Related papers: Improved Approximation Algorithms for Index Coding
It was recently observed in [1], that in index coding, learning the coding matrix used by the server can pose privacy concerns: curious clients can extract information about the requests and side information of other clients. One approach…
We present a general method to convert algorithms into faster algorithms for almost-regular input instances. Informally, an almost-regular input is an input in which the maximum degree is larger than the average degree by at most a constant…
Semi-supervised clustering is a basic problem in various applications. Most existing methods require knowledge of the ideal cluster number, which is often difficult to obtain in practice. Besides, satisfying the must-link constraints is…
There has been significant success in designing highly efficient algorithms for distance and shortest-path queries in recent years; many of the state-of-the-art algorithms use the hub labeling framework. In this paper, we study the…
In this paper, we propose a new scalar linear coding scheme for the index coding problem called update-based maximum column distance (UMCD) coding scheme. The central idea in each transmission is to code messages such that one of the…
We present an efficient algorithm for the min-max correlation clustering problem. The input is a complete graph where edges are labeled as either positive $(+)$ or negative $(-)$, and the objective is to find a clustering that minimizes the…
Counting small subgraphs, referred to as motifs, in large graphs is a fundamental task in graph analysis, extensively studied across various contexts and computational models. In the sublinear-time regime, the relaxed problem of approximate…
The network coding problem asks whether data throughput in a network can be increased using coding (compared to treating bits as commodities in a flow). While it is well-known that a network coding advantage exists in directed graphs, the…
A \emph{disk graph} is the intersection graph of (closed) disks in the plane. We consider the classic problem of finding a maximum clique in a disk graph. For general disk graphs, the complexity of this problem is still open, but for unit…
The graph isomorphism problem asks whether two graphs are identical up to vertex relabeling. While the exact problem admits quasi-polynomial-time classical algorithms, many applications in molecular comparison, noisy network analysis, and…
We study the Minimum Crossing Number problem: given an $n$-vertex graph $G$, the goal is to find a drawing of $G$ in the plane with minimum number of edge crossings. This is one of the central problems in topological graph theory, that has…
We study the time complexity of induced subgraph isomorphism problems where the pattern graph is fixed. The earliest known example of an improvement over trivial algorithms is by Itai and Rodeh (1978) who sped up triangle detection in…
In this paper, we provide faster algorithms for computing various fundamental quantities associated with random walks on a directed graph, including the stationary distribution, personalized PageRank vectors, hitting times, and escape…
We study the broadcast version of the CONGEST CLIQUE model of distributed computing. In this model, in each round, any node in a network of size $n$ can send the same message (i.e. broadcast a message) of limited size to every other node in…
An index code is said to be locally decodable if each receiver can decode its demand using its side information and by querying only a subset of the transmitted codeword symbols instead of observing the entire codeword. Local decodability…
The domination problem and its variants represent a classical domain within algorithmic graph theory. Among these variants, the paired-domination problem holds particular prominence due to its real-world implications in security and…
For a family of graphs $\cal F$, the canonical Weighted $\cal F$ Vertex Deletion problem is defined as follows: given an $n$-vertex undirected graph $G$ and a weight function $w: V(G)\rightarrow\mathbb{R}$, find a minimum weight subset…
We revisit the classic broadcast problem, wherein we have $k$ messages, each composed of $O(\log{n})$ bits, distributed arbitrarily across a network. The objective is to broadcast these messages to all nodes in the network. In the…
The problem of routing in graphs using node-disjoint paths has received a lot of attention and a polylogarithmic approximation algorithm with constant congestion is known for undirected graphs [Chuzhoy and Li 2016] and [Chekuri and Ene…
We extend Babai's quasipolynomial-time graph isomorphism test (STOC 2016) and develop a quasipolynomial-time algorithm for the multiple-coset isomorphism problem. The algorithm for the multiple-coset isomorphism problem allows to exploit…