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In this paper, we present a novel strategy to design disentangled 3D face shape representation. Specifically, a given 3D face shape is decomposed into identity part and expression part, which are both encoded and decoded in a nonlinear way.…

Computer Vision and Pattern Recognition · Computer Science 2019-03-05 Zi-Hang Jiang , Qianyi Wu , Keyu Chen , Juyong Zhang

To be suitable for film-quality animation, rigs for character deformation must fulfill a broad set of requirements. They must be able to create highly stylized deformation, allow a wide variety of controls to permit artistic freedom, and…

Graphics · Computer Science 2020-08-19 Steven L. Song , Weiqi Shi , Michael Reed

An accurate, physically-based, and differentiable model of soft robots can unlock downstream applications in optimal control. The Finite Element Method (FEM) is an expressive approach for modeling highly deformable structures such as…

Robotics · Computer Science 2022-03-01 Mathieu Dubied , Mike Michelis , Andrew Spielberg , Robert Katzschmann

We present a novel method for generating 3D garment deformations from given body poses, which is key to a wide range of applications, including virtual try-on and extended reality. To simplify the cloth dynamics, existing methods mostly…

Computer Vision and Pattern Recognition · Computer Science 2025-12-08 Rong Wang , Wei Mao , Changsheng Lu , Hongdong Li

Active soft bodies can affect their shape through an internal actuation mechanism that induces a deformation. Similar to recent work, this paper utilizes a differentiable, quasi-static, and physics-based simulation layer to optimize for…

Computer Vision and Pattern Recognition · Computer Science 2024-01-29 Lingchen Yang , Byungsoo Kim , Gaspard Zoss , Baran Gözcü , Markus Gross , Barbara Solenthaler

Character rigging is universally needed in computer graphics but notoriously laborious. We present a new method, HeterSkinNet, aiming to fully automate such processes and significantly boost productivity. Given a character mesh and skeleton…

Graphics · Computer Science 2021-03-22 Xiaoyu Pan , Jiancong Huang , Jiaming Mai , He Wang , Honglin Li , Tongkui Su , Wenjun Wang , Xiaogang Jin

Computational analysis with the finite element method requires geometrically accurate meshes. It is well known that high-order meshes can accurately capture curved surfaces with fewer degrees of freedom in comparison to low-order meshes.…

Mathematical Software · Computer Science 2024-01-30 Ketan Mittal , Veselin A. Dobrev , Patrick Knupp , Tzanio Kolev , Franck Ledoux , Claire Roche , Vladimir Z. Tomov

This paper presents a novel learning-based clothing deformation method to generate rich and reasonable detailed deformations for garments worn by bodies of various shapes in various animations. In contrast to existing learning-based…

Computer Vision and Pattern Recognition · Computer Science 2023-08-08 Tianxing Li , Rui Shi , Takashi Kanai

When modelling discontinuities (interfaces) using the finite element method, the standard approach is to use a conforming finite-element mesh in which the mesh matches the interfaces. However, this approach can prove cumbersome if the…

Computational Engineering, Finance, and Science · Computer Science 2024-06-06 Jedrzej Dobrzanski , Kajetan Wojtacki , Stanislaw Stupkiewicz

Accurate modeling of moving boundaries and interfaces is a difficulty present in many situations of computational mechanics. We use the eXtreme Mesh deformation approach (X-Mesh) to simulate the interaction between two immiscible flows…

Computational Engineering, Finance, and Science · Computer Science 2024-02-02 Antoine Quiriny , Jonathan Lambrechts , Nicolas Moës , Jean-François Remacle

Finite element meshes for 3D models simulating realistic malignant melanoma (MM) growth, incorporating accurate dielectric properties of the skin, have been developed. Numerical simulations illustrate how 3D finite element meshes can be…

Numerical Analysis · Mathematics 2025-08-12 Eric Lindström , Larisa Beilina

In this paper, we present and validate a simple adaptive surface remeshing technique to transfer history dependent variables from an old distorting mesh to a new mesh during finite element simulations of elastic surface deformation. This…

Numerical Analysis · Mathematics 2020-11-16 Jessica R. Crawshaw , Jennifer A. Flegg , James M. Osborne

We present an elastic simulator for domains defined as evolving implicit functions, which is efficient, robust, and differentiable with respect to both shape and material. This simulator is motivated by applications in 3D reconstruction: it…

Graphics · Computer Science 2025-04-09 Gilles Daviet , Tianchang Shen , Nicholas Sharp , David I. W. Levin

This work presents the Griffith-type phase-field formation at large deformation in the framework of adaptive edge-based smoothed finite element method (ES-FEM) for the first time. Therein the phase-field modeling of fractures has attracted…

Numerical Analysis · Mathematics 2021-11-09 Fucheng Tian , Xiaoliang Tang , Tingyu Xu , Liangbin Li

Animating a newly designed character using motion capture (mocap) data is a long standing problem in computer animation. A key consideration is the skeletal structure that should correspond to the available mocap data, and the shape…

Graphics · Computer Science 2021-05-07 Peizhuo Li , Kfir Aberman , Rana Hanocka , Libin Liu , Olga Sorkine-Hornung , Baoquan Chen

We present a computational design system that assists users to model, optimize, and fabricate quad-robots with soft skins.Our system addresses the challenging task of predicting their physical behavior by fully integrating the multibody…

Graphics · Computer Science 2019-07-02 Xudong Feng , Jiafeng Liu , Huamin Wang , Yin Yang , Hujun Bao , Bernd Bickel , Weiwei Xu

For the shape control of deformable free-form surfaces, simulation plays a crucial role in establishing the mapping between the actuation parameters and the deformed shapes. The differentiation of this forward kinematic mapping is usually…

Robotics · Computer Science 2024-05-16 Yingjun Tian , Guoxin Fang , Renbo Su , Weiming Wang , Simeon Gill , Andrew Weightman , Charlie C. L. Wang

Creating animatable avatars from static scans requires the modeling of clothing deformations in different poses. Existing learning-based methods typically add pose-dependent deformations upon a minimally-clothed mesh template or a learned…

Computer Vision and Pattern Recognition · Computer Science 2026-01-27 Hongwen Zhang , Siyou Lin , Ruizhi Shao , Yuxiang Zhang , Zerong Zheng , Han Huang , Yandong Guo , Yebin Liu

As humans, we regularly associate shape of an object with its built material. In the context of geometric modeling, however, this interrelation between form and material is rarely explored. In this work, we propose a novel data-driven…

Graphics · Computer Science 2014-11-14 Yong-Liang Yang , Jun Wang , Niloy J. Mitra

A molecular-dynamics type simulation method, which is suitable for investigating the dewetting dynamics of thin and viscous liquid layers, is discussed. The efficiency of the method is exemplified by studying a two-parameter depinning-like…

Soft Condensed Matter · Physics 2015-06-22 Botond Tyukodi , Yves Brechet , Zoltan Neda