Related papers: An Advanced Deep Learning Based Three-Stream Hybri…
We present a new multi-stream 3D mesh reconstruction network (MSMR-Net) for hand pose estimation from a single RGB image. Our model consists of an image encoder followed by a mesh-convolution decoder composed of connected graph convolution…
Hand segmentation and fingertip detection play an indispensable role in hand gesture-based human-machine interaction systems. In this study, we propose a method to discriminate hand components and to locate fingertips in RGB-D images. The…
We address human action recognition from multi-modal video data involving articulated pose and RGB frames and propose a two-stream approach. The pose stream is processed with a convolutional model taking as input a 3D tensor holding data…
Gesture recognition in resource-constrained scenarios faces significant challenges in achieving high accuracy and low latency. The streaming gesture recognition framework, Duo Streamers, proposed in this paper, addresses these challenges…
Human activity and gesture recognition is an important component of rapidly growing domain of ambient intelligence, in particular in assisting living and smart homes. In this paper, we propose to combine the power of two deep learning…
Estimating 3D hand meshes from RGB images robustly is a highly desirable task, made challenging due to the numerous degrees of freedom, and issues such as self similarity and occlusions. Previous methods generally either use parametric 3D…
We present in this paper a new approach for hand gesture analysis that allows digit recognition. The analysis is based on extracting a set of features from a hand image and then combining them by using an induction graph. The most important…
We propose a two-stage convolutional neural network (CNN) architecture for robust recognition of hand gestures, called HGR-Net, where the first stage performs accurate semantic segmentation to determine hand regions, and the second stage…
American Sign Language recognition is a difficult gesture recognition problem, characterized by fast, highly articulate gestures. These are comprised of arm movements with different hand shapes, facial expression and head movements. Among…
The focus of this paper is dynamic gesture recognition in the context of the interaction between humans and machines. We propose a model consisting of two sub-networks, a transformer and an ordered-neuron long-short-term-memory (ON-LSTM)…
Deep learning-based Hand Gesture Recognition (HGR) via surface Electromyogram (sEMG) signals has recently shown significant potential for development of advanced myoelectric-controlled prosthesis. Existing deep learning approaches,…
3D Human Motion Indexing and Retrieval is an interesting problem due to the rise of several data-driven applications aimed at analyzing and/or re-utilizing 3D human skeletal data, such as data-driven animation, analysis of sports…
In this paper, we introduce a novel Multiscale Video Transformer Network (MVTN) for dynamic hand gesture recognition, since multiscale features can extract features with variable size, pose, and shape of hand which is a challenge in hand…
Hand keypoints detection and pose estimation has numerous applications in computer vision, but it is still an unsolved problem in many aspects. An application of hand keypoints detection is in performing cognitive assessments of a subject…
Hand gesture detection is a well-explored area in computer vision with applications in various forms of Human-Computer Interactions. In this work, we propose a technique for simultaneous hand gesture classification, handedness detection,…
Gesture recognition is a very essential technology for many wearable devices. While previous algorithms are mostly based on statistical methods including the hidden Markov model, we develop two dynamic hand gesture recognition techniques…
In recent years, deep learning algorithms have become increasingly more prominent for their unparalleled ability to automatically learn discriminant features from large amounts of data. However, within the field of electromyography-based…
3D hand pose estimation based on RGB images has been studied for a long time. Most of the studies, however, have performed frame-by-frame estimation based on independent static images. In this paper, we attempt to not only consider the…
In this work, an extensive review of literature in the field of gesture recognition carried out along with the implementation of a simple classification system for hand hygiene stages based on deep learning solutions. A subset of robust…
Due to the mass advancement in ubiquitous technologies nowadays, new pervasive methods have come into the practice to provide new innovative features and stimulate the research on new human-computer interactions. This paper presents a hand…