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Recent advancements in dynamic 3D scene reconstruction have shown promising results, enabling high-fidelity 3D novel view synthesis with improved temporal consistency. Among these, 4D Gaussian Splatting (4DGS) has emerged as an appealing…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Seungjun Oh , Younggeun Lee , Hyejin Jeon , Eunbyung Park

Efficiently synthesizing novel views from sparse inputs while maintaining accuracy remains a critical challenge in 3D reconstruction. While advanced techniques like radiance fields and 3D Gaussian Splatting achieve rendering quality and…

Computer Vision and Pattern Recognition · Computer Science 2025-01-22 Chenlu Zhan , Yufei Zhang , Yu Lin , Gaoang Wang , Hongwei Wang

This letter introduces a novel framework for dense Visual Simultaneous Localization and Mapping (VSLAM) based on Gaussian Splatting. Recently, SLAM based on Gaussian Splatting has shown promising results. However, in monocular scenarios,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-11 Pengcheng Zhu , Yaoming Zhuang , Baoquan Chen , Li Li , Chengdong Wu , Zhanlin Liu

In this paper, we propose a RGB-D SLAM system that reconstructs a language-aligned dense feature field while sustaining low-latency tracking and mapping. First, we introduce a Top-K Rendering pipeline, a high-throughput and…

Robotics · Computer Science 2026-02-10 Seongbo Ha , Sibaek Lee , Kyungsu Kang , Joonyeol Choi , Seungjun Tak , Hyeonwoo Yu

Modern Gaussian Splatting methods have proven highly effective for real-time photorealistic rendering of 3D scenes. However, integrating semantic information into this representation remains a significant challenge, especially in…

Computer Vision and Pattern Recognition · Computer Science 2025-06-04 Roman Titkov , Egor Zubkov , Dmitry Yudin , Jaafar Mahmoud , Malik Mohrat , Gennady Sidorov

Combining 3D Gaussian splatting with Simultaneous Localization and Mapping (SLAM) has gained popularity as it enables continuous 3D environment reconstruction during motion. However, existing methods struggle in dynamic environments,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-25 Yangfan Zhao , Hanwei Zhang , Ke Huang , Qiufeng Wang , Zhenzhou Shao , Dengyu Wu

Recent trends in SLAM and visual navigation have embraced 3D Gaussians as the preferred scene representation, highlighting the importance of estimating camera poses from a single image using a pre-built Gaussian model. However, existing…

Computer Vision and Pattern Recognition · Computer Science 2025-11-19 Hao Wang , Linqing Zhao , Xiuwei Xu , Jiwen Lu , Haibin Yan

Recently neural radiance fields (NeRF) have been widely exploited as 3D representations for dense simultaneous localization and mapping (SLAM). Despite their notable successes in surface modeling and novel view synthesis, existing…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Jiarui Hu , Xianhao Chen , Boyin Feng , Guanglin Li , Liangjing Yang , Hujun Bao , Guofeng Zhang , Zhaopeng Cui

Handling the dynamic environments is a significant research challenge in Visual Simultaneous Localization and Mapping (SLAM). Recent research combines 3D Gaussian Splatting (3DGS) with SLAM to achieve both robust camera pose estimation and…

Computer Vision and Pattern Recognition · Computer Science 2026-04-29 Yunsong Wang , Gim Hee Lee

We present Rad-GS, a 4D radar-camera SLAM system designed for kilometer-scale outdoor environments, utilizing 3D Gaussian as a differentiable spatial representation. Rad-GS combines the advantages of raw radar point cloud with Doppler…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Renxiang Xiao , Wei Liu , Yuanfan Zhang , Yushuai Chen , Jinming Chen , Zilu Wang , Liang Hu

Capturing and reconstructing high-speed dynamic 3D scenes has numerous applications in computer graphics, vision, and interdisciplinary fields such as robotics, aerodynamics, and evolutionary biology. However, achieving this using a single…

Computer Vision and Pattern Recognition · Computer Science 2025-02-10 Zihao Zou , Ziyuan Qu , Xi Peng , Vivek Boominathan , Adithya Pediredla , Praneeth Chakravarthula

Recent advancements in 3D Gaussian Splatting (3DGS) have made a significant impact on rendering and reconstruction techniques. Current research predominantly focuses on improving rendering performance and reconstruction quality using…

Computer Vision and Pattern Recognition · Computer Science 2025-09-18 Yinlong Bai , Hongxin Zhang , Sheng Zhong , Junkai Niu , Hai Li , Yijia He , Yi Zhou

Simultaneous Localization and Mapping (SLAM) is one of the most important environment-perception and navigation algorithms for computer vision, robotics, and autonomous cars/drones. Hence, high quality and fast mapping becomes a fundamental…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Runfa Blark Li , Mahdi Shaghaghi , Keito Suzuki , Xinshuang Liu , Varun Moparthi , Bang Du , Walker Curtis , Martin Renschler , Ki Myung Brian Lee , Nikolay Atanasov , Truong Nguyen

Accurate 3D reconstruction of dynamic surgical scenes from endoscopic video is essential for robotic-assisted surgery. While recent 3D Gaussian Splatting methods have shown promise in achieving high-quality reconstructions with fast…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Jialei Chen , Xin Zhang , Mobarakol Islam , Francisco Vasconcelos , Danail Stoyanov , Daniel S. Elson , Baoru Huang

The emergence of 3D Gaussian Splatting (3DGS) has recently ignited a renewed wave of research in dense visual SLAM. However, existing approaches encounter challenges, including sensitivity to artifacts and noise, suboptimal selection of…

Robotics · Computer Science 2025-08-26 Wancai Zheng , Xinyi Yu , Jintao Rong , Linlin Ou , Yan Wei , Libo Zhou

We propose SelfSplat, a novel 3D Gaussian Splatting model designed to perform pose-free and 3D prior-free generalizable 3D reconstruction from unposed multi-view images. These settings are inherently ill-posed due to the lack of…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Gyeongjin Kang , Jisang Yoo , Jihyeon Park , Seungtae Nam , Hyeonsoo Im , Sangheon Shin , Sangpil Kim , Eunbyung Park

We introduce a method for using event camera data in novel view synthesis via Gaussian Splatting. Event cameras offer exceptional temporal resolution and a high dynamic range. Leveraging these capabilities allows us to effectively address…

Computer Vision and Pattern Recognition · Computer Science 2025-05-22 Toshiya Yura , Ashkan Mirzaei , Igor Gilitschenski

We propose $S^3$LAM, a novel RGB-D SLAM system that leverages 2D surfel splatting to achieve highly accurate geometric representations for simultaneous tracking and mapping. Unlike existing 3DGS-based SLAM approaches that rely on 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Ruoyu Fan , Yuhui Wen , Jiajia Dai , Tao Zhang , Long Zeng , Yong-jin Liu

3D Gaussians have recently emerged as an effective scene representation for real-time splatting and accurate novel-view synthesis, motivating several works to adapt multi-view structure prediction networks to regress per-pixel 3D Gaussians…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Mehdi Hosseinzadeh , Shin-Fang Chng , Yi Xu , Simon Lucey , Ian Reid , Ravi Garg

3D Gaussian Splatting (3DGS) has recently enabled real-time rendering of unbounded 3D scenes for novel view synthesis. However, this technique requires dense training views to accurately reconstruct 3D geometry. A limited number of input…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Haolin Xiong , Sairisheek Muttukuru , Rishi Upadhyay , Pradyumna Chari , Achuta Kadambi
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