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The collaboration between humans and robots re-quires a paradigm shift not only in robot perception, reasoning, and action, but also in the design of the robotic cell. This paper proposes an optimization framework for designing…

Robotics · Computer Science 2024-10-21 Christian Cella , Marco Faroni , Andrea Zanchettin , Paolo Rocco

The activity-based workspace (ABW) paradigm is becoming more popular in commercial office spaces. In this strategy, occupants are given a choice of spaces to do their work and personal activities on a day-to-day basis. This paper shows the…

Computers and Society · Computer Science 2020-08-12 Tapeesh Sood , Patrick Janssen , Clayton Miller

Object handover is a common form of interaction that is widely present in collaborative tasks. However, achieving it efficiently remains a challenge. We address the problem of ensuring resilient robotic actions that can adapt to complex…

Robotics · Computer Science 2026-04-30 Omar Faris , Sławomir Tadeja , Fulvio Forni

Advances in spatial omics and high-resolution imaging enable the creation of three-dimensional (3D) tissue maps that capture cellular organization and interactions in situ. While these data provide critical insights into tissue function and…

Real-time collaboration with humans poses challenges due to the different behavior patterns of humans resulting from diverse physical constraints. Existing works typically focus on learning safety constraints for collaboration, or how to…

Robotics · Computer Science 2024-03-06 Shibei Zhu , Tran Nguyen Le , Samuel Kaski , Ville Kyrki

It has been reported that virtual reality can be a useful tool for ergonomics study. The proposed integrated simulation system aims at measuring operator's performance in an interactive way for 2D control panel design. By incorporating some…

Human-Computer Interaction · Computer Science 2007-09-05 Ying Wang , Wei Zhang , Fouad Bennis , Damien Chablat

Human-robot collaboration aims to extend human ability through cooperation with robots. This technology is currently helping people with physical disabilities, has transformed the manufacturing process of companies, improved surgical…

Robotics · Computer Science 2026-03-10 Xiangjie Yan , Chen Chen , Xiang Li

Mutual Coupling (MC) emerges as an inherent feature in Reconfigurable Intelligent Surfaces (RISs), particularly, when they are fabricated with sub-wavelength inter-element spacing. Hence, any physically-consistent model of the RIS operation…

Information Theory · Computer Science 2024-06-11 Dilki Wijekoon , Amine Mezghani , George C. Alexandropoulos , Ekram Hossain

Combining symbolic and geometric reasoning in multi-agent systems is a challenging task that involves planning, scheduling, and synchronization problems. Existing works overlooked the variability of task duration and geometric feasibility…

Domain adaptation and generative modelling have collectively mitigated the expensive nature of data collection and labelling by leveraging the rich abundance of accurate, labelled data in simulation environments. In this work, we study the…

Computer Vision and Pattern Recognition · Computer Science 2020-11-10 Gil Avraham , Yan Zuo , Tom Drummond

Allocating resources to distributed machine learning jobs in multi-tenant torus-topology clusters must meet each job's specific placement and communication requirements, which are typically described using shapes. There is an inherent…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-10-07 Shawn Shuoshuo Chen , Daiyaan Arfeen , Minlan Yu , Peter Steenkiste , Srinivasan Seshan

Collaborative edge computing addresses the resource constraints of individual edge nodes by enabling resource sharing and task co-processing across multiple nodes. To fully leverage the advantages of collaborative edge computing, joint…

Performance · Computer Science 2025-08-25 Yang Li , Xing Zhang , Yunji Zhao , Wenbo Wang

Cooperative Co-evolution, through the decomposition of the problem space, is a primary approach for solving large-scale global optimization problems. Typically, when the subspaces are disjoint, the algorithms demonstrate significantly both…

Neural and Evolutionary Computing · Computer Science 2025-03-31 Wenjie Qiu , Hongshu Guo , Zeyuan Ma , Yue-Jiao Gong

Real-life parallel machine scheduling problems can be characterized by: (i) limited information about the exact task duration at scheduling time, and (ii) an opportunity to reschedule the remaining tasks each time a task processing is…

Optimization and Control · Mathematics 2023-11-22 Izack Cohen , Krzysztof Postek , Shimrit Shtern

Collaborative transport of objects via pushing by multiple robots has many applications, ranging from construction and warehouse environments to post disaster debris clean-up. Achieving collaborative transport over surfaces with different…

Network visualizations are commonly used to analyze relationships in various contexts. To efficiently explore a network visualization, the user needs to quickly navigate to different parts of the network and analyze local details. Recent…

Human-Computer Interaction · Computer Science 2023-03-29 Helen H. Huang , Hanspeter Pfister , Yalong Yang

Precise temporal and spatial alignment is critical in collaborative Augmented Reality (AR) where users rely on shared visual information to coordinate actions. System latency and object misalignment can disrupt communication, reduce task…

Human-Computer Interaction · Computer Science 2025-12-09 Michael Stern , Maurizio Vergari , Julia Schorlemmer , Francesco Vona , David Grieshammer , Jan-Niklas Voigt-Antons

Mixed reality (XR) environments offer vast spatial possibilities, but current window management systems require users to manually place, resize, and organize multiple applications across large 3D spaces. This creates cognitive and…

Human-Computer Interaction · Computer Science 2025-11-20 Jing Qian , George X. Wang , Xiangyu Li , Yunge Wen , Guande Wu , Sonia Castelo Quispe , Fumeng Yang , Claudio Silva

This paper presents a comprehensive study of virtual 3D object manipulation along 4DoF on real surfaces in mixed reality (MR), using hand-based and tangible interactions. A custom cylindrical tangible proxy leverages affordances of physical…

Human-Computer Interaction · Computer Science 2025-11-18 Carlos Mosquera , Neven Elsayed , Ernst Kruijff , Joseph Newman , Eduardo Veas

Multi-view surface reconstruction is an ill-posed, inverse problem in 3D vision research. It involves modeling the geometry and appearance with appropriate surface representations. Most of the existing methods rely either on explicit…

Computer Vision and Pattern Recognition · Computer Science 2024-01-09 Zhangjin Huang , Zhihao Liang , Haojie Zhang , Yangkai Lin , Kui Jia