Related papers: Joint Optimization of Buffer Delay and HARQ for Vi…
We consider a multi-source hybrid automatic repeat request (HARQ) based system, where a transmitter sends status update packets of random arrival (i.e., uncontrollable sampling) and generate-atwill (i.e., controllable sampling) sources to a…
Networked teleoperation with haptic feedback is a prime example for the emerging Tactile Internet, which requires a careful orchestration of haptic communication and control. One major challenge in this context is how to maximize the user's…
In today's Internet, HTTP Adaptive Streaming (HAS) is the mainstream standard for video streaming, which switches the bitrate of the video content based on an Adaptive BitRate (ABR) algorithm. An effective Quality of Experience (QoE)…
Packet loss during video conferencing often results in poor quality and video freezing. Retransmitting lost packets is often impractical due to the need for real-time playback, and using Forward Error Correction (FEC) for packet recovery is…
The quality of experience (QoE) is known to be subjective and context-dependent. Identifying and calculating the factors that affect QoE is indeed a difficult task. Recently, a lot of effort has been devoted to estimate the users QoE in…
This work does the statistical quality-of-service (QoS) analysis of a block-fading device-to-device (D2D) link in a multi-tier cellular network that consists of a macro-BS (BSMC) and a micro-BS (BSmC) which both operate in full-duplex (FD)…
One of the key challenges in multimedia networks is video delivery over wireless channels. MRC (Multi-Resolution Coding) Layered video, divides video into a base layer and multiple enhancement layers. In this paper, we aim to improve video…
Our purpose in this paper is to characterize buffer starvations for streaming services. The buffer is modeled as an M/M/1 queue, plus the consideration of bursty arrivals. When the buffer is empty, the service restarts after a certain…
Inspired by emerging applications in vehicular networks, we address the problem of achieving high-reliability and low-latency communication in multi-hop wireless networks. We propose a new family of Automatic-Repeat-Requests (ARQs) based…
360-degree video provides an immersive 360-degree viewing experience and has been widely used in many areas. The 360-degree video live streaming systems involve capturing, compression, uplink (camera to video server) and downlink (video…
The rapid adoption of QUIC as a transport protocol has transformed content delivery by reducing latency, enhancing congestion control (CC), and enabling more efficient multiplexing. With the advent of 5G networks, which support ultra-low…
The IEEE 802.16 technology (WiMAX) is a promising technology for providing last-mile connectivity by radio link due to its high speed data rates, low cost of deployment, and large coverage area. However, the maximum number of channels…
We analyze the opportunistic relaying based on HARQ transmission over the block-fading channel with absence of channel state information (CSI) at the transmitter nodes. We assume that both the source and the relay are allowed to vary their…
HTTP Adaptive Streaming (HAS) techniques are now the dominant solution for video delivery in mobile networks. Over the past few years, several HAS algorithms have been introduced in order to improve user quality-of-experience (QoE) by…
A challenge for rescue teams when fighting against wildfire in remote areas is the lack of information, such as the size and images of fire areas. As such, live streaming from Unmanned Aerial Vehicles (UAVs), capturing videos of dynamic…
In this work, a new static relaying protocol is introduced for half duplex single-relay networks, and its performance is studied in the context of communications over slow fading wireless channels. The proposed protocol is based on a Decode…
The remote identification (Remote ID) broadcast capability allows unmanned aerial vehicles (UAVs) to exchange messages, which is a pivotal technology for inter-UAV communications. Although this capability enhances the operational…
We study a multi-task decision-making problem for 360 video processing in a wireless multi-user virtual reality (VR) system that includes an edge computing unit (ECU) to deliver 360 videos to VR users and offer computing assistance for…
This paper focuses on developing energy-efficient online data processing strategy of wireless powered MEC systems under stochastic fading channels. In particular, we consider a hybrid access point (HAP) transmitting RF energy to and…
The fifth-generation (5G) of mobile standards is expected to provide ultra-reliability and low-latency communications (URLLC) for various applications and services, such as online gaming, wireless industrial control, augmented reality, and…