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Animation pre-production lays the foundation of an animated film by transforming initial concepts into a coherent blueprint across interdependent stages such as ideation, scripting, design, and storyboarding. While generative AI tools are…

Human-Computer Interaction · Computer Science 2025-11-25 Wen-Fan Wang , Chien-Ting Lu , Jin Ping Ng , Yi-Ting Chiu , Ting-Ying Lee , Miaosen Wang , Bing-Yu Chen , Xiang 'Anthony' Chen

In this paper, we introduce DirectorLLM, a novel video generation model that employs a large language model (LLM) to orchestrate human poses within videos. As foundational text-to-video models rapidly evolve, the demand for high-quality…

Computer Vision and Pattern Recognition · Computer Science 2025-09-09 Kunpeng Song , Tingbo Hou , Zecheng He , Haoyu Ma , Jialiang Wang , Animesh Sinha , Sam Tsai , Yaqiao Luo , Xiaoliang Dai , Li Chen , Xide Xia , Peizhao Zhang , Peter Vajda , Ahmed Elgammal , Felix Juefei-Xu

Creating data stories from raw data is challenging due to humans' limited attention spans and the need for specialized skills. Recent advancements in large language models (LLMs) offer great opportunities to develop systems with autonomous…

Human-Computer Interaction · Computer Science 2024-08-08 Leixian Shen , Haotian Li , Yun Wang , Huamin Qu

We present AniME, a director-oriented multi-agent system for automated long-form anime production, covering the full workflow from a story to the final video. The director agent keeps a global memory for the whole workflow, and coordinates…

Artificial Intelligence · Computer Science 2025-10-13 Lisai Zhang , Baohan Xu , Siqian Yang , Mingyu Yin , Jing Liu , Chao Xu , Siqi Wang , Yidi Wu , Yuxin Hong , Zihao Zhang , Yanzhang Liang , Yudong Jiang

Animation elevates digital documents into immersive experiences, yet creating custom motion paths remains cumbersome, requiring designers to manually select presets, plot B\'ezier points, and configure timing properties. We introduce…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Mannat Khurana , Sanyam Jain , Rishav Agarwal

Text-to-video generation has been dominated by diffusion-based or autoregressive models. These novel models provide plausible versatility, but are criticized for improper physical motion, shading and illumination, camera motion, and…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Liu He , Yizhi Song , Hejun Huang , Pinxin Liu , Yunlong Tang , Daniel Aliaga , Xin Zhou

Existing multi-agent video generation systems use LLM agents to orchestrate neural video generators, producing visually impressive but semantically unreliable outputs with no ground truth annotations. We present an agentic system that…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Nicolae Cudlenco , Mihai Masala , Marius Leordeanu

Significant progress has been made in text-to-video generation through the use of powerful generative models and large-scale internet data. However, substantial challenges remain in precisely controlling individual concepts within the…

Computer Vision and Pattern Recognition · Computer Science 2024-09-30 Hanxin Zhu , Tianyu He , Anni Tang , Junliang Guo , Zhibo Chen , Jiang Bian

Despite rapid advancements in video generation models, generating coherent storytelling videos that span multiple scenes and characters remains challenging. Current methods often rigidly convert pre-generated keyframes into fixed-length…

Multiagent Systems · Computer Science 2025-10-03 Haoyuan Shi , Yunxin Li , Xinyu Chen , Longyue Wang , Baotian Hu , Min Zhang

We present a new approach for video-driven animation of high-quality neural 3D head models, addressing the challenge of person-independent animation from video input. Typically, high-quality generative models are learned for specific…

Computer Vision and Pattern Recognition · Computer Science 2024-03-08 Wolfgang Paier , Paul Hinzer , Anna Hilsmann , Peter Eisert

We introduce a novel method for real-time animation control and generation on rigged models using natural language input. First, we embed a large language model (LLM) in Unity to output structured texts that can be parsed into diverse and…

Text animation, a foundational element in video creation, enables efficient and cost-effective communication, thriving in advertisements, journalism, and social media. However, traditional animation workflows present significant usability…

Human-Computer Interaction · Computer Science 2025-06-13 Bao Zhang , Zihan Li , Zhenglei Liu , Huanchen Wang , Yuxin Ma

In the pursuit of efficient automated content creation, procedural generation, leveraging modifiable parameters and rule-based systems, emerges as a promising approach. Nonetheless, it could be a demanding endeavor, given its intricate…

Computer Vision and Pattern Recognition · Computer Science 2024-05-30 Chunyi Sun , Junlin Han , Weijian Deng , Xinlong Wang , Zishan Qin , Stephen Gould

3D human motion generation has seen substantial advancement in recent years. While state-of-the-art approaches have improved performance significantly, they still struggle with complex and detailed motions unseen in training data, largely…

Computer Vision and Pattern Recognition · Computer Science 2025-01-09 Shanlin Sun , Gabriel De Araujo , Jiaqi Xu , Shenghan Zhou , Hanwen Zhang , Ziheng Huang , Chenyu You , Xiaohui Xie

Human motion generation, a cornerstone technique in animation and video production, has widespread applications in various tasks like text-to-motion and music-to-dance. Previous works focus on developing specialist models tailored for each…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Mingyuan Zhang , Daisheng Jin , Chenyang Gu , Fangzhou Hong , Zhongang Cai , Jingfang Huang , Chongzhi Zhang , Xinying Guo , Lei Yang , Ying He , Ziwei Liu

We present Mind-of-Director, a multi-modal agent-driven framework for film previz that models the collaborative decision-making process of a film production team. Given a creative idea, Mind-of-Director orchestrates multiple specialized…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Shufeng Nan , Mengtian Li , Sixiao Zheng , Yuwei Lu , Han Zhang , Yanwei Fu

While previous approaches to 3D human motion generation have achieved notable success, they often rely on extensive training and are limited to specific tasks. To address these challenges, we introduce Motion-Agent, an efficient…

Computer Vision and Pattern Recognition · Computer Science 2024-10-08 Qi Wu , Yubo Zhao , Yifan Wang , Xinhang Liu , Yu-Wing Tai , Chi-Keung Tang

With the advancement of AIGC (AI-generated content) technologies, an increasing number of generative models are revolutionizing fields such as video editing, music generation, and even film production. However, due to the limitations of…

Computer Vision and Pattern Recognition · Computer Science 2026-01-07 Daoan Zhang , Wenlin Yao , Xiaoyang Wang , Yebowen Hu , Jiebo Luo , Dong Yu

Automatically generating training supervision for embodied tasks is crucial, as manual designing is tedious and not scalable. While prior works use large language models (LLMs) or vision-language models (VLMs) to generate rewards, these…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 Xiaowen Qiu , Yian Wang , Jiting Cai , Zhehuan Chen , Chunru Lin , Tsun-Hsuan Wang , Chuang Gan

This paper presents a system for procedurally generating agent-based narratives using large language models (LLMs). Users could drag and drop multiple agents and objects into a scene, with each entity automatically assigned semantic…

Graphics · Computer Science 2025-12-24 Vinayak Regmi , Christos Mousas
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