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We propose novel motion representations for animating articulated objects consisting of distinct parts. In a completely unsupervised manner, our method identifies object parts, tracks them in a driving video, and infers their motions by…

Computer Vision and Pattern Recognition · Computer Science 2021-04-26 Aliaksandr Siarohin , Oliver J. Woodford , Jian Ren , Menglei Chai , Sergey Tulyakov

While recent video generation models have achieved significant visual fidelity, they often suffer from the lack of explicit physical controllability and plausibility. To address this, some recent studies attempted to guide the video…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Haoze Zhang , Tianyu Huang , Zichen Wan , Xiaowei Jin , Hongzhi Zhang , Hui Li , Wangmeng Zuo

We introduce PhysWorld, a framework that enables robot learning from video generation through physical world modeling. Recent video generation models can synthesize photorealistic visual demonstrations from language commands and images,…

Inferring full-body poses from Head Mounted Devices, which capture only 3-joint observations from the head and wrists, is a challenging task with wide AR/VR applications. Previous attempts focus on learning one-stage motion mapping and thus…

Computer Vision and Pattern Recognition · Computer Science 2025-05-13 Fangyu Du , Yang Yang , Xuehao Gao , Hongye Hou

Can we make virtual characters in a scene interact with their surrounding objects through simple instructions? Is it possible to synthesize such motion plausibly with a diverse set of objects and instructions? Inspired by these questions,…

Computer Vision and Pattern Recognition · Computer Science 2023-02-28 Anindita Ghosh , Rishabh Dabral , Vladislav Golyanik , Christian Theobalt , Philipp Slusallek

In this work, we present CineMaster, a novel framework for 3D-aware and controllable text-to-video generation. Our goal is to empower users with comparable controllability as professional film directors: precise placement of objects within…

Computer Vision and Pattern Recognition · Computer Science 2025-02-13 Qinghe Wang , Yawen Luo , Xiaoyu Shi , Xu Jia , Huchuan Lu , Tianfan Xue , Xintao Wang , Pengfei Wan , Di Zhang , Kun Gai

Accepted in the ICIP 2025 We present a novel transformer-based framework for whole-body grasping that addresses both pose generation and motion infilling, enabling realistic and stable object interactions. Our pipeline comprises three…

Computer Vision and Pattern Recognition · Computer Science 2025-07-02 Edward Effendy , Kuan-Wei Tseng , Rei Kawakami

We present TempoMaster, a novel framework that formulates long video generation as next-frame-rate prediction. Specifically, we first generate a low-frame-rate clip that serves as a coarse blueprint of the entire video sequence, and then…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Yukuo Ma , Cong Liu , Junke Wang , Junqi Liu , Haibin Huang , Zuxuan Wu , Chi Zhang , Xuelong Li

Pose-guided video generation refers to controlling the motion of subjects in generated video through a sequence of poses. It enables precise control over subject motion and has important applications in animation. However, current…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Ruiyan Wang , Teng Hu , Kaihui Huang , Zihan Su , Ran Yi , Lizhuang Ma

Recent incremental learning for action recognition usually stores representative videos to mitigate catastrophic forgetting. However, only a few bulky videos can be stored due to the limited memory. To address this problem, we propose…

Computer Vision and Pattern Recognition · Computer Science 2022-11-03 Yixuan Pei , Zhiwu Qing , Jun Cen , Xiang Wang , Shiwei Zhang , Yaxiong Wang , Mingqian Tang , Nong Sang , Xueming Qian

Styled motion in-betweening is crucial for computer animation and gaming. However, existing methods typically encode motion styles by modeling whole-body motions, often overlooking the representation of individual body parts. This…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Minyue Dai , Ke Fan , Bin Ji , Haoran Xu , Haoyu Zhao , Junting Dong , Jingbo Wang , Bo Dai

Recent video generation models have achieved remarkable progress and are now deployed in film, social media production, and advertising. Beyond their creative potential, such models also hold promise as world simulators for robotics and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 David Romero , Ariana Bermudez , Viacheslav Iablochnikov , Hao Li , Fabio Pizzati , Ivan Laptev

Predicting the dynamics of interacting objects is essential for both humans and intelligent systems. However, existing approaches are limited to simplified, toy settings and lack generalizability to complex, real-world environments. Recent…

Computer Vision and Pattern Recognition · Computer Science 2025-04-07 Rick Akkerman , Haiwen Feng , Michael J. Black , Dimitrios Tzionas , Victoria Fernández Abrevaya

Training generalist robots demands large-scale, diverse manipulation data, yet real-world collection is prohibitively expensive, and existing simulators are often constrained by fixed asset libraries and manual heuristics. To bridge this…

Robotics · Computer Science 2026-03-20 Songjia He , Zixuan Chen , Hongyu Ding , Dian Shao , Jieqi Shi , Chenxu Li , Jing Huo , Yang Gao

We present Playable Environments - a new representation for interactive video generation and manipulation in space and time. With a single image at inference time, our novel framework allows the user to move objects in 3D while generating a…

Computer Vision and Pattern Recognition · Computer Science 2022-03-17 Willi Menapace , Stéphane Lathuilière , Aliaksandr Siarohin , Christian Theobalt , Sergey Tulyakov , Vladislav Golyanik , Elisa Ricci

Current video generation techniques excel at single-shot clips but struggle to produce narrative multi-shot videos, which require flexible shot arrangement, coherent narrative, and controllability beyond text prompts. To tackle these…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Qinghe Wang , Xiaoyu Shi , Baolu Li , Weikang Bian , Quande Liu , Huchuan Lu , Xintao Wang , Pengfei Wan , Kun Gai , Xu Jia

We present a new implicit warping framework for image animation using sets of source images through the transfer of the motion of a driving video. A single cross- modal attention layer is used to find correspondences between the source…

Computer Vision and Pattern Recognition · Computer Science 2022-10-05 Arun Mallya , Ting-Chun Wang , Ming-Yu Liu

Video-based world models have recently garnered increasing attention for their ability to synthesize diverse and dynamic visual environments. In this paper, we focus on shared world modeling, where a model generates multiple videos from a…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Fan Wu , Jiacheng Wei , Ruibo Li , Yi Xu , Junyou Li , Deheng Ye , Guosheng Lin

Style control has been popular in video generation models. Existing methods often generate videos far from the given style, cause content leakage, and struggle to transfer one video to the desired style. Our first observation is that the…

Computer Vision and Pattern Recognition · Computer Science 2024-12-11 Zixuan Ye , Huijuan Huang , Xintao Wang , Pengfei Wan , Di Zhang , Wenhan Luo

We present I2V3D, a novel framework for animating static images into dynamic videos with precise 3D control, leveraging the strengths of both 3D geometry guidance and advanced generative models. Our approach combines the precision of a…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 Zhiyuan Zhang , Dongdong Chen , Jing Liao