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Existing Reward Models (RMs), typically trained on general preference data, struggle in Retrieval Augmented Generation (RAG) settings, which require judging responses for faithfulness to retrieved context, relevance to the user query,…
The analysis of the structure of musical pieces is a task that remains a challenge for Artificial Intelligence, especially in the field of Deep Learning. It requires prior identification of structural boundaries of the music pieces. This…
Large-scale datasets may contain significant proportions of noisy (incorrect) class labels, and it is well-known that modern deep neural networks (DNNs) poorly generalize from such noisy training datasets. To mitigate the issue, we propose…
With the rapid advancement of generative audio models, distinguishing between human-composed and generated music is becoming increasingly challenging. As a response, models for detecting fake music have been proposed. In this work, we…
Every sound that we hear is the result of successive convolutional operations (e.g. room acoustics, microphone characteristics, resonant properties of the instrument itself, not to mention characteristics and limitations of the sound…
We present an end-to-end system for musical key estimation, based on a convolutional neural network. The proposed system not only out-performs existing key estimation methods proposed in the academic literature; it is also capable of…
kNN is a very effective Instance based learning method, and it is easy to implement. Due to heterogeneous nature of data, noises from different possible sources are also widespread in nature especially in case of large-scale databases. For…
Environmental sound classification (ESC) is a challenging problem due to the complexity of sounds. The ESC performance is heavily dependent on the effectiveness of representative features extracted from the environmental sounds. However,…
This research study aims to use machine learning methods to characterize the EEG response to music. Specifically, we investigate how resonance in the EEG response correlates with individual aesthetic enjoyment. Inspired by the notion of…
Relevance vector machine (RVM) can be seen as a probabilistic version of support vector machines which is able to produce sparse solutions by linearly weighting a small number of basis functions instead using all of them. Regardless of a…
Identification of bird species from audio records is one of the challenging tasks due to the existence of multiple species in the same recording, noise in the background, and long-term recording. Besides, choosing a proper acoustic feature…
Audio-based multimedia retrieval tasks may identify semantic information in audio streams, i.e., audio concepts (such as music, laughter, or a revving engine). Conventional Gaussian-Mixture-Models have had some success in classifying a…
Using a dataset of more than 90,000 metal music reviews written by over 9,000 users in a period of 15 years, we analyse the genre structure of metal music with the aid of review text information. We model the relationships between genres…
Evaluating generative models remains a fundamental challenge, particularly when the goal is to reflect human preferences. In this paper, we use music generation as a case study to investigate the gap between automatic evaluation metrics and…
Interpretation of electrocardiography (ECG) signals is required for diagnosing cardiac arrhythmia. Recently, machine learning techniques have been applied for automated computer-aided diagnosis. Machine learning tasks can be divided into…
Musical genre's classification has been a relevant research topic. The association between music and genres is fundamental for the media industry, which manages musical recommendation systems, and for music streaming services, which may…
Deep convolutional neural networks (CNNs) have been actively adopted in the field of music information retrieval, e.g. genre classification, mood detection, and chord recognition. However, the process of learning and prediction is little…
This paper describes two applications of conditional restricted Boltzmann machines (CRBMs) to the task of autotagging music. The first consists of training a CRBM to predict tags that a user would apply to a clip of a song based on tags…
Deep image classifiers often perform poorly when training data are heavily class-imbalanced. In this work, we propose a new regularization technique, Remix, that relaxes Mixup's formulation and enables the mixing factors of features and…
Preference-based Reinforcement Learning (PbRL) circumvents the need for reward engineering by harnessing human preferences as the reward signal. However, current PbRL methods excessively depend on high-quality feedback from domain experts,…