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In this paper we describe an approach to resolve strategic games in which players can assume different types along the game. Our goal is to infer which type the opponent is adopting at each moment so that we can increase the player's odds.…

Computer Science and Game Theory · Computer Science 2014-04-02 Mario Benevides , Isaque Lima , Rafael Nader , Pedro Rougemont

The field of Game Theory provides a useful mechanism for modeling many decision-making scenarios. In participating in these scenarios individuals and groups adopt particular strategies, which generally perform with varying levels of…

Multiagent Systems · Computer Science 2018-07-24 Francis Lawlor , Rem Collier , Vivek Nallur

We study analytically and numerically Minority Games in which agents may invest in different assets (or markets), considering both the canonical and the grand-canonical versions. We find that the likelihood of agents trading in a given…

Physics and Society · Physics 2008-12-02 Ginestra Bianconi , Andrea De Martino , Fernando F. Ferreira , Matteo Marsili

In many non-cooperative settings, agents often possess useful information that provide an advantage over their opponent(s), but acting on such information too frequently can lead to detection. I develop a simple framework to analyze such a…

General Economics · Economics 2024-12-17 Xiaoming Wang

Motivated by applications in cyber security, we develop a simple game model for describing how a learning agent's private information influences an observing agent's inference process. The model describes a situation in which one of the…

Computer Science and Game Theory · Computer Science 2019-09-16 Erik Miehling , Roy Dong , Cédric Langbort , Tamer Başar

We introduce a way to compare actions in decision problems. One action is safer than another if the set of beliefs at which the decision-maker prefers the safer action expands as the decision-maker becomes more risk averse. We provide a…

Theoretical Economics · Economics 2026-02-19 Marilyn Pease , Mark Whitmeyer

This thesis presents some geometric insights into three different types of two player prediction games -- namely general learning task, prediction with expert advice, and online convex optimization. These games differ in the nature of the…

Machine Learning · Computer Science 2018-05-23 Parameswaran Kamalaruban

It is known that a player in a noncooperative game can benefit by publicly restricting his possible moves before play begins. We show that, more generally, a player may benefit by publicly committing to pay an external party an amount that…

General Economics · Economics 2024-01-05 James W. Bono , David H. Wolpert

Game theory has by now found numerous applications in various fields, including economics, industry, jurisprudence, and artificial intelligence, where each player only cares about its own interest in a noncooperative or cooperative manner,…

Computer Science and Game Theory · Computer Science 2022-07-19 Xiuxian Li , Min Meng , Yiguang Hong , Jie Chen

Information uncertainty is one of the major challenges facing applications of game theory. In the context of Stackelberg games, various approaches have been proposed to deal with the leader's incomplete knowledge about the follower's…

Computer Science and Game Theory · Computer Science 2019-05-21 Jiarui Gan , Haifeng Xu , Qingyu Guo , Long Tran-Thanh , Zinovi Rabinovich , Michael Wooldridge

A Bayesian game is said to have nested information if the players are ordered, and each player knows the types of all players that follow her in that order. We prove that all multiplayer Bayesian games with finite actions spaces, bounded…

Probability · Mathematics 2025-02-24 Royi Jacobovic , John Yehuda Levy , Eilon Solan

We analyze different ways of pairing agents in a bipartite matching problem, with regard to its scaling properties and to the distribution of individual ``satisfactions''. Then we explore the role of partial information and bounded…

Statistical Mechanics · Physics 2009-11-10 Paolo Laureti , Yi-Cheng Zhang

Two-sided matchings are an important theoretical tool used to model markets and social interactions. In many real life problems the utility of an agent is influenced not only by their own choices, but also by the choices that other agents…

Computer Science and Game Theory · Computer Science 2012-07-17 Simina Brânzei , Tomasz P. Michalak , Talal Rahwan , Kate Larson , Nicholas R. Jennings

Two-sided matching markets have long existed to pair agents in the absence of regulated exchanges. A common example is school choice, where a matching mechanism uses student and school preferences to assign students to schools. In such…

Machine Learning · Computer Science 2021-09-17 Stefania Ionescu , Yuhao Du , Kenneth Joseph , Anikó Hannák

Cricket is unarguably one of the most popular sports in the world. Predicting the outcome of a cricket match has become a fundamental problem as we are advancing in the field of machine learning. Multiple researchers have tried to predict…

Artificial Intelligence · Computer Science 2021-08-24 Harsh Mittal , Deepak Rikhari , Jitendra Kumar , Ashutosh Kumar Singh

Individuals are often faced with temptations that can lead them astray from long-term goals. We're interested in developing interventions that steer individuals toward making good initial decisions and then maintaining those decisions over…

Machine Learning · Computer Science 2022-03-15 Shruthi Sukumar , Adrian F. Ward , Camden Elliott-Williams , Shabnam Hakimi , Michael C. Mozer

We study a class of two-player repeated games with incomplete information and informational externalities. In these games, two states are chosen at the outset, and players get private information on the pair, before engaging in repeated…

Probability · Mathematics 2010-07-27 Dinah Rosenberg , Eilon Solan , Nicolas Vieille

Fast adapting to unknown peers (partners or opponents) with different strategies is a key challenge in multi-agent games. To do so, it is crucial for the agent to probe and identify the peer's strategy efficiently, as this is the…

Artificial Intelligence · Computer Science 2024-08-12 Long Ma , Yuanfei Wang , Fangwei Zhong , Song-Chun Zhu , Yizhou Wang

In this paper we introduce novel algorithmic strategies for effciently playing two-player games in which the players have different or identical player roles. In the case of identical roles, the players compete for the same objective (that…

Computer Science and Game Theory · Computer Science 2013-03-26 Mugurel Ionut Andreica , Nicolae Tapus

How do incentive levels affect strategic behaviour? We address this with an experiment that separately identifies own- and opponent-incentive effects in two dominance-solvable games that differ in strategic complexity. Higher own incentives…

Theoretical Economics · Economics 2026-03-30 Teresa Esteban-Casanelles , Duarte Gonçalves