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Sports game data is becoming increasingly complex, often consisting of multivariate data such as player performance stats, historical team records, and athletes' positional tracking information. While numerous visual analytics systems have…

Human-Computer Interaction · Computer Science 2022-09-02 Tica Lin , Zhutian Chen , Yalong Yang , Daniele Chiappalupi , Johanna Beyer , Hanspeter Pfister

Video storytelling is essential for sports performance analysis and fan engagement, enabling sports professionals and fans to effectively communicate and interpret the spatial and temporal dynamics of gameplay. Traditional methods rely on…

Human-Computer Interaction · Computer Science 2025-02-18 Tica Lin , Ruxun Xiang , Gardenia Liu , Divyanshu Tiwari , Meng-Chia Chiang , Chenjiayi Ye , Hanspeter Pfister , Chen Zhu-Tian

We present iBall, a basketball video-watching system that leverages gaze-moderated embedded visualizations to facilitate game understanding and engagement of casual fans. Video broadcasting and online video platforms make watching…

Human-Computer Interaction · Computer Science 2024-05-14 Chen Zhu-Tian , Qisen Yang , Jiarui Shan , Tica Lin , Johanna Beyer , Haijun Xia , Hanspeter Pfister

Augmented sports videos, which combine visualizations and video effects to present data in actual scenes, can communicate insights engagingly and thus have been increasingly popular for sports enthusiasts around the world. Yet, creating…

Human-Computer Interaction · Computer Science 2024-05-14 Chen Zhu-Tian , Qisen Yang , Xiao Xie , Johanna Beyer , Haijun Xia , Yingcai Wu , Hanspeter Pfister

This paper investigates the modeling of automated machine description on sports video, which has seen much progress recently. Nevertheless, state-of-the-art approaches fall quite short of capturing how human experts analyze sports scenes.…

Computer Vision and Pattern Recognition · Computer Science 2022-08-10 Dekun Wu , He Zhao , Xingce Bao , Richard P. Wildes

This paper addresses the challenge of automated sports video analysis, which has traditionally been limited by computationally intensive models requiring server-side processing and lacking fine-grained understanding of athletic movements.…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Sai Varun Kodathala , Yashwanth Reddy Vutukoori , Rakesh Vunnam

Game-Based Learning has proven to be an effective method for enhancing engagement with educational material. However, gaining a deeper understanding of player strategies remains challenging. Sequential game-state and action-based tracking…

Human-Computer Interaction · Computer Science 2025-07-03 Braden Roper , William Thompson , Chris Weaver

Visualizing data in sports videos is gaining traction in sports analytics, given its ability to communicate insights and explicate player strategies engagingly. However, augmenting sports videos with such data visualizations is challenging,…

Human-Computer Interaction · Computer Science 2024-05-14 Chen Zhu-Tian , Shuainan Ye , Xiangtong Chu , Haijun Xia , Hui Zhang , Huamin Qu , Yingcai Wu

Sports highlights are becoming increasingly popular on video-sharing platforms. Yet, crafting sport highlight videos is challenging, which requires producing engaging narratives from different angles, and conforming to different platform…

Human-Computer Interaction · Computer Science 2024-09-23 Siying Hu , Xiangzhe Yuan , Jiajun Wang , Piaohong Wang , Jian Ma , Zhiyang Wu , Qian Wan , Zhicong Lu

Virtual Reality (VR) broadcasting has emerged as a promising medium for providing immersive viewing experiences of major sports events such as tennis. However, current VR broadcast systems often lack an effective camera language and do not…

Human-Computer Interaction · Computer Science 2025-11-21 Jun-Hsiang Yao , Jielin Feng , Xinfang Tian , Kai Xu , Gulshat Amirkhanova , Siming Chen

To understand human behaviors, action recognition based on videos is a common approach. Compared with image-based action recognition, videos provide much more information. Reducing the ambiguity of actions and in the last decade, many works…

Computer Vision and Pattern Recognition · Computer Science 2022-06-03 Fei Wu , Qingzhong Wang , Jian Bian , Haoyi Xiong , Ning Ding , Feixiang Lu , Jun Cheng , Dejing Dou

Data-rich documents are commonly found across various fields such as business, finance, and science. However, a general limitation of these documents for reading is their reliance on text to convey data and facts. Visual representation of…

Human-Computer Interaction · Computer Science 2025-02-25 Zekai Shao , Leixian Shen , Haotian Li , Yi Shan , Huamin Qu , Yun Wang , Siming Chen

Most sports visualizations rely on a combination of spatial, highly temporal, and user-centric data, making sports a challenging target for visualization. Emerging technologies, such as augmented and mixed reality (AR/XR), have brought…

Human-Computer Interaction · Computer Science 2022-11-16 Tica Lin , Zhutian Chen , Johanna Beyer , Yincai Wu , Hanspeter Pfister , Yalong Yang

Online writers and journalism media are increasingly combining visualization (and other multimedia content) with narrative text to create narrative visualizations. Often, however, the two elements are presented independently of one another.…

Human-Computer Interaction · Computer Science 2018-01-09 Ronald Metoyer , Qiyu Zhi , Bart Janczuk , Walter Scheirer

Understanding sports is crucial for the advancement of Natural Language Processing (NLP) due to its intricate and dynamic nature. Reasoning over complex sports scenarios has posed significant challenges to current NLP technologies which…

Computation and Language · Computer Science 2024-06-24 Zhengbang Yang , Haotian Xia , Jingxi Li , Zezhi Chen , Zhuangdi Zhu , Weining Shen

Sports video understanding requires perceiving high-speed dynamics, complex rules, and long temporal contexts. Yet, current Multimodal Large Language Models (MLLMs) remain narrowly focused on single sports, specific tasks, or training-free…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Junbo Zou , Haotian Xia , Zhen Ye , Shengjie Zhang , Christopher Lai , Vicente Ordonez , Weining Shen , Hanjie Chen

Sports data analysis is becoming increasingly large-scale, diversified, and shared, but difficulty persists in rapidly accessing the most crucial information. Previous surveys have focused on the methodologies of sports video analysis from…

Computer Vision and Pattern Recognition · Computer Science 2017-03-06 Huang-Chia Shih

I address the difficult challenge of measuring the relative influence of competing basketball game strategies, and I apply my analysis to plays resulting in three-point shots. I use a glut of SportVU player tracking data from over 600 NBA…

Applications · Statistics 2017-03-22 Bradley A. Sliz

With the recent development of Deep Learning applied to Computer Vision, sport video understanding has gained a lot of attention, providing much richer information for both sport consumers and leagues. This paper introduces…

Computer Vision and Pattern Recognition · Computer Science 2022-08-18 Gabriel Van Zandycke , Vladimir Somers , Maxime Istasse , Carlo Del Don , Davide Zambrano

In recent years, analytics has started to revolutionize the game of basketball: quantitative analyses of the game inform team strategy, management of player health and fitness, and how teams draft, sign, and trade players. In this review,…

Applications · Statistics 2020-07-22 Zachary Terner , Alexander Franks
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