Related papers: BVI-UGC: A Video Quality Database for User-Generat…
\underline{AI} \underline{G}enerated \underline{C}ontent (\textbf{AIGC}) has gained widespread attention with the increasing efficiency of deep learning in content creation. AIGC, created with the assistance of artificial intelligence…
Video Quality Assessment (VQA) is evolving beyond single-number mean opinion score toward richer, multi-faceted evaluations of video content. In this paper, we present a large-scale multi-dimensional VQA dataset UltraVQA that encompasses…
Pre-training general-purpose visual features with convolutional neural networks without relying on annotations is a challenging and important task. Most recent efforts in unsupervised feature learning have focused on either small or highly…
Dynamic adaptive streaming over HTTP provides the work of most multimedia services, however, the nature of this technology further complicates the assessment of the QoE (Quality of Experience). In this paper, the influence of various…
Video foundation models aim to integrate video understanding, generation, editing, and instruction following within a single framework, making them a central direction for next-generation multimodal systems. However, existing evaluation…
Recent advances in AI-generated content (AIGC) have led to the emergence of powerful text-to-video generation models. Despite these successes, evaluating the quality of AIGC-generated videos remains challenging due to limited…
We make an intensive use of multimedia frameworks in our research on modeling the perceived quality estimation in streaming services and real-time communications. In our preliminary work, we have used the VLC VOD software to generate…
The development of video game streaming has grown rapidly, with major platforms such as YouTube and Twitch using different codecs. To support quality assessment models that work consistently across any codec, it is necessary to have access…
Image Quality Assessment (IQA) of User-Generated Content (UGC) is a critical technique for human Quality of Experience (QoE). However, does the the image quality of Robot-Generated Content (RGC) demonstrate traits consistent with the…
We present two major contributions in this work: 1) we create a full HD resolution stereoscopic (S3D) video dataset comprised of 12 reference and 360 distorted videos. The test stimuli are produced by simulating the five levels of fog and…
We propose a new "Unbiased through Textual Description (UTD)" video benchmark based on unbiased subsets of existing video classification and retrieval datasets to enable a more robust assessment of video understanding capabilities. Namely,…
Three-dimensional (3D) point cloud, as an emerging visual media format, is increasingly favored by consumers as it can provide more realistic visual information than two-dimensional (2D) data. Similar to 2D plane images and videos, point…
The popularity of Short form videos (SFV) has grown dramatically in the past few years, and has become a phenomenal video category with billions of viewers. Meanwhile, High Dynamic Range (HDR) as an advanced feature also becomes more and…
Subjective video quality assessment is crucial for optimizing streaming and compression, yet traditional protocols face limitations in capturing nuanced perceptual differences and ensuring reliable user input. We propose an integrated…
The inherent complexity of video understanding makes it difficult to attribute whether performance gains stem from visual perception, linguistic reasoning, or knowledge priors. While many benchmarks have emerged to assess high-level…
Images or videos captured by the Under-Display Camera (UDC) suffer from severe degradation, such as saturation degeneration and color shift. While restoration for UDC has been a critical task, existing works of UDC restoration focus only on…
Investigating how people perceive virtual reality (VR) videos in the wild (i.e., those captured by everyday users) is a crucial and challenging task in VR-related applications due to complex authentic distortions localized in space and…
Short-form video poses new challenges to the quality assessment of user-generated content (UGC) due to its complex generation pipeline, rapid content variation, and mixed distortions. To address this challenge, we propose an end-to-end…
In this paper, we estimate perceived image quality using sparse representations obtained from generic image databases through an unsupervised learning approach. A color space transformation, a mean subtraction, and a whitening operation are…
We present the outcomes of a recent large-scale subjective study of Mobile Cloud Gaming Video Quality Assessment (MCG-VQA) on a diverse set of gaming videos. Rapid advancements in cloud services, faster video encoding technologies, and…