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Generating 3D scenes is a challenging open problem, which requires synthesizing plausible content that is fully consistent in 3D space. While recent methods such as neural radiance fields excel at view synthesis and 3D reconstruction, they…

Computer Vision and Pattern Recognition · Computer Science 2024-02-22 Titas Anciukevičius , Fabian Manhardt , Federico Tombari , Paul Henderson

We propose a flexible person generation framework called Dressing in Order (DiOr), which supports 2D pose transfer, virtual try-on, and several fashion editing tasks. The key to DiOr is a novel recurrent generation pipeline to sequentially…

Computer Vision and Pattern Recognition · Computer Science 2022-10-19 Aiyu Cui , Daniel McKee , Svetlana Lazebnik

Previous efforts have managed to generate production-ready 3D assets from text or images. However, these methods primarily employ NeRF or 3D Gaussian representations, which are not adept at producing smooth, high-quality geometries required…

Graphics · Computer Science 2024-10-15 Rengan Xie , Wenting Zheng , Kai Huang , Yizheng Chen , Qi Wang , Qi Ye , Wei Chen , Yuchi Huo

Diffusion-based 3D generation has made remarkable progress in recent years. However, existing 3D generative models often produce overly dense and unstructured meshes, which stand in stark contrast to the compact, structured, and…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Yuan Li , Cheng Lin , Yuan Liu , Xiaoxiao Long , Chenxu Zhang , Ningna Wang , Xin Li , Wenping Wang , Xiaohu Guo

We present FashionEngine, an interactive 3D human generation and editing system that creates 3D digital humans via user-friendly multimodal controls such as natural languages, visual perceptions, and hand-drawing sketches. FashionEngine…

Computer Vision and Pattern Recognition · Computer Science 2024-05-21 Tao Hu , Fangzhou Hong , Zhaoxi Chen , Ziwei Liu

We present a fully automatic system that takes a 3D scene and generates plausible 3D human bodies that are posed naturally in that 3D scene. Given a 3D scene without people, humans can easily imagine how people could interact with the scene…

Computer Vision and Pattern Recognition · Computer Science 2020-04-21 Yan Zhang , Mohamed Hassan , Heiko Neumann , Michael J. Black , Siyu Tang

Text-to-image diffusion models have demonstrated an unparalleled ability to generate high-quality, diverse images from a textual prompt. However, the internal representations learned by these models remain an enigma. In this work, we…

Computer Vision and Pattern Recognition · Computer Science 2023-10-06 Hila Chefer , Oran Lang , Mor Geva , Volodymyr Polosukhin , Assaf Shocher , Michal Irani , Inbar Mosseri , Lior Wolf

Diffusion models for garment-centric human generation from text or image prompts have garnered emerging attention for their great application potential. However, existing methods often face a dilemma: lightweight approaches, such as…

Computer Vision and Pattern Recognition · Computer Science 2025-01-22 Ente Lin , Xujie Zhang , Fuwei Zhao , Yuxuan Luo , Xin Dong , Long Zeng , Xiaodan Liang

Recently, implicit neural representation has been widely used to generate animatable human avatars. However, the materials and geometry of those representations are coupled in the neural network and hard to edit, which hinders their…

Computer Vision and Pattern Recognition · Computer Science 2024-05-21 Qifeng Chen , Rengan Xie , Kai Huang , Qi Wang , Wenting Zheng , Rong Li , Yuchi Huo

3D digital garment generation and editing play a pivotal role in fashion design, virtual try-on, and gaming. Traditional methods struggle to meet the growing demand due to technical complexity and high resource costs. Learning-based…

Graphics · Computer Science 2025-09-23 Ruiyan Wang , Zhengxue Cheng , Zonghao Lin , Jun Ling , Yuzhou Liu , Yanru An , Rong Xie , Li Song

This paper proposes an approach that generates multiple 3D human meshes from text. The human shapes are represented by 3D meshes based on the SMPL model. The model's performance is evaluated on the COCO dataset, which contains challenging…

Computer Vision and Pattern Recognition · Computer Science 2021-07-06 Rania Briq , Pratika Kochar , Juergen Gall

We present SCULPT, a novel 3D generative model for clothed and textured 3D meshes of humans. Specifically, we devise a deep neural network that learns to represent the geometry and appearance distribution of clothed human bodies. Training…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Soubhik Sanyal , Partha Ghosh , Jinlong Yang , Michael J. Black , Justus Thies , Timo Bolkart

We present HAAR, a new strand-based generative model for 3D human hairstyles. Specifically, based on textual inputs, HAAR produces 3D hairstyles that could be used as production-level assets in modern computer graphics engines. Current…

Computer Vision and Pattern Recognition · Computer Science 2023-12-20 Vanessa Sklyarova , Egor Zakharov , Otmar Hilliges , Michael J. Black , Justus Thies

Recent advances in generative diffusion models have enabled the previously unfeasible capability of generating 3D assets from a single input image or a text prompt. In this work, we aim to enhance the quality and functionality of these…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Xiyi Chen , Marko Mihajlovic , Shaofei Wang , Sergey Prokudin , Siyu Tang

Text-guided diffusion models have shown superior performance in image/video generation and editing. While few explorations have been performed in 3D scenarios. In this paper, we discuss three fundamental and interesting problems on this…

Computer Vision and Pattern Recognition · Computer Science 2023-10-13 Gang Li , Heliang Zheng , Chaoyue Wang , Chang Li , Changwen Zheng , Dacheng Tao

Recent advances in 3D human shape estimation build upon parametric representations that model very well the shape of the naked body, but are not appropriate to represent the clothing geometry. In this paper, we present an approach to model…

Computer Vision and Pattern Recognition · Computer Science 2019-04-10 Albert Pumarola , Jordi Sanchez , Gary P. T. Choi , Alberto Sanfeliu , Francesc Moreno-Noguer

Recent advances in generative models have achieved high-fidelity in 3D human reconstruction, yet their utility for specific tasks (e.g., human 3D segmentation) remains constrained. We propose HumanCrafter, a unified framework that enables…

Computer Vision and Pattern Recognition · Computer Science 2025-11-04 Panwang Pan , Tingting Shen , Chenxin Li , Yunlong Lin , Kairun Wen , Jingjing Zhao , Yixuan Yuan

Generating lifelike 3D humans from a single RGB image remains a challenging task in computer vision, as it requires accurate modeling of geometry, high-quality texture, and plausible unseen parts. Existing methods typically use multi-view…

Computer Vision and Pattern Recognition · Computer Science 2025-10-13 Zhibin Liu , Haoye Dong , Aviral Chharia , Hefeng Wu

Recent advancements in large generative models, particularly diffusion-based methods, have significantly enhanced the capabilities of image editing. However, achieving precise control over image composition tasks remains a challenge.…

Computer Vision and Pattern Recognition · Computer Science 2024-11-28 Jinrui Yang , Qing Liu , Yijun Li , Soo Ye Kim , Daniil Pakhomov , Mengwei Ren , Jianming Zhang , Zhe Lin , Cihang Xie , Yuyin Zhou

Person image synthesis with controllable body poses and appearances is an essential task owing to the practical needs in the context of virtual try-on, image editing and video production. However, existing methods face significant…

Computer Vision and Pattern Recognition · Computer Science 2024-12-30 Enbo Huang , Yuan Zhang , Faliang Huang , Guangyu Zhang , Yang Liu