Related papers: Hyperstroke: A Novel High-quality Stroke Represent…
There have been many successful implementations of neural style transfer in recent years. In most of these works, the stylization process is confined to the pixel domain. However, we argue that this representation is unnatural because…
We explore neural painters, a generative model for brushstrokes learned from a real non-differentiable and non-deterministic painting program. We show that when training an agent to "paint" images using brushstrokes, using a differentiable…
Stroke-based rendering aims to recreate an image with a set of strokes. Most existing methods render complex images using an uniform-block-dividing strategy, which leads to boundary inconsistency artifacts. To solve the problem, we propose…
Generating sketches guided by reference styles requires precise transfer of stroke attributes, such as line thickness, deformation, and texture sparsity, while preserving semantic structure and content fidelity. To this end, we propose…
While free-hand sketching has long served as an efficient representation to convey characteristics of an object, they are often subjective, deviating significantly from realistic representations. Moreover, sketches are not consistent for…
Learning expressive representations for high-dimensional yet sparse features has been a longstanding problem in information retrieval. Though recent deep learning methods can partially solve the problem, they often fail to handle the…
Integral transforms are invaluable mathematical tools to map functions into spaces where they are easier to characterize. We introduce the hyperdimensional transform as a new kind of integral transform. It converts square-integrable…
In the last few years, Neural Painting (NP) techniques became capable of producing extremely realistic artworks. This paper advances the state of the art in this emerging research domain by proposing the first approach for Interactive NP.…
In this work, we aim to address the 3D scene stylization problem - generating stylized images of the scene at arbitrary novel view angles. A straightforward solution is to combine existing novel view synthesis and image/video style transfer…
Sketchformer is a novel transformer-based representation for encoding free-hand sketches input in a vector form, i.e. as a sequence of strokes. Sketchformer effectively addresses multiple tasks: sketch classification, sketch based image…
Reading irregular scene text of arbitrary shape in natural images is still a challenging problem, despite the progress made recently. Many existing approaches incorporate sophisticated network structures to handle various shapes, use extra…
Popular Virtual Reality (VR) tools allow users to draw varying-width, ribbon-like 3D brush strokes by moving a hand-held controller in 3D space. Artists frequently use dense collections of such strokes to draw virtual 3D shapes. We propose…
This paper presents VQ-SGen, a novel algorithm for high-quality creative sketch generation. Recent approaches have framed the task as pixel-based generation either as a whole or part-by-part, neglecting the intrinsic and contextual…
This work introduces a new approach to automatic oil painting that emphasizes the creation of dynamic and expressive brushstrokes. A pivotal challenge lies in mitigating the duplicate and common-place strokes, which often lead to less…
We present a neural rendering framework that maps a voxelized scene into a high quality image. Highly-textured objects and scene element interactions are realistically rendered by our method, despite having a rough representation as an…
Hyperdimensional (HD) computing is a set of neurally inspired methods for obtaining high-dimensional, low-precision, distributed representations of data. These representations can be combined with simple, neurally plausible algorithms to…
Understanding 3D motion from videos presents inherent challenges due to the diverse types of movement, ranging from rigid and deformable objects to articulated structures. To overcome this, we propose Liv3Stroke, a novel approach for…
In this work, we propose an interactive system to design diverse high-quality garment images from fashion sketches and the texture information. The major challenge behind this system is to generate high-quality and detailed texture…
We present a generative model for complex free-form structures such as stroke-based drawing tasks. While previous approaches rely on sequence-based models for drawings of basic objects or handwritten text, we propose a model that treats…
Vectorizing hand-drawn sketches is a challenging task, which is of paramount importance for creating CAD vectorized versions for the fashion and creative workflows. This paper proposes a complete framework that automatically transforms…