Related papers: The averaging process on infinite graphs
In several settings (e.g., sensor networks and social networks), nodes of a graph are equipped with initial opinions, and the goal is to estimate the average of these opinions using local operations. A natural algorithm to achieve this is…
We study the edge-averaging process on a finite, connected graph $G = (V, E)$. Initially, the vertices in $V$ are endowed with i.i.d.\ real-valued opinions $(f_0(v))_{v \in V}$. Edges are activated according to i.i.d.\ Poisson clocks of…
Consider the following iterated process on a hypergraph $H$. Each vertex $v$ has an initial vertex weight. At each step, we uniformly at random select an edge $F$ in $H$, and for each vertex $v$ in $F$ we replace the weight of $v$ by the…
Graph aggregation is the process of computing a single output graph that constitutes a good compromise between several input graphs, each provided by a different source. One needs to perform graph aggregation in a wide variety of…
In majority dynamics, agents located at the vertices of an undirected simple graph update their binary opinions synchronously by adopting those of the majority of their neighbors. On infinite unimodular transitive graphs (e.g., Cayley…
We consider the averaging process on a graph, that is the evolution of a mass distribution undergoing repeated averages along the edges of the graph at the arrival times of independent Poisson processes. We establish cutoff phenomena for…
For many standard models of random structure, first-order logic sentences exhibit a convergence phenomenon on random inputs. The most well-known example is for random graphs with constant edge probability, where the probabilities of…
We view hyper-graphs as incidence graphs, i.e. bipartite graphs with a set of nodes representing vertices and a set of nodes representing hyper-edges, with two nodes being adjacent if the corresponding vertex belongs to the corresponding…
If the nodes of a graph are considered to be identical barrels - featuring different water levels - and the edges to be (locked) water-filled pipes in between the barrels, consider the optimization problem of how much the water level in a…
We prove non-universality results for first-passage percolation on the configuration model with i.i.d. degrees having infinite variance. We focus on the weight of the optimal path between two uniform vertices. Depending on the properties of…
Distributed voting is a fundamental topic in distributed computing. In pull voting, in each step every vertex chooses a neighbour uniformly at random, and adopts its opinion. The voting is completed when all vertices hold the same opinion.…
Sourav Chatterjee, Persi Diaconis, Allan Sly and Lingfu Zhang, prompted by a question of Ramis Movassagh, renewed the study of a process proposed in the early 1980s by Jean Bourgain. A state vector $v \in \mathbb R^n$, labeled with the…
We consider a simple Preferential Attachment graph process, which begins with a finite graph, and in which a new $(t+1)$st vertex is added at each subsequent time step $t$, and connected to each previous vertex $u \leq t$ with probability…
We consider the median dynamics process in general graphs. In this model, each vertex has an independent initial opinion uniformly distributed in the interval [0,1] and, with rate one, updates its opinion to coincide with the median of its…
Consider a system of $K$ particles moving on the vertex set of a finite connected graph with at most one particle per vertex. If there is one, the particle at $x$ chooses one of the $\hbox{deg} (x)$ neighbors of its location uniformly at…
Distributed consensus computation over random graph processes is considered. The random graph process is defined as a sequence of random variables which take values from the set of all possible digraphs over the node set. At each time step,…
If the nodes of a graph are considered to be identical barrels - featuring different water levels - and the edges to be (locked) water-filled pipes in between the barrels, one might consider the optimization problem of how much the water…
In this paper, we study the problem of achieving average consensus over a random time-varying sequence of directed graphs by extending the class of so-called push-sum algorithms to such random scenarios. Provided that an ergodicity notion,…
We consider two simple asynchronous opinion dynamics on arbitrary graphs where every node $u$ has an initial value $\xi_u(0)$. In the first process, the NodeModel, at each time step $t\ge 0$, a random node $u$ and a random sample of $k$ of…
In the voter model, each node of a graph has an opinion, and in every round each node chooses independently a random neighbour and adopts its opinion. We are interested in the consensus time, which is the first point in time where all nodes…