Related papers: Asynchronous Approximate Agreement with Quadratic …
In this paper, we investigate the approximate consensus problem in highly dynamic networks in which topology may change continually and unpredictably. We prove that in both synchronous and partially synchronous systems, approximate…
Approximate Agreement ($\mathcal{AA}$) is a fundamental primitive that, even in the presence of Byzantine faults, allows honest parties to obtain close (but not necessarily identical) outputs that lie within the range of their inputs. While…
We study the problems of asymptotic and approximate consensus in which agents have to get their values arbitrarily close to each others' inside the convex hull of initial values, either without or with an explicit decision by the agents. In…
We study the problem of reaching agreement in a synchronous distributed system by $n$ autonomous parties, when the communication links from/to faulty parties can omit messages. The faulty parties are selected and controlled by an adaptive,…
Consider an asynchronous system where each node begins with some point in $\mathbb{R}^m$. Given some fixed $\epsilon > 0$, we wish to have every nonfaulty node eventually output a point in $\mathbb{R}^m$, where all outputs are within…
In this paper, we present distributed fault-tolerant algorithms that approximate the centroid (i.e., the average) of a set of $n$ data points in $\mathbb{R}^d$. Our work falls into the broader area of multidimensional Byzantine approximate…
Achieving agreement among distributed parties is a fundamental task in modern systems, underpinning applications such as consensus in blockchains, coordination in cloud infrastructure, and fault tolerance in critical services. However, this…
Consider a distributed system with $n$ processors out of which $f$ can be Byzantine faulty. In the approximate agreement task, each processor $i$ receives an input value $x_i$ and has to decide on an output value $y_i$ such that - the…
We provide a new protocol for Validated Asynchronous Byzantine Agreement. Validated (multi-valued) Asynchronous Byzantine Agreement is a key building block in constructing Atomic Broadcast and fault-tolerant state machine replication in the…
In this work, we study the approximate consensus problem in asynchronous message-passing networks where some nodes may become Byzantine faulty. We answer an open problem raised by Tseng and Vaidya, 2012, proposing the first algorithm of…
We study the consensus problem in a synchronous distributed system of $n$ nodes under an adaptive adversary that has a slightly outdated view of the system and can block all incoming and outgoing communication of a constant fraction of the…
This paper explores the problem of reaching approximate consensus in synchronous point-to-point networks, where each directed link of the underlying communication graph represents a communication channel between a pair of nodes. We adopt…
Convex Agreement (CA) strengthens Byzantine Agreement (BA) by requiring the output agreed upon to lie in the convex hull of the honest parties' inputs. This validity condition is motivated by practical aggregation tasks (e.g., robust…
We address the problem of Reliable Broadcast in asynchronous message-passing systems with $n$ nodes, of which up to $t$ are malicious (faulty), in addition to a message adversary that can drop some of the messages sent by correct…
We study the robust communication complexity of maximum matching. Edges of an arbitrary $n$-vertex graph $G$ are randomly partitioned between Alice and Bob independently and uniformly. Alice has to send a single message to Bob such that Bob…
This paper explores the problem of reaching approximate consensus in synchronous point-to-point networks, where each pair of nodes is able to communicate with each other directly and reliably. We consider the mobile Byzantine fault model…
We study the maximum weight matching problem in the random-order semi-streaming model and in the robust communication model. Unlike many other sublinear models, in these two frameworks, there is a large gap between the guarantees of the…
Consensus is one of the most thoroughly studied problems in distributed computing, yet there are still complexity gaps that have not been bridged for decades. In particular, in the classical message-passing setting with processes' crashes,…
We present an algorithm for synchronous deterministic Byzantine consensus, tolerant to links failures and links asynchrony. It cares for a class of networks with specific needs, where both safety and liveness are essential, and timely…
We consider the message complexity of State Machine Replication protocols dealing with Byzantine failures in the partial synchrony model. A result of Dolev and Reischuk gives a quadratic lower bound for the message complexity, but it was…