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Multi-robot path planning is difficult due to the combinatorial explosion of the search space with every new robot added. Complete search of the combined state-space soon becomes intractable. In this paper we present a novel form of…

Artificial Intelligence · Computer Science 2011-11-02 Malcolm Ross Kinsella Ryan

Stratega, a general strategy games framework, has been designed to foster research on computational intelligence for strategy games. In contrast to other strategy game frameworks, Stratega allows to create a wide variety of turn-based and…

Artificial Intelligence · Computer Science 2020-09-15 Diego Perez-Liebana , Alexander Dockhorn , Jorge Hurtado Grueso , Dominik Jeurissen

Biological systems, particularly the human brain, achieve remarkable energy efficiency by abstracting information across multiple hierarchical levels. In contrast, modern artificial intelligence and communication systems often consume…

Information Theory · Computer Science 2026-02-12 Haoyuan Zhu , Haonan Hu , Jie Zhang

A central task of artificial intelligence is the design of artificial agents that act towards specified goals in partially observed environments. Since such environments frequently include interaction over time with other agents with their…

Computer Science and Game Theory · Computer Science 2012-05-14 Miroslav Dudik , Geoffrey Gordon

Computational aspects of solution notions such as Nash equilibrium have been extensively studied, including settings where the ultimate goal is to find an equilibrium that possesses some additional properties. Furthermore, in order to…

Computational Complexity · Computer Science 2023-05-09 Bruce M. Kapron , Koosha Samieefar

Can we predict how well a team of individuals will perform together? How should individuals be rewarded for their contributions to the team performance? Cooperative game theory gives us a powerful set of tools for answering these questions:…

Machine Learning · Computer Science 2020-06-18 Tom Yan , Christian Kroer , Alexander Peysakhovich

High sample complexity remains a barrier to the application of reinforcement learning (RL), particularly in multi-agent systems. A large body of work has demonstrated that exploration mechanisms based on the principle of optimism under…

Machine Learning · Computer Science 2021-08-02 Robert Loftin , Aadirupa Saha , Sam Devlin , Katja Hofmann

Imperfect-recall abstraction has emerged as the leading paradigm for practical large-scale equilibrium computation in incomplete-information games. However, imperfect-recall abstractions are poorly understood, and only weak…

Computer Science and Game Theory · Computer Science 2016-06-07 Christian Kroer , Tuomas Sandholm

We consider network aggregative games to model and study multi-agent populations in which each rational agent is influenced by the aggregate behavior of its neighbors, as specified by an underlying network. Specifically, we examine systems…

Systems and Control · Computer Science 2015-06-26 Francesca Parise , Sergio Grammatico , Basilio Gentile , John Lygeros

Tasks such as social network analysis, human behavior recognition, or modeling biochemical reactions, can be solved elegantly by using the probabilistic inference framework. However, standard probabilistic inference algorithms work at a…

Artificial Intelligence · Computer Science 2018-12-11 Stefan Lüdtke , Max Schröder , Frank Krüger , Sebastian Bader , Thomas Kirste

Saturation is a fundamental game-semantic property satisfied by strategies that interpret higher-order concurrent programs. It states that the strategy must be closed under certain rearrangements of moves, and corresponds to the intuition…

Programming Languages · Computer Science 2024-02-14 Alex Dixon , Andrzej S. Murawski

Finding approximate equilibria for large-scale imperfect-information competitive games such as StarCraft, Dota, and CounterStrike remains computationally infeasible due to sparse rewards and challenging exploration over long horizons. In…

Machine Learning · Computer Science 2026-05-15 JB Lanier , Nathan Monette , Pierre Baldi , Roy Fox

A central but unresolved aspect of problem-solving in AI is the capability to introduce and use abstractions, something humans excel at. Work in cognitive science has demonstrated that humans tend towards higher levels of abstraction when…

Computation and Language · Computer Science 2026-02-26 Jonathan D. Thomas , Andrea Silvi , Devdatt Dubhashi , Moa Johansson

The computational characterization of game-theoretic solution concepts is a central topic in artificial intelligence, with the aim of developing computationally efficient tools for finding optimal ways to behave in strategic interactions.…

Computer Science and Game Theory · Computer Science 2013-04-05 Nicola Gatti , Marco Rocco , Tuomas Sandholm

We present a generic strategy iteration algorithm (GSIA) to find an optimal strategy of a simple stochastic game (SSG). We prove the correctness of GSIA, and derive a general complexity bound, which implies and improves on the results of…

Computer Science and Game Theory · Computer Science 2021-07-09 D. Auger , X. Badin de Montjoye , Y. Strozecki

Modern networks achieve robustness and scalability by maintaining states on their nodes. These nodes are referred to as middleboxes and are essential for network functionality. However, the presence of middleboxes drastically complicates…

Programming Languages · Computer Science 2018-07-05 Kalev Alpernas , Roman Manevich , Aurojit Panda , Mooly Sagiv , Scott Shenker , Sharon Shoham , Yaron Velner

Analysis of Markov Decision Processes (MDP) is often hindered by state space explosion. Abstraction is a well-established technique in model checking to mitigate this issue. This paper presents a novel lazy abstraction method for MDP…

Logic in Computer Science · Computer Science 2024-06-04 Dániel Szekeres , Kristóf Marussy , István Majzik

Cooperative behavior is prevalent in both human society and nature. Understanding the emergence and maintenance of cooperation among self-interested individuals remains a significant challenge in evolutionary biology and social sciences.…

Artificial Intelligence · Computer Science 2024-06-26 Lanyu Yang , Dongchun Jiang , Fuqiang Guo , Mingjian Fu

Counterfactual Regret Minimization (CFR) is the leading framework for solving large imperfect-information games. It converges to an equilibrium by iteratively traversing the game tree. In order to deal with extremely large games,…

Artificial Intelligence · Computer Science 2019-05-23 Noam Brown , Adam Lerer , Sam Gross , Tuomas Sandholm

While Large Language Models (LLMs) excel in certain reasoning tasks, they struggle in multi-agent games where the final outcome depends on the joint strategies of all agents. In multi-agent games, the non-stationarity of other agents brings…

Artificial Intelligence · Computer Science 2026-05-26 Yidong He , Yutao Lai , Pengxu Yang , Jiarui Gan , Jiexin Wang , Yi Cai , Mengchen Zhao