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Video generation assessment is essential for ensuring that generative models produce visually realistic, high-quality videos while aligning with human expectations. Current video generation benchmarks fall into two main categories:…

Computer Vision and Pattern Recognition · Computer Science 2025-04-30 Hui Han , Siyuan Li , Jiaqi Chen , Yiwen Yuan , Yuling Wu , Chak Tou Leong , Hanwen Du , Junchen Fu , Youhua Li , Jie Zhang , Chi Zhang , Li-jia Li , Yongxin Ni

Diffusion models have achieved remarkable success in image and video generation. However, their inherently multiple step inference process imposes substantial computational overhead, hindering real-world deployment. Accelerating diffusion…

Computer Vision and Pattern Recognition · Computer Science 2026-01-07 Jiajun jiao , Haowei Zhu , Puyuan Yang , Jianghui Wang , Ji Liu , Ziqiong Liu , Dong Li , Yuejian Fang , Junhai Yong , Bin Wang , Emad Barsoum

With the growing demand for short videos and personalized content, automated Video Log (Vlog) generation has become a key direction in multimodal content creation. Existing methods mostly rely on predefined scripts, lacking dynamism and…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Xiaolu Hou , Bing Ma , Jiaxiang Cheng , Xuhua Ren , Kai Yu , Wenyue Li , Tianxiang Zheng , Qinglin Lu

We present BlenderFusion, a generative visual compositing framework that synthesizes new scenes by recomposing objects, camera, and background. It follows a layering-editing-compositing pipeline: (i) segmenting and converting visual inputs…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Jiacheng Chen , Ramin Mehran , Xuhui Jia , Saining Xie , Sanghyun Woo

Automating immersive VR scene creation remains a primary research challenge. Existing methods typically rely on complex geometry with post-simplification, resulting in inefficient pipelines or limited realism. In this paper, we introduce…

Graphics · Computer Science 2026-03-25 Jinyan Yuan , Bangbang Yang , Keke Wang , Panwang Pan , Lin Ma , Xuehai Zhang , Xiao Liu , Zhaopeng Cui , Yuewen Ma

Multi-agent systems built upon large language models (LLMs) have demonstrated remarkable capabilities in tackling complex compositional tasks. In this work, we apply this paradigm to the paper-to-poster generation problem, a practical yet…

Artificial Intelligence · Computer Science 2026-04-14 Zhilin Zhang , Xiang Zhang , Jiaqi Wei , Yiwei Xu , Chenyu You

Text-driven human motion generation in computer vision is both significant and challenging. However, current methods are limited to producing either deterministic or imprecise motion sequences, failing to effectively control the temporal…

Computer Vision and Pattern Recognition · Computer Science 2023-09-13 Yin Wang , Zhiying Leng , Frederick W. B. Li , Shun-Cheng Wu , Xiaohui Liang

Existing large video-language models (LVLMs) struggle to comprehend long videos correctly due to limited context. To address this problem, fine-tuning long-context LVLMs and employing GPT-based agents have emerged as promising solutions.…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Yongdong Luo , Xiawu Zheng , Guilin Li , Shukang Yin , Haojia Lin , Chaoyou Fu , Jinfa Huang , Jiayi Ji , Fei Chao , Jiebo Luo , Rongrong Ji

With the growing popularity of generative AI for images, video, and music, we witnessed models rapidly improve in quality and performance. However, not much attention is paid towards enabling AI's ability to "be creative". In this study, we…

Multiagent Systems · Computer Science 2025-09-10 Naomi Imasato , Kazuki Miyazawa , Takayuki Nagai , Takato Horii

Vision-language models (VLMs) have shown to be effective at image retrieval based on simple text queries, but text-image retrieval based on conversational input remains a challenge. Consequently, if we want to use VLMs for reference…

Computation and Language · Computer Science 2023-09-26 Bram Willemsen , Livia Qian , Gabriel Skantze

State-of-the-art video generation models produce remarkable photorealism, but they lack the precise control required to align generated content with specific scene requirements. Furthermore, without an underlying explicit geometry, these…

Computer Vision and Pattern Recognition · Computer Science 2026-03-25 Dana Cohen-Bar , Ido Sobol , Raphael Bensadoun , Shelly Sheynin , Oran Gafni , Or Patashnik , Daniel Cohen-Or , Amit Zohar

Realistic scene-level multi-agent motion simulations are crucial for developing and evaluating self-driving algorithms. However, most existing works focus on generating trajectories for a certain single agent type, and typically ignore the…

Robotics · Computer Science 2023-11-28 Zhiming Guo , Xing Gao , Jianlan Zhou , Xinyu Cai , Botian Shi

The task of estimating the world model describing the dynamics of a real world process assumes immense importance for anticipating and preparing for future outcomes. For applications such as video surveillance, robotics applications,…

Computer Vision and Pattern Recognition · Computer Science 2025-05-22 Hao Tang , Kevin Ellis , Suhas Lohit , Michael J. Jones , Moitreya Chatterjee

Recent advancements in text-to-image models, particularly diffusion models, have shown significant promise. However, compositional text-to-image models frequently encounter difficulties in generating high-quality images that accurately…

Computer Vision and Pattern Recognition · Computer Science 2023-10-11 Song Wen , Guian Fang , Renrui Zhang , Peng Gao , Hao Dong , Dimitris Metaxas

Vision-Language Models (VLMs) often yield inconsistent descriptions of the same object across viewpoints, hindering the ability of embodied agents to construct consistent semantic representations over time. Previous methods resolved…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Tommaso Galliena , Stefano Rosa , Tommaso Apicella , Pietro Morerio , Alessio Del Bue , Lorenzo Natale

Recent advancements in generation models have showcased remarkable capabilities in generating fantastic content. However, most of them are trained on proprietary high-quality data, and some models withhold their parameters and only provide…

Computer Vision and Pattern Recognition · Computer Science 2024-10-11 Rui Zhao , Hangjie Yuan , Yujie Wei , Shiwei Zhang , Yuchao Gu , Lingmin Ran , Xiang Wang , Zhangjie Wu , Junhao Zhang , Yingya Zhang , Mike Zheng Shou

Text-guided 3D editing aims to modify existing 3D assets using natural-language instructions. Current methods struggle to jointly understand complex prompts, automatically localize edits in 3D, and preserve unedited content. We introduce…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Yankuan Chi , Xiang Li , Zixuan Huang , James M. Rehg

Controllable video synthesis is a central challenge in computer vision, yet current models struggle with fine grained control beyond textual prompts, particularly for cinematic attributes like camera trajectory and genre. Existing datasets…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Zahra Dehghanian , Morteza Abolghasemi , Hamid Beigy , Hamid R. Rabiee

Customizing pre-trained text-to-image generation model has attracted massive research interest recently, due to its huge potential in real-world applications. Although existing methods are able to generate creative content for a novel…

Computer Vision and Pattern Recognition · Computer Science 2024-05-10 Yufan Zhou , Ruiyi Zhang , Jiuxiang Gu , Tong Sun

3D graphics editing is crucial in applications like movie production and game design, yet it remains a time-consuming process that demands highly specialized domain expertise. Automating this process is challenging because graphical editing…

Graphics · Computer Science 2025-04-03 Yunqi Gu , Ian Huang , Jihyeon Je , Guandao Yang , Leonidas Guibas