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Related papers: Mesh Simplification For Unfolding

200 papers

We study the problem of shape generation in 3D mesh representation from a few color images with known camera poses. While many previous works learn to hallucinate the shape directly from priors, we resort to further improving the shape…

Computer Vision and Pattern Recognition · Computer Science 2019-08-19 Chao Wen , Yinda Zhang , Zhuwen Li , Yanwei Fu

Mesh is an important and powerful type of data for 3D shapes and widely studied in the field of computer vision and computer graphics. Regarding the task of 3D shape representation, there have been extensive research efforts concentrating…

Computer Vision and Pattern Recognition · Computer Science 2018-11-29 Yutong Feng , Yifan Feng , Haoxuan You , Xibin Zhao , Yue Gao

In the process of projecting the surface of a three-dimensional object onto a two-dimensional surface, due to the perspective distortion, the image on the surface of the object will have different degrees of distortion according to the…

Image and Video Processing · Electrical Eng. & Systems 2022-12-29 Yuhan Xu , Renqing Luo

This paper introduces a method for simplifying textured surface triangle meshes in the wild while maintaining high visual quality. While previous methods achieve excellent results on manifold meshes by using the quadric error metric, they…

Graphics · Computer Science 2025-10-10 Hsueh-Ti Derek Liu , Xiaoting Zhang , Cem Yuksel

Shape abstraction is an important task for simplifying complex geometric structures while retaining essential features. Sweep surfaces, commonly found in human-made objects, aid in this process by effectively capturing and representing…

Computer Vision and Pattern Recognition · Computer Science 2024-07-10 Mingrui Zhao , Yizhi Wang , Fenggen Yu , Changqing Zou , Ali Mahdavi-Amiri

This paper presents a novel approach to reconstruct complete 3D deformable models over time by a single depth camera. These are the steps employed for deforming objects from single depth camera. The partial surfaces reconstructed from…

Computer Vision and Pattern Recognition · Computer Science 2017-08-31 Vamshhi Pavan Kumar Varma Vegeshna

The request for high-quality solutions continually grows in a world where more and more tasks are executed through computers. This also counts for fields such as engineering, computer graphics, etc., which use meshes to solve their…

Graphics · Computer Science 2022-11-11 Luca Schaller

Untangling is a process in which some vertices of a planar graph are moved to obtain a straight-line plane drawing. The aim is to move as few vertices as possible. We present an algorithm that untangles the cycle graph C_n while keeping at…

Computational Geometry · Computer Science 2011-02-07 Josef Cibulka

The task of establishing correspondences between two 3D shapes is a long-standing challenge in computer vision. While numerous studies address full-full and partial-full 3D shape matching, only a limited number of works have explored the…

Computer Vision and Pattern Recognition · Computer Science 2026-02-09 Viktoria Ehm , Paul Roetzer , Florian Bernard , Daniel Cremers

We suggest a novel shape matching algorithm for three-dimensional surface meshes of disk or sphere topology. The method is based on the physical theory of nonlinear elasticity and can hence handle large rotations and deformations.…

Computational Geometry · Computer Science 2015-07-29 Konrad Simon , Sameer Sheorey , David Jacobs , Ronen Basri

3D shape matching is a long-standing problem in computer vision and computer graphics. While deep neural networks were shown to lead to state-of-the-art results in shape matching, existing learning-based approaches are limited in the…

Computer Vision and Pattern Recognition · Computer Science 2022-07-21 Dongliang Cao , Florian Bernard

In this paper, we present a novel strategy to design disentangled 3D face shape representation. Specifically, a given 3D face shape is decomposed into identity part and expression part, which are both encoded and decoded in a nonlinear way.…

Computer Vision and Pattern Recognition · Computer Science 2019-03-05 Zi-Hang Jiang , Qianyi Wu , Keyu Chen , Juyong Zhang

Using (casual) images to texture 3D models is a common way to create realistic 3D models, which is a very important task in computer graphics. However, if the shape of the casual image does not look like the target model or the target…

Graphics · Computer Science 2018-09-11 I-Chao Shen , Yi-Hau Wang , Yu-Mei Chen , Bing-Yu Chen

In this paper we propose an approach for computing multiple high-quality near-isometric dense correspondences between a pair of 3D shapes. Our method is fully automatic and does not rely on user-provided landmarks or descriptors. This…

Graphics · Computer Science 2020-09-11 Jing Ren , Simone Melzi , Maks Ovsjanikov , Peter Wonka

Deep learning-based medical image segmentation and surface mesh generation typically involve a sequential pipeline from image to segmentation to meshes, often requiring large training datasets while making limited use of prior geometric…

Computational analysis with the finite element method requires geometrically accurate meshes. It is well known that high-order meshes can accurately capture curved surfaces with fewer degrees of freedom in comparison to low-order meshes.…

Mathematical Software · Computer Science 2024-01-30 Ketan Mittal , Veselin A. Dobrev , Patrick Knupp , Tzanio Kolev , Franck Ledoux , Claire Roche , Vladimir Z. Tomov

The modeling and manipulation of 3D scenes captured from the real world are pivotal in various applications, attracting growing research interest. While previous works on editing have achieved interesting results through manipulating 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-08-15 Guan Luo , Tian-Xing Xu , Ying-Tian Liu , Xiao-Xiong Fan , Fang-Lue Zhang , Song-Hai Zhang

Lensless cameras provide a framework to build thin imaging systems by replacing the lens in a conventional camera with an amplitude or phase mask near the sensor. Existing methods for lensless imaging can recover the depth and intensity of…

Image and Video Processing · Electrical Eng. & Systems 2021-08-19 Yucheng Zheng , Yi Hua , Aswin C. Sankaranarayanan , M. Salman Asif

Geometrical Volume-of-Fluid (VoF) methods mainly support structured meshes, and only a small number of contributions in the scientific literature report results with unstructured meshes and three spatial dimensions. Unstructured meshes are…

Computational Physics · Physics 2024-02-07 Tomislav Maric , Douglas B. Kothe , Dieter Bothe

Solving large-scale optimization on-the-fly is often a difficult task for real-time computer graphics applications. To tackle this challenge, model reduction is a well-adopted technique. Despite its usefulness, model reduction often…

Graphics · Computer Science 2015-06-30 Jianbo Ye , Zhixin Yan