Related papers: PoseMamba: Monocular 3D Human Pose Estimation with…
Recently, the Mamba architecture based on State Space Models (SSMs) has gained attention in 3D human pose estimation due to its linear complexity and strong global modeling capability. However, existing SSM-based methods typically apply…
Modeling high-resolution spatiotemporal representations, including both global dynamic contexts (e.g., holistic human motion tendencies) and local motion details (e.g., high-frequency changes of keypoints), is essential for video-based…
Transformer-based methods for 3D human pose estimation face significant computational challenges due to the quadratic growth of self-attention mechanism complexity with sequence length. Recently, the Mamba model has substantially reduced…
While significant progress has been made in single-view 3D human pose estimation, multi-view 3D human pose estimation remains challenging, particularly in terms of generalizing to new camera configurations. Existing attention-based…
Human motion generation stands as a significant pursuit in generative computer vision, while achieving long-sequence and efficient motion generation remains challenging. Recent advancements in state space models (SSMs), notably Mamba, have…
The rapid advances in deep learning have significantly enhanced the accuracy of multimodal 3D human pose estimation (HPE). However, the state-of-the-art (SOTA) HPE pipelines still rely on Transformers, whose quadratic complexity makes…
3D human pose lifting is a promising research area that leverages estimated and ground-truth 2D human pose data for training. While existing approaches primarily aim to enhance the performance of estimated 2D poses, they often struggle when…
Current state-of-the-art (SOTA) methods in 3D Human Pose Estimation (HPE) are primarily based on Transformers. However, existing Transformer-based 3D HPE backbones often encounter a trade-off between accuracy and computational efficiency.…
We introduce VideoMamba, a novel adaptation of the pure Mamba architecture, specifically designed for video recognition. Unlike transformers that rely on self-attention mechanisms leading to high computational costs by quadratic complexity,…
Existing Transformer-based models for point cloud analysis suffer from quadratic complexity, leading to compromised point cloud resolution and information loss. In contrast, the newly proposed Mamba model, based on state space models (SSM),…
3D hand pose estimation that involves accurate estimation of 3D human hand keypoint locations is crucial for many human-computer interaction applications such as augmented reality. However, this task poses significant challenges due to…
Expressive Human Pose and Shape Estimation (EHPS) aims to jointly estimate human pose, hand gesture, and facial expression from monocular images. Existing methods predominantly rely on Transformer-based architectures, which suffer from…
Learning to capture human motion is essential to 3D human pose and shape estimation from monocular video. However, the existing methods mainly rely on recurrent or convolutional operation to model such temporal information, which limits the…
Efficiently modeling large 2D contexts is essential for various fields including Giga-Pixel Whole Slide Imaging (WSI) and remote sensing. Transformer-based models offer high parallelism but face challenges due to their quadratic complexity…
State Space Models (SSM), such as Mamba, have shown strong representation ability in modeling long-range dependency with linear complexity, achieving successful applications from high-level to low-level vision tasks. However, SSM's…
Transformers have demonstrated impressive results for 3D point cloud semantic segmentation. However, the quadratic complexity of transformer makes computation costs high, limiting the number of points that can be processed simultaneously…
Millimeter-wave radar offers a privacy-preserving and lighting-invariant alternative to RGB sensors for Human Pose Estimation (HPE) task. However, the radar signals are often sparse due to specular reflection, making the extraction of…
State Space Model (SSM) is a mathematical model used to describe and analyze the behavior of dynamic systems. This model has witnessed numerous applications in several fields, including control theory, signal processing, economics and…
Mamba, based on state space model (SSM) with its linear complexity and great success in classification provide its superiority in 3D point cloud analysis. Prior to that, Transformer has emerged as one of the most prominent and successful…
Mamba has demonstrated exceptional performance in visual tasks due to its powerful global modeling capabilities and linear computational complexity, offering considerable potential in hyperspectral image super-resolution (HSISR). However,…