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Concurrent games with a fixed number of agents have been thoroughly studied, with various solution concepts and objectives for the agents. In this paper, we consider concurrent games with an arbitrary number of agents, and study the problem…

Logic in Computer Science · Computer Science 2020-10-01 Nathalie Bertrand , Patricia Bouyer , Anirban Majumdar

The strategic selection of resources by selfish agents has long been a key area of research, with Resource Selection Games and Congestion Games serving as prominent examples. In these traditional frameworks, agents choose from a set of…

Computer Science and Game Theory · Computer Science 2025-05-13 Henri Zeiler

Over the recent twenty years, argumentation has received considerable attention in the fields of knowledge representation, reasoning, and multi-agent systems. However, argumentation in dynamic multi-agent systems encounters the problem of…

Artificial Intelligence · Computer Science 2022-11-30 Minal Suresh Patil

Overcoming the impact of selfish behavior of rational players in multiagent systems is a fundamental problem in game theory. Without any intervention from a central agent, strategic users take actions in order to maximize their personal…

Computer Science and Game Theory · Computer Science 2024-09-06 Maria-Florina Balcan , Matteo Pozzi , Dravyansh Sharma

Reasoning requires going beyond pattern matching or memorization of solutions to identify and implement "algorithmic procedures" that can be used to deduce answers to hard problems. Doing so requires realizing the most relevant primitives,…

Artificial Intelligence · Computer Science 2025-10-03 Yuxiao Qu , Anikait Singh , Yoonho Lee , Amrith Setlur , Ruslan Salakhutdinov , Chelsea Finn , Aviral Kumar

Large Language Models (LLMs) have shown promise as decision-makers in dynamic settings, but their stateless nature necessitates creating a natural language representation of history. We present a unifying framework for systematically…

Artificial Intelligence · Computer Science 2025-06-19 Lyle Goodyear , Rachel Guo , Ramesh Johari

Linear-quadratic Gaussian games provide a framework for modeling strategic interactions in multi-agent systems, where agents must estimate system states from noisy observations while also making decisions to optimize a quadratic cost.…

Systems and Control · Electrical Eng. & Systems 2026-03-19 Tianyu Qiu , Filippos Fotiadis , Xinjie Liu , Christian Ellis , Jesse Milzman , Wesley Suttle , Ufuk Topcu , David Fridovich-Keil

The game industry is challenged to cope with increasing growth in demand and game complexity while maintaining acceptable quality standards for released games. Classic approaches solely depending on human efforts for quality assurance and…

Artificial Intelligence · Computer Science 2023-11-14 Sherif Abdelfattah , Adrian Brown , Pushi Zhang

Resource allocation systems provide the fundamental support for the normal functioning and well being of the modern society, and can be modeled as minority games. A ubiquitous dynamical phenomenon is the emergence of herding, where a vast…

Physics and Society · Physics 2019-03-13 Si-Ping Zhang , Jia-Qi Dong , Li Liu , Zi-Gang Huang , Liang Huang , Ying-Cheng Lai

We study the problem of adapting to a known sub-rational opponent during online play while remaining robust to rational opponents. We focus on large imperfect-information (zero-sum) games, which makes it impossible to inspect the whole game…

Computer Science and Game Theory · Computer Science 2025-02-11 David Milec , Vojtěch Kovařík , Viliam Lisý

Strategic reasoning enables agents to cooperate, communicate, and compete with other agents in diverse situations. Existing approaches to solving strategic games rely on extensive training, yielding strategies that do not generalize to new…

Artificial Intelligence · Computer Science 2023-05-31 Kanishk Gandhi , Dorsa Sadigh , Noah D. Goodman

Multi-agent networked linear dynamic systems have attracted attention of researchers in power systems, intelligent transportation, and industrial automation. The agents might cooperatively optimize a global performance objective, resulting…

Systems and Control · Computer Science 2017-01-12 Feier Lian , Aranya Chakrabortty , Alexandra Duel-Hallen

We introduce Semantic State Abstraction Interfaces (SSAI): a methodological template for mapping sparse unstructured text into $K$ auditable, named coordinates with neutral defaults on no-news days, designed to separate representation…

Machine Learning · Computer Science 2026-05-11 Likhita Yerra , Remi Uttejitha Allam

Modern random access mechanisms combine packet repetitions with multi-user detection mechanisms at the receiver to maximize the throughput and reliability in massive Internet of Things (IoT) scenarios. However, optimizing the access policy,…

Redispatch markets are widely used by system operators to manage network congestion. A well-known drawback, however, is that Flexibility Service Providers (FSPs) may strategically adjust their baselines in anticipation of redispatch…

Systems and Control · Electrical Eng. & Systems 2025-10-09 Bart van der Holst , Thomas Swarts , Phuong Nguyen , Johan Morren , Koen Kok

Large language model (LLM) agents increasingly rely on accumulated memory to solve long-horizon decision-making tasks. However, most existing approaches store memory in fixed representations and reuse it at a single or implicit level of…

Artificial Intelligence · Computer Science 2026-01-13 Sirui Liang , Pengfei Cao , Jian Zhao , Wenhao Teng , Xiangwen Liao , Jun Zhao , Kang Liu

We tackle a fundamental problem in empirical game-theoretic analysis (EGTA), that of learning equilibria of simulation-based games. Such games cannot be described in analytical form; instead, a black-box simulator can be queried to obtain…

Computer Science and Game Theory · Computer Science 2019-06-03 Enrique Areyan Viqueira , Cyrus Cousins , Eli Upfal , Amy Greenwald

We propose a new model, independent linear Markov game, for multi-agent reinforcement learning with a large state space and a large number of agents. This is a class of Markov games with independent linear function approximation, where each…

Machine Learning · Computer Science 2023-06-23 Qiwen Cui , Kaiqing Zhang , Simon S. Du

General-purpose agents require fine-grained controls and rich sensory inputs to perform a wide range of tasks. However, this complexity often leads to intractable decision-making. Traditionally, agents are provided with task-specific action…

Machine Learning · Computer Science 2024-06-25 Rafael Rodriguez-Sanchez , George Konidaris

Artificial intelligence (AI) agents will need to interact with both other AI agents and humans. Creating models of associates help to predict the modeled agents' actions, plans, and intentions. This work introduces algorithms that predict…

Artificial Intelligence · Computer Science 2020-04-28 Najma Mathema , Michael A. Goodrich , Jacob W. Crandall