Related papers: A network model for urban planning
We propose a simple model of network co-evolution in a game-dynamical system of interacting agents that play repeated games with their neighbors, and adapt their behaviors and network links based on the outcome of those games. The…
We study the evolutionary dynamics of games under environmental feedback using replicator equations for two interacting populations. One key feature is to consider jointly the co-evolution of the dynamic payoff matrices and the state of the…
We live and cooperate in networks. However, links in networks only allow for pairwise interactions, thus making the framework suitable for dyadic games, but not for games that are played in groups of more than two players. Here, we study…
In the present work we study the relationship between population allocation and the combined effects of urban size and energy consumption, for two given areas and through a major part of the twentieth century. Along these lines a general…
Many human social phenomena, such as cooperation, the growth of settlements, traffic dynamics and pedestrian movement, appear to be accessible to mathematical descriptions that invoke self-organization. Here we develop a model of pedestrian…
Coordination games describe social or economic interactions in which the adoption of a common strategy has a higher payoff. They are classically used to model the spread of conventions, behaviors, and technologies in societies. Here we…
We present empirical evidence that land values are scale-free and introduce a network model that reproduces the observations. The network approach to urban modelling is based on the assumption that the market dynamics that generates land…
We construct a model of social behaviour through the dynamics of interacting agents. The agents undergo game-theoretic interactions where each agent can decide to lend support to particular other agents or otherwise, and agents are rewarded…
In various economic environments, people observe other people with whom they strategically interact. We can model such information-sharing relations as an information network, and the strategic interactions as a game on the network. When…
The metaphor of cities as organisms has a long history in urban planning, and a few urban modeling approaches have explicitly been linked to Artificial Life. We propose in that paper to explore the extent of Artificial Life and Artificial…
We present a new model of the evolutionary dynamics and the growth of on-line social networks. The model emulates people's strategies for acquiring information in social networks, emphasising the local subjective view of an individual and…
The recently developed mean-field game models of corruption and bot-net defence in cyber-security, the evolutionary game approach to inspection and corruption, and the pressure-resistance game element, can be combined under an extended…
In this paper, a model for a spatial network evolution based on a Metropolis simulation is presented. The model uses an energy function that depends both on the distance between the nodes and the stated preferences. The agents influence…
Transportation networks serve as windows into the complex world of urban systems. By properly characterizing a road network, we can therefore better understand its encompassing urban system. This study offers a geometrical approach towards…
As part of the effort undertaken to understand urban environments and their generation, we need to explore models that produce statistically valid configurations of roads. These sort of models will help us to derive plausible mechanisms for…
Existing theories of migration either focus on micro- or macroscopic behavior of populations; that is, either the average behavior of entire population is modeled directly, or decisions of individuals are modeled directly. In this work, we…
We consider two variational models for transport networks, an urban planning and a branched transport model, in both of which there is a preference for networks that collect and transport lots of mass together rather than transporting all…
Representation of cities as organisms with metabolic processes is a useful analogy for urban design, development and sustainability. Urban metabolism can be modeled by representing urban systems as networks. The various networks included in…
We propose a game-theoretic dynamics of a population of replicating individuals. It consists of two parts: the standard replicator one and a migration between two different habitats. We consider symmetric two-player games with two…
The evolutionary dynamics of the Public Goods game addresses the emergence of cooperation within groups of individuals. However, the Public Goods game on large populations of interconnected individuals has been usually modeled without any…