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This paper describes a method for fast simplification of surface meshes. Whereas past methods focus on visual appearance, our goal is to solve equations on the surface. Hence, rather than approximate the extrinsic geometry, we construct a…

The usual methods for root finding of polynomials are based on the iteration of a numerical formula for improvement of successive estimations. The unpredictable nature of the iterations prevents to search roots inside a pre-specified region…

Numerical Analysis · Mathematics 2013-08-21 Juan Luis García Zapata , Juan Carlos Díaz Martín

Humans can easily infer the underlying 3D geometry and texture of an object only from a single 2D image. Current computer vision methods can do this, too, but suffer from view generalization problems - the models inferred tend to make poor…

Computer Vision and Pattern Recognition · Computer Science 2021-06-14 Anand Bhattad , Aysegul Dundar , Guilin Liu , Andrew Tao , Bryan Catanzaro

Despite the growing demand for accurate surface normal estimation models, existing methods use general-purpose dense prediction models, adopting the same inductive biases as other tasks. In this paper, we discuss the inductive biases needed…

Computer Vision and Pattern Recognition · Computer Science 2024-03-04 Gwangbin Bae , Andrew J. Davison

The goal of this study is to provide a method for computing the following: Given a network of curves in 3d (satisfying a condition at the intersection points), compute efficiently a smooth surface such that the curves are geodesics on it.…

Computational Geometry · Computer Science 2024-06-04 Tom Gilat

We extend the construction of so-called encapsulated global summation-by-parts operators to the general case of a mesh which is not boundary conforming. Owing to this development, energy stable discretizations of nonlinear and variable…

Numerical Analysis · Mathematics 2023-05-30 Tomas Lundquist , Andrew Winters , Jan Nordström

Differentiable 3D Gaussian splatting has emerged as an efficient and flexible rendering technique for representing complex scenes from a collection of 2D views and enabling high-quality real-time novel-view synthesis. However, its reliance…

Graphics · Computer Science 2025-01-16 Meenakshi Krishnan , Liam Fowl , Ramani Duraiswami

Extending the methods from our previous work on quantum knots and quantum graphs, we describe a general procedure for quantizing a large class of mathematical structures which includes, for example, knots, graphs, groups, algebraic…

Quantum Physics · Physics 2015-05-28 Samuel J. Lomonaco , Louis H. Kauffman

We present a boundary integral method for numerical computation of the capacity of generalized condensers. The presented method applies to a wide variety of generalized condenser geometry including the cases when the plates of the…

Complex Variables · Mathematics 2019-08-13 Mohamed M S Nasser , Matti Vuorinen

For a smooth map $g: X \to U(N)$, where $X$ is a three-dimensional, oriented, and closed manifold, the winding number is defined as $W_3 = \frac{1}{24\pi^2} \int_{X} \mathrm{Tr}\left[(g^{-1}dg)^3\right]$. We present a discrete formulation…

Mesoscale and Nanoscale Physics · Physics 2026-05-06 Ken Shiozaki

The Generalized Method of Moments (GMM) is a partition of unity based technique for solving electromagnetic and acoustic boundary integral equations. Past work on the GMM for electromagnetics was confined to geometries modeled by piecewise…

Computational Physics · Physics 2015-06-18 Daniel Dault , Naveen V. Nair , Jie Li , Balasubramaniam Shanker

In this note we shall introduce a simple, effective numerical method for solving partial differential equations for scalar and vector-valued data defined on surfaces. Even though we shall follow the traditional way to approximate the…

Computational Geometry · Computer Science 2009-07-13 Sheng-Gwo Chen , Mei-Hsiu Chi , Jyh-Yang Wu

Geometry processing presents a variety of difficult numerical problems, each seeming to require its own tailored solution. This breadth is largely due to the expansive list of geometric primitives, e.g., splines, triangles, and hexahedra,…

Computational Geometry · Computer Science 2021-10-19 Zoë Marschner , Paul Zhang , David Palmer , Justin Solomon

We define winding numbers of regular closed curves on surfaces with a nice euclidean or hyperbolic geometry. We prove that two regular closed curves are regularly homotopic if and only if they are freely homotopic and have the same winding…

Geometric Topology · Mathematics 2017-08-10 Masayuki Yamasaki

To definite and compute differential invariants, like curvatures, for triangular meshes (or polyhedral surfaces) is a key problem in CAGD and the computer vision. The Gaussian curvature and the mean curvature are determined by the…

Computational Geometry · Computer Science 2007-05-23 Jyh-Yang Wu , Sheng-Gwo Chen , Mei-Hsiu Chi

This paper proposes a method for computing the visible occluding contours of subdivision surfaces. The paper first introduces new theory for contour visibility of smooth surfaces. Necessary and sufficient conditions are introduced for when…

Graphics · Computer Science 2022-06-09 Chenxi Liu , Pierre Bénard , Aaron Hertzmann , Shayan Hoshyari

Surface parameterization is a fundamental geometry processing problem with rich downstream applications. Traditional approaches are designed to operate on well-behaved mesh models with high-quality triangulations that are laboriously…

Computer Vision and Pattern Recognition · Computer Science 2024-03-18 Qijian Zhang , Junhui Hou , Ying He

This work introduces ``generalized meshes", a type of meshes suited for the discretization of partial differential equations in non-regular geometries. Generalized meshes extend regular simplicial meshes by allowing for overlapping elements…

Numerical Analysis · Mathematics 2023-01-02 Martin Averseng , Xavier Claeys , Ralf Hiptmair

General scene reconstruction refers to the task of estimating the full 3D geometry and texture of a scene containing previously unseen objects. In many practical applications such as AR/VR, autonomous navigation, and robotics, only a single…

Computer Vision and Pattern Recognition · Computer Science 2023-10-06 Isaac Kasahara , Shubham Agrawal , Selim Engin , Nikhil Chavan-Dafle , Shuran Song , Volkan Isler

We study surface knots in 4-space by using generic planar projections. These projections have fold points and cusps as their singularities and the image of the singular point set divides the plane into several regions. The width (or the…

Geometric Topology · Mathematics 2009-05-22 Yasushi Takeda