroencephalogram (EEG) signals…
Speech Emotion Recognition is a crucial area of research in human-computer interaction. While significant work has been done in this field, many state-of-the-art networks struggle to accurately recognize emotions in speech when the data is…
This paper presents FaceXHuBERT, a text-less speech-driven 3D facial animation generation method that allows to capture personalized and subtle cues in speech (e.g. identity, emotion and hesitation). It is also very robust to background…
In this paper, we propose a novel text-based talking-head video generation framework that synthesizes high-fidelity facial expressions and head motions in accordance with contextual sentiments as well as speech rhythm and pauses. To be…
Face performance capture and reenactment techniques use multiple cameras and sensors, positioned at a distance from the face or mounted on heavy wearable devices. This limits their applications in mobile and outdoor environments. We present…
Affective computing is an important branch of artificial intelligence, and with the rapid development of brain computer interface technology, emotion recognition based on EEG signals has received broad attention. It is still a great…
We propose ClipFace, a novel self-supervised approach for text-guided editing of textured 3D morphable model of faces. Specifically, we employ user-friendly language prompts to enable control of the expressions as well as appearance of 3D…
Emotion recognition promotes the evaluation and enhancement of Virtual Reality (VR) experiences by providing emotional feedback and enabling advanced personalization. However, facial expressions are rarely used to recognize users' emotions,…