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Augmented Reality (AR) technologies are redefining how we perceive and interact with the world by seamlessly integrating digital elements into our physical surroundings. These technologies offer personalized experiences and transform…

Human-Computer Interaction · Computer Science 2025-10-28 You-Jin Kim

Interactive reinforcement learning, where humans actively assist during an agent's learning process, has the promise to alleviate the sample complexity challenges of practical algorithms. However, the inner workings and state of the robot…

Robotics · Computer Science 2021-10-12 Ziyi Zhang , Samuel Micah Akai-Nettey , Adonai Addo , Chris Rogers , Jivko Sinapov

Optical see-though head-mounted displays (OST HMDs) are one of the key technologies for merging virtual objects and physical scenes to provide an immersive mixed reality (MR) environment to its user. A fundamental limitation of HMDs is,…

Human-Computer Interaction · Computer Science 2020-07-07 Mathias Unberath , Kevin Yu , Roghayeh Barmaki , Alex Johnson , Nassir Navab

Augmented reality (AR) offers immersive interaction but remains inaccessible for users with motor impairments or limited dexterity due to reliance on precise input methods. This study proposes a gesture-based interaction system for AR…

Human-Computer Interaction · Computer Science 2025-06-19 Yikan Wang

Augmented reality (AR) has the potential to fundamentally change how people engage with increasingly interactive urban environments. However, many challenges exist in designing and evaluating these new urban AR experiences, such as…

Human-Computer Interaction · Computer Science 2024-03-19 Tram Thi Minh Tran , Callum Parker , Marius Hoggenmüller , Luke Hespanhol , Martin Tomitsch

Augmented Reality (AR) is an emerging field ripe for experimentation, especially when it comes to developing the kinds of applications and experiences that will drive mass adoption of the technology. While we aren't aware of any current…

Human-Computer Interaction · Computer Science 2022-02-15 Josef Spjut , Fengyuan Zhu , Xiaolei Huang , Yichen Shou , Ben Boudaoud , Omer Shapira , Morgan McGuire

Recent technological advances have made head-mounted displays (HMDs) smaller and untethered, fostering the vision of ubiquitous interaction with information in a digitally augmented physical world. For interacting with such devices, three…

Human-Computer Interaction · Computer Science 2023-03-29 Florian Müller

Virtual and Augmented Reality have the potential to change information work. The ability to modify the workers senses can transform everyday environments into a productive office, using portable head-mounted displays combined with…

Human-Computer Interaction · Computer Science 2021-11-09 Verena Biener , Eyal Ofek , Michel Pahud , Per Ola Kristensson , Jens Grubert

VR/AR technology is a key enabler for new ways of immersively experiencing cultural heritage artifacts based on their virtual counterparts obtained from a digitization process. In this paper, we focus on enriching VR-based object inspection…

Human-Computer Interaction · Computer Science 2021-02-11 Stefan Krumpen , Reinhard Klein , Michael Weinmann

In the rapidly evolving landscape of manufacturing and material forming, innovative strategies are imperative for maintaining a competitive edge. Augmented Reality (AR) has emerged as a groundbreaking technology, offering new dimensions in…

Human-Computer Interaction · Computer Science 2025-03-21 Mina Ghobrial , Philippe Seitier , Pierre Lagarrigue , Michel Galaup , Patrick Gilles

Extended Reality (XR) enables immersive capture and re-experience of personal memories, yet how interface representations shape these experiences remains underexplored. We examine how users relive and share XR memories through three…

Human-Computer Interaction · Computer Science 2026-04-20 Zaid Ahmed , Omar A. Khan , Hyeongil Nam , Kangsoo Kim

By situating computer-generated content in the physical world, mobile augmented reality (AR) can support many tasks that involve effective search and inspection of physical environments. Currently, there is limited information regarding the…

Human-Computer Interaction · Computer Science 2025-11-04 You-Jin Kim , Radha Kumaran , Ehsan Sayyad , Anne Milner , Tom Bullock , Barry Giesbrecht , Tobias Höllerer

With computing and sensing woven into the fabric of everyday life, we live in an era where we are awash in a flood of data from which we can gain rich insights. Augmented reality (AR) is able to collect and help analyze the growing torrent…

Databases · Computer Science 2014-07-29 Zhanpeng Huang , Pan Hui , Christoph Peylo

Virtual Reality (VR) museums provide immersive visiting experiences. Despite growing efforts in VR museum design optimization, limited research addresses its efficacy for older adults. We sought to investigate the challenges of and…

Human-Computer Interaction · Computer Science 2024-10-22 Jingling Zhang , Qianjie Wei , Xiaoying Wei , Mingming Fan

Augmented reality (AR) is emerging in visual search tasks for increasingly immersive interactions with virtual objects. We propose an AR approach providing visual and audio hints along with gaze-assisted instant post-task feedback for…

Human-Computer Interaction · Computer Science 2023-11-15 Yuchong Zhang , Adam Nowak , Yueming Xuan , Andrzej Romanowski , Morten Fjeld

Assistive technology is a prerequisite for making a high-quality lecture video. It is therefore imperative to edit the lecture video after recording. In this study, we aim to reduce the cumbersome task of lecture video editing by developing…

Human-Computer Interaction · Computer Science 2021-10-13 Yuma Ito , Masato Kikuchi , Tadachika Ozono , Toramatsu Shintani

Immersive environments enable users to engage in embodied interaction, enhancing the sensemaking processes involved in completing tasks such as immersive analytics. Previous comparative studies on immersive analytics using augmented and…

Human-Computer Interaction · Computer Science 2024-04-08 Xiaoyan Zhou , Anil Ufuk Batmaz , Adam S. Williams , Dylan Schreiber , Francisco Ortega

The last two decades have seen the emergence and steady development of tangible user interfaces. While most of these interfaces are applied for input - with output still on traditional computer screens - the goal of programmable matter and…

Human-Computer Interaction · Computer Science 2017-03-27 Beat Signer , Timothy J. Curtin

Within the past two decades, Augmented Reality (AR) applications have received increased attention. Augmented Reality is now widely used in the education sector at level K to 12. AR is expected to be generally adopted in two to three years…

Physics Education · Physics 2022-03-15 Carlo H. Godoy

Desktop environments can integrate augmented reality (AR) head-worn devices to support 3D representations, visualizations, and interactions in a novel yet familiar setting. As users navigate across the dual realities -- desktop and AR -- a…

Human-Computer Interaction · Computer Science 2025-04-02 Tobias Rau , Tobias Isenberg , Andreas Köhn , Michael Sedlmair , Benjamin Lee