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The rapid shift toward video on-demand and real time information systems has affected mobile as well as wired networks. The research community has placed a strong focus on optimizing the Quality of Experience (QoE) of video traffic, mainly…

Networking and Internet Architecture · Computer Science 2020-08-25 Qahhar Muhammad Qadir , Alexander A. Kist , Zhongwei Zhang

The co-deployment of radio frequency (RF) and visible light communications (VLC) technologies has been investigated in indoor environments to enhance network performances and to address specific quality-of-service (QoS) constraints. In this…

Information Theory · Computer Science 2017-11-28 Marwan Hammouda , Sami Akın , Anna Maria Vegni , Harald Haas , Jürgen Peissig

In this paper, we investigate resource allocation problem in the context of multiple virtual reality (VR) video flows sharing a certain link, considering specific deadline of each video frame and the impact of different frames on video…

Networking and Internet Architecture · Computer Science 2023-09-01 Qingxuan Feng , Peng Yang , Zhixuan Huang , Jiayin Chen , Ning Zhang

Immersive social interactions of mobile users are soon to be enabled within a virtual space, by means of virtual reality (VR) technologies and wireless cellular systems. In a VR mobile social network, the states of all interacting users…

Information Theory · Computer Science 2018-04-05 Jihong Park , Petar Popovski , Osvaldo Simeone

Virtual reality (VR) has seen increased use for training and instruction. Designers can enable VR users to gain insights into their own performance by visualizing telemetry data from their actions in VR. Our ability to detect patterns and…

Human-Computer Interaction · Computer Science 2021-12-16 Andreas Bueckle , Kilian Buehling , Patrick C. Shih , Katy Borner

Cloud virtual reality (VR) has emerged as a promising technology, offering users a highly immersive and easily accessible experience. However, the current 5G radio access network faces challenges in accommodating the bursty traffic…

Networking and Internet Architecture · Computer Science 2023-07-11 Wanghong Yang , Wenji Du , Baosen Zhao , Yongmao Ren , Jianan Sun , Xu Zhou

This paper studies the uplink and downlink power allocation for interactive augmented reality (AR) services, where the live video captured by an AR device is uploaded to the network edge, and then the augmented video is subsequently…

Machine Learning · Computer Science 2025-09-23 Shiyong Chen , Yuwei Dai , Shengqian Han

In this paper, the problem of resource management is studied for a network of wireless virtual reality (VR) users communicating using an unmanned aerial vehicle (UAV)-enabled LTE-U network. In the studied model, the UAVs act as VR control…

Information Theory · Computer Science 2017-08-04 Mingzhe Chen , Walid Saad , Changchuan Yin

In this paper, the problem of enhancing the quality of virtual reality (VR) services is studied for an indoor terahertz (THz)/visible light communication (VLC) wireless network. In the studied model, small base stations (SBSs) transmit…

Networking and Internet Architecture · Computer Science 2022-03-29 Yining Wang , Mingzhe Chen , Zhaohui Yang , Walid Saad , Tao luo , Shuguang Cui , H. Vincent Poor

Mobile virtual reality (VR) delivery is gaining increasing attention from both industry and academia due to its ability to provide an immersive experience. However, achieving mobile VR delivery requires ultra-high transmission rate, deemed…

Information Theory · Computer Science 2018-04-30 Yaping Sun , Zhiyong Chen , Meixia Tao , Hui Liu

Quality of Service (QoS) techniques are applied in IP networks to utilize available network resources in the most efficient manner to minimize delays and delay variations (jitters) in network traffic having multiple type of services.…

Networking and Internet Architecture · Computer Science 2012-06-26 Muhammad Aamir , Mustafa Zaidi , Husnain Mansoor

Metaverse virtual reality (VR) applications enable users to socialise, work, entertain, and study online with immersive experiences beyond the classic PC-based interactions. While the 360-degree immersion enables users to be fully engaged…

Performance · Computer Science 2024-07-16 Rahul Dev Tripathi , Minzhao Lyu , Vijay Sivaraman

With the increasing number of service types of wireless network and the increasingly obvious differentiation of quality of service (QoS) requirements, the traffic flow classification and traffic prediction technology are of great…

Networking and Internet Architecture · Computer Science 2023-04-05 Luming Wang , Mao Yang , Bo Li , Zhongjiang Yan

Cellular-connected wireless connectivity provides new opportunities for virtual reality(VR) to offer seamless user experience from anywhere at anytime. To realize this vision, the quality-of-service (QoS) for wireless VR needs to be…

Signal Processing · Electrical Eng. & Systems 2020-03-16 Fenghe Hu , Yansha Deng , Walid Saad , Mehdi Bennis , A. Hamid Aghvami

We study a multi-task decision-making problem for 360 video processing in a wireless multi-user virtual reality (VR) system that includes an edge computing unit (ECU) to deliver 360 videos to VR users and offer computing assistance for…

Networking and Internet Architecture · Computer Science 2024-07-08 Babak Badnava , Jacob Chakareski , Morteza Hashemi

Current virtual reality (VR) headsets encounter a trade-off between high processing power and affordability. Consequently, offloading 3D rendering to remote servers helps reduce costs, battery usage, and headset weight. Maintaining network…

Systems and Control · Electrical Eng. & Systems 2024-10-04 Ali Majlesi Kopaee , Seyed Amir Hajseyedtaghia , Hossein Chitsaz

In-region location verification (IRLV) aims at verifying whether a user is inside a region of interest (ROI). In wireless networks, IRLV can exploit the features of the channel between the user and a set of trusted access points. In…

Signal Processing · Electrical Eng. & Systems 2019-06-13 Alessandro Brighente , Francesco Formaggio , Giorgio Maria Di Nunzio , Stefano Tomasin

Wireless Virtual Reality (VR) and Augmented Reality (AR) will contribute to people increasingly working and socializing remotely. However, the VR/AR experience is very susceptible to various delays and timing discrepancies, which can lead…

Networking and Internet Architecture · Computer Science 2021-06-11 Federico Chiariotti , Beatriz Soret , Petar Popovski

The proliferation of Extended Reality (XR) applications, requiring high-quality, low-latency media streaming, has driven the demand for efficient remote rendering solutions. This paper focuses on holographic conferencing in virtual…

Networking and Internet Architecture · Computer Science 2025-05-29 Daniel Mejías , Inhar Yeregui , Ángel Martín , Roberto Viola , Pablo Angueira , Jon Montalbán

Encrypted traffic classification faces growing challenges as encryption renders traditional deep packet inspection ineffective. This study addresses binary VPN detection, distinguishing VPN-encrypted from non-VPN traffic using wavelet…

Networking and Internet Architecture · Computer Science 2025-08-14 Yasameen Sajid Razooqi , Adrian Pekar