Related papers: Crowdsourcing: A Framework for Usability Evaluatio…
The proliferation of advanced mobile terminals opened up a new crowdsourcing avenue, spatial crowdsourcing, to utilize the crowd potential to perform real-world tasks. In this work, we study a new type of spatial crowdsourcing, called…
The MUSHRA framework is widely used for detecting subtle audio quality differences but traditionally relies on expert listeners in controlled environments, making it costly and impractical for model development. As a result, objective…
The questions in a crowdsourcing task typically exhibit varying degrees of difficulty and subjectivity. Their joint effects give rise to the variation in responses to the same question by different crowd-workers. This variation is low when…
With the development of mobile social networks, more and more crowdsourced data are generated on the Web or collected from real-world sensing. The fragment, heterogeneous, and noisy nature of online/offline crowdsourced data, however, makes…
The process of gathering ground truth data through human annotation is a major bottleneck in the use of information extraction methods for populating the Semantic Web. Crowdsourcing-based approaches are gaining popularity in the attempt to…
App reviews are crowdsourcing knowledge of user experience with the apps, providing valuable information for app release planning, such as major bugs to fix and important features to add. There exist prior explorations on app review mining…
Crowd-sourcing has become a popular means of acquiring labeled data for a wide variety of tasks where humans are more accurate than computers, e.g., labeling images, matching objects, or analyzing sentiment. However, relying solely on the…
Machine learning systems are increasingly deployed in high-stakes domains, yet they remain vulnerable to bias systematic disparities that disproportionately impact specific demographic groups. Traditional bias detection methods often depend…
The increasing practice of engaging crowds, where organizations use IT to connect with dispersed individuals for explicit resource creation purposes, has precipitated the need to measure the precise processes and benefits of these…
Recently, there has been a burst in the number of research projects on human computation via crowdsourcing. Multiple choice (or labeling) questions could be referred to as a common type of problem which is solved by this approach. As an…
Participatory design effectively engages stakeholders in technology development but is often constrained by small, resource-intensive activities. This study explores a scalable complementary method, enabling broad pattern identification in…
Labeling visual data is expensive and time-consuming. Crowdsourcing systems promise to enable highly parallelizable annotations through the participation of monetarily or otherwise motivated workers, but even this approach has its limits.…
Crowdsourcing provides a popular paradigm for data collection at scale. We study the problem of selecting subsets of workers from a given worker pool to maximize the accuracy under a budget constraint. One natural question is whether we…
Over the past decade, crowdsourcing has emerged as a cheap and efficient method of obtaining solutions to simple tasks that are difficult for computers to solve but possible for humans. The popularity and promise of crowdsourcing markets…
In this work we present the modular Crowd Simulation Evaluation through Composition framework (CSEC) which provides a quantitative comparison between different pedestrian and crowd simulation approaches. Evaluation is made based on the…
A critical issue in software development projects in IT service companies is finding the right people at the right time. By enabling assignments of tasks to people to be more fluid, the use of crowdsourcing approaches within a company…
Misinformation about critical issues such as climate change and vaccine safety is oftentimes amplified on online social and search platforms. The crowdsourcing of content credibility assessment by laypeople has been proposed as one strategy…
Trade-offs such as "how much testing is enough" are critical yet challenging project decisions in software engineering. Most existing approaches adopt risk-driven or value-based analysis to prioritize test cases and minimize test runs.…
Crowd simulation is a research area widely used in diverse fields, including gaming and security, assessing virtual agent movements through metrics like time to reach their goals, speed, trajectories, and densities. This is relevant for…
Crowdsourcing is an emerging computing paradigm that takes advantage of the intelligence of a crowd to solve complex problems effectively. Besides collecting and processing data, it is also a great demand for the crowd to conduct…