English
Related papers

Related papers: An improved point-to-surface contact algorithm wit…

200 papers

Accurately modeling local surface properties of objects is crucial to many robotic applications, from grasping to material recognition. Surface properties like friction are however difficult to estimate, as visual observation of the object…

Robotics · Computer Science 2025-01-09 Tran Nguyen Le , Francesco Verdoja , Fares J. Abu-Dakka , Ville Kyrki

Learning representations for feature interactions to model user behaviors is critical for recommendation system and click-trough rate (CTR) predictions. Recent advances in this area are empowered by deep learning methods which could learn…

Information Retrieval · Computer Science 2019-11-26 Canran Xu , Ming Wu

Understanding contact between rough surfaces undergoing plastic deformation is crucial in many applications. We test Persson's multiscale contact mechanics theory for elastoplastic solids, assuming a constant penetration hardness. Using a…

Soft Condensed Matter · Physics 2026-01-07 Andreas Almqvist , Bo N. J. Persson

The accurate mathematical modeling of droplet impact dynamics on micro-structured surfaces is fundamental to understanding and predicting complex fluid behaviors relevant to a wide range of engineering and scientific applications. In…

Fluid Dynamics · Physics 2025-11-25 Zhonghua Qiao , Zuankai Wang , Yifan Wei

Efficient and robust trajectories play a crucial role in contact-rich manipulation, which demands accurate mod- eling of object-robot interactions. Many existing approaches rely on point contact models due to their computational effi-…

Robotics · Computer Science 2026-02-04 Haegu Lee , Yitaek Kim , Casper Hewson Rask , Christoffer Sloth

In this paper, we consider the problem of multirotor flying robots physically interacting with the environment under wind influence. The result are the first algorithms for simultaneous online estimation of contact and aerodynamic wrenches…

Robotics · Computer Science 2018-11-01 Teodor Tomić , Philipp Lutz , Korbinian Schmid , Andrew Mathers , Sami Haddadin

State-of-the-art object pose estimation handles multiple instances in a test image by using multi-model formulations: detection as a first stage and then separately trained networks per object for 2D-3D geometric correspondence prediction…

Computer Vision and Pattern Recognition · Computer Science 2022-08-23 Stefan Thalhammer , Timothy Patten , Markus Vincze

In contact mechanics computation, the constraint conditions on the contact surfaces are typically enforced by the Lagrange multiplier method, resulting in a saddle point system. Given that the saddle point matrix is indefinite, solving…

Numerical Analysis · Mathematics 2024-09-24 Xiaoyu Duan , Hengbin An

Quadratic regression goes beyond the linear model by simultaneously including main effects and interactions between the covariates. The problem of interaction estimation in high dimensional quadratic regression has received extensive…

Methodology · Statistics 2019-01-23 Cheng Wang , Binyan Jiang , Liping Zhu

This paper presents a method for the optimization of multi-component structures comprised of two and three materials considering large motion sliding contact and separation along interfaces. The structural geometry is defined by an explicit…

Optimization and Control · Mathematics 2017-01-24 Matthew Lawry , Kurt Maute

This paper presents a novel method for the reconstruction of interaction vertices in particle collision data. The algorithm is an agglomerative clustering technique designed for high-luminosity environments in current and future…

Instrumentation and Detectors · Physics 2017-05-02 Federico Meloni

We present a novel method to compute the approximate global penetration depth (PD) between two non-convex geometric models. Our approach consists of two phases: offline precomputation and run-time queries. In the first phase, our…

Robotics · Computer Science 2015-11-16 Liang He , Jia Pan , Danwei Li , Dinesh Manocha

We present a computational framework for simulating filaments interacting with rigid bodies through contact. Filaments are challenging to simulate due to their codimensionality, i.e., they are one-dimensional structures embedded in…

Robotics · Computer Science 2025-09-18 Wei-Chen Li , Glen Chou

In recent years, an increasing amount of work has focused on differentiable physics simulation and has produced a set of open source projects such as Tiny Differentiable Simulator, Nimble Physics, diffTaichi, Brax, Warp, Dojo and DiffCoSim.…

Machine Learning · Computer Science 2022-07-13 Yaofeng Desmond Zhong , Jiequn Han , Georgia Olympia Brikis

Solids facing a plasma are a common situation in many astrophysical systems and laboratory setups. Moreover, many plasma technology applications rely on the control of the plasma-surface interaction. However, presently often a fundamental…

Plasma Physics · Physics 2019-12-20 M Bonitz , A Filinov , J W Abraham , K Balzer , H Kählert , E Pehlke , FX Bronold , M Pamperin , M M Becker , D Loffhagen , H Fehske

We present a method for the efficient processing of contact and collision in volumetric elastic models simulated using the Projective Dynamics paradigm. Our approach enables interactive simulation of tetrahedral meshes with more than half a…

Graphics · Computer Science 2020-08-05 Qisi Wang , Yutian Tao , Eric Brandt , Court Cutting , Eftychios Sifakis

We propose a novel and efficient lifting approach for the optimal control of rigid-body systems with contacts to improve the convergence properties of Newton-type methods. To relax the high nonlinearity, we consider the state, acceleration,…

Optimization and Control · Mathematics 2022-10-25 Sotaro Katayama , Toshiyuki Ohtsuka

When we humans look at a video of human-object interaction, we can not only infer what is happening but we can even extract actionable information and imitate those interactions. On the other hand, current recognition or geometric…

Computer Vision and Pattern Recognition · Computer Science 2020-03-27 Kiana Ehsani , Shubham Tulsiani , Saurabh Gupta , Ali Farhadi , Abhinav Gupta

Collision detection is a critical functionality for robotics. The degree to which objects collide cannot be represented as a continuously differentiable function for any shapes other than spheres. This paper proposes a framework for…

Computational Geometry · Computer Science 2025-03-11 Andrew Cinar , Yue Zhao , Forrest Laine

We fully generalize a previously-developed computational geometry tool [1] to perform large-scale simulations of arbitrary two-dimensional faceted surfaces $z = h(x,y)$. Our method uses a three-component facet/edge/junction storage model,…

Mathematical Physics · Physics 2011-10-17 Scott A. Norris , Stephen J. Watson