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We propose a new task to benchmark human-in-scene understanding for embodied agents: Human-In-Scene Question Answering (HIS-QA). Given a human motion within a 3D scene, HIS-QA requires the agent to comprehend human states and behaviors,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-17 Jiahe Zhao , Ruibing Hou , Zejie Tian , Hong Chang , Shiguang Shan

We study the task of embodied visual active learning, where an agent is set to explore a 3d environment with the goal to acquire visual scene understanding by actively selecting views for which to request annotation. While accurate on some…

Computer Vision and Pattern Recognition · Computer Science 2020-12-18 David Nilsson , Aleksis Pirinen , Erik Gärtner , Cristian Sminchisescu

AI models have made significant strides in recent years in their ability to describe and answer questions about real-world images. They have also made progress in the ability to converse with users in real-time using audio input. This…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Reza Pourreza , Rishit Dagli , Apratim Bhattacharyya , Sunny Panchal , Guillaume Berger , Roland Memisevic

Multimodal LLMs are increasingly deployed as perceptual backbones for autonomous agents in 3D environments, from robotics to virtual worlds. These applications require agents to perceive rapid state changes, attribute actions to the correct…

Computation and Language · Computer Science 2026-04-14 Yunzhe Wang , Runhui Xu , Kexin Zheng , Tianyi Zhang , Jayavibhav Niranjan Kogundi , Soham Hans , Volkan Ustun

In this study, we explore the sophisticated domain of task planning for robust household embodied agents, with a particular emphasis on the intricate task of selecting substitute objects. We introduce the CommonSense Object Affordance Task…

Artificial Intelligence · Computer Science 2024-10-24 Ayush Agrawal , Raghav Prabhakar , Anirudh Goyal , Dianbo Liu

We present TUMTraffic-VideoQA, a novel dataset and benchmark designed for spatio-temporal video understanding in complex roadside traffic scenarios. The dataset comprises 1,000 videos, featuring 85,000 multiple-choice QA pairs, 2,300 object…

Computer Vision and Pattern Recognition · Computer Science 2025-02-05 Xingcheng Zhou , Konstantinos Larintzakis , Hao Guo , Walter Zimmer , Mingyu Liu , Hu Cao , Jiajie Zhang , Venkatnarayanan Lakshminarasimhan , Leah Strand , Alois C. Knoll

3D multimodal question answering (MQA) plays a crucial role in scene understanding by enabling intelligent agents to comprehend their surroundings in 3D environments. While existing research has primarily focused on indoor household tasks…

Computer Vision and Pattern Recognition · Computer Science 2024-07-25 Penglei Sun , Yaoxian Song , Xiang Liu , Xiaofei Yang , Qiang Wang , Tiefeng Li , Yang Yang , Xiaowen Chu

Quantifying behaviors of robots which were generated autonomously from task-independent objective functions is an important prerequisite for objective comparisons of algorithms and movements of animals. The temporal sequence of such a…

Information Theory · Computer Science 2016-06-16 Georg Martius , Eckehard Olbrich

In this paper, we propose a novel Knowledge-based Embodied Question Answering (K-EQA) task, in which the agent intelligently explores the environment to answer various questions with the knowledge. Different from explicitly specifying the…

Robotics · Computer Science 2021-09-17 Sinan Tan , Mengmeng Ge , Di Guo , Huaping Liu , Fuchun Sun

Developing robust and fair AI systems require datasets with comprehensive set of labels that can help ensure the validity and legitimacy of relevant measurements. Recent efforts, therefore, focus on collecting person-related datasets that…

A common vision from science fiction is that robots will one day inhabit our physical spaces, sense the world as we do, assist our physical labours, and communicate with us through natural language. Here we study how to design artificial…

Embodied AI and robotic systems increasingly depend on scalable, diverse, and physically grounded 3D content for simulation-based training and real-world deployment. While 3D generative modeling has advanced rapidly, embodied applications…

Robotics · Computer Science 2026-05-11 Tianwei Ye , Yifan Mao , Minwen Liao , Jian Liu , Chunchao Guo , Dazhao Du , Quanxin Shou , Fangqi Zhu , Song Guo

Social anxiety is a prevalent condition that affects interpersonal interactions and social functioning. Recent advances in artificial intelligence and social robotics offer new opportunities to examine social anxiety in the human-robot…

Robotics · Computer Science 2025-11-18 Vesna Poprcova , Iulia Lefter , Matthias Wieser , Martijn Warnier , Frances Brazier

In the real world, robots with embodiment face various issues such as dynamic continuous changes of the environment and input/output disturbances. The key to solving these issues can be found in daily life; people `do actions associated…

Robotics · Computer Science 2013-07-29 Megumi Fujita , Yuki Goto , Naoyuki Nide , Ken Satoh , Hiroshi Hosobe

To better interact with users, a social robot should understand the users' behavior, infer the intention, and respond appropriately. Machine learning is one way of implementing robot intelligence. It provides the ability to automatically…

Robotics · Computer Science 2022-11-01 Woo-Ri Ko , Minsu Jang , Jaeyeon Lee , Jaehong Kim

We present a new AI task -- Embodied Question Answering (EmbodiedQA) -- where an agent is spawned at a random location in a 3D environment and asked a question ("What color is the car?"). In order to answer, the agent must first…

Computer Vision and Pattern Recognition · Computer Science 2017-12-04 Abhishek Das , Samyak Datta , Georgia Gkioxari , Stefan Lee , Devi Parikh , Dhruv Batra

Recent developments in modeling language and vision have been successfully applied to image question answering. It is both crucial and natural to extend this research direction to the video domain for video question answering (VideoQA).…

Computer Vision and Pattern Recognition · Computer Science 2019-06-07 Zhou Yu , Dejing Xu , Jun Yu , Ting Yu , Zhou Zhao , Yueting Zhuang , Dacheng Tao

There has been an emerging paradigm shift from the era of "internet AI" to "embodied AI", where AI algorithms and agents no longer learn from datasets of images, videos or text curated primarily from the internet. Instead, they learn…

Artificial Intelligence · Computer Science 2022-01-06 Jiafei Duan , Samson Yu , Hui Li Tan , Hongyuan Zhu , Cheston Tan

In this paper, we focus on the Audio-Visual Question Answering (AVQA) task, which aims to answer questions regarding different visual objects, sounds, and their associations in videos. The problem requires comprehensive multimodal…

Computer Vision and Pattern Recognition · Computer Science 2022-04-06 Guangyao Li , Yake Wei , Yapeng Tian , Chenliang Xu , Ji-Rong Wen , Di Hu

A few decades of work in the AI field have focused efforts on developing a new generation of systems which can acquire knowledge via interaction with the world. Yet, until very recently, most such attempts were underpinned by research which…

Artificial Intelligence · Computer Science 2012-07-23 Michał B. Paradowski