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Real-time strategy games have been an important field of game artificial intelligence in recent years. This paper presents a reinforcement learning and curriculum transfer learning method to control multiple units in StarCraft…

Artificial Intelligence · Computer Science 2018-04-04 Kun Shao , Yuanheng Zhu , Dongbin Zhao

This paper focuses on "tracing player knowledge" in educational games. Specifically, given a set of concepts or skills required to master a game, the goal is to estimate the likelihood with which the current player has mastery of each of…

Artificial Intelligence · Computer Science 2019-08-16 Pavan Kantharaju , Katelyn Alderfer , Jichen Zhu , Bruce Char , Brian Smith , Santiago Ontañón

Effective water resource management requires information on water availability, both in terms of quality and quantity, spatially and temporally. In this paper, we study the methodology behind Transfer Learning (TL) through fine-tuning and…

Machine Learning · Computer Science 2021-12-07 Roland Oruche , Lisa Egede , Tracy Baker , Fearghal O'Donncha

Transfer learning has been demonstrated to be successful and essential in diverse applications, which transfers knowledge from related but different source domains to the target domain. Online transfer learning(OTL) is a more challenging…

Machine Learning · Computer Science 2020-02-12 Yuntao Du , Zhiwen Tan , Qian Chen , Yi Zhang , Chongjun Wang

Learning with label proportions (LLP), which is a learning task that only provides unlabeled data in bags and each bag's label proportion, has widespread successful applications in practice. However, most of the existing LLP methods don't…

Machine Learning · Computer Science 2019-08-20 Yanshan Xiao , HuaiPei Wang , Bo Liu

This paper explores successor features for knowledge transfer in zero-sum, complete-information, and turn-based games. Prior research in single-agent systems has shown that successor features can provide a ``jump start" for agents when…

Multiagent Systems · Computer Science 2025-07-31 Sunny Amatya , Yi Ren , Zhe Xu , Wenlong Zhang

Synthesis from linear temporal logic (LTL) specifications provides assured controllers for systems operating in stochastic and potentially adversarial environments. Automatic synthesis tools, however, require a model of the environment to…

Artificial Intelligence · Computer Science 2026-04-07 Alper Kamil Bozkurt , Yu Wang , Michael M. Zavlanos , Miroslav Pajic

Machine Learning Potentials (MLPs) can enable simulations of ab initio accuracy at orders of magnitude lower computational cost. However, their effectiveness hinges on the availability of considerable datasets to ensure robust…

Machine Learning · Computer Science 2025-02-20 Sebastien Röcken , Julija Zavadlav

Socially aware robots should be able, among others, to support fluent human-robot collaboration in tasks that require interdependent actions in order to be solved. Towards enhancing mutual performance, collaborative robots should be…

Robotics · Computer Science 2022-11-24 Athanasios C. Tsitos , Maria Dagioglou

Time-inhomogeneous finite-horizon Markov decision processes (MDP) are frequently employed to model decision-making in dynamic treatment regimes and other statistical reinforcement learning (RL) scenarios. These fields, especially healthcare…

Machine Learning · Computer Science 2025-10-21 Elynn Chen , Sai Li , Michael I. Jordan

In this work, we introduce a self-supervised behavior cloning transformer for text games, which are challenging benchmarks for multi-step reasoning in virtual environments. Traditionally, Behavior Cloning Transformers excel in such tasks…

Computation and Language · Computer Science 2023-12-11 Ruoyao Wang , Peter Jansen

We initiate the study of structured Stackelberg games, a novel form of strategic interaction between a leader and a follower where contextual information can be predictive of the follower's (unknown) type. Motivated by applications such as…

Computer Science and Game Theory · Computer Science 2026-05-18 Maria-Florina Balcan , Kiriaki Fragkia , Keegan Harris

We present a computational framework for synthesis of distributed control strategies for a heterogeneous team of robots in a partially observable environment. The goal is to cooperatively satisfy specifications given as Truncated Linear…

Artificial Intelligence · Computer Science 2022-04-07 Ningyuan Zhang , Wenliang Liu , Calin Belta

Transfer learning is crucial in training deep neural networks on new target tasks. Current transfer learning methods always assume at least one of (i) source and target task label spaces overlap, (ii) source datasets are available, and…

Machine Learning · Computer Science 2025-02-21 Shin'ya Yamaguchi , Sekitoshi Kanai , Atsutoshi Kumagai , Daiki Chijiwa , Hisashi Kashima

Transfer learning aims at improving the performance of target learners on target domains by transferring the knowledge contained in different but related source domains. In this way, the dependence on a large number of target domain data…

Machine Learning · Computer Science 2020-06-24 Fuzhen Zhuang , Zhiyuan Qi , Keyu Duan , Dongbo Xi , Yongchun Zhu , Hengshu Zhu , Hui Xiong , Qing He

Transfer learning where the behavior of extracting transferable knowledge from the source domain(s) and reusing this knowledge to target domain has become a research area of great interest in the field of artificial intelligence.…

Machine Learning · Computer Science 2021-09-29 Junyu Xuan , Jie Lu , Guangquan Zhang

Transfer learning is an umbrella term for machine learning approaches that leverage knowledge gained from solving one problem (the source domain) to improve speed, efficiency, and data requirements in solving a different but related problem…

Systems and Control · Electrical Eng. & Systems 2024-12-03 Alireza Nadali , Bingzhuo Zhong , Ashutosh Trivedi , Majid Zamani

Transfer Learning (TL) aims to transfer knowledge acquired in one problem, the source problem, onto another problem, the target problem, dispensing with the bottom-up construction of the target model. Due to its relevance, TL has gained…

Machine Learning · Computer Science 2017-12-07 Ricardo Gamelas Sousa , Luís A. Alexandre , Jorge M. Santos , Luís M. Silva , Joaquim Marques de Sá

Transfer reinforcement learning (RL) aims at improving the learning efficiency of an agent by exploiting knowledge from other source agents trained on relevant tasks. However, it remains challenging to transfer knowledge between different…

Machine Learning · Computer Science 2020-12-11 Mohammadamin Barekatain , Ryo Yonetani , Masashi Hamaya

Transfer learning aims to faciliate learning tasks in a label-scarce target domain by leveraging knowledge from a related source domain with plenty of labeled data. Often times we may have multiple domains with little or no labeled data as…

Machine Learning · Computer Science 2017-11-10 Tianchun Wang