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In this paper, we extended the method proposed in [21] to enable humans to interact naturally with autonomous agents through vocal and textual conversations. Our extended method exploits the inherent capabilities of pre-trained large…

Robotics · Computer Science 2024-12-31 Linus Nwankwo , Elmar Rueckert

We present an end-to-end voice-based conversational agent that is able to engage in naturalistic multi-turn dialogue and align with the interlocutor's conversational style. The system uses a series of deep neural network components for…

Human-Computer Interaction · Computer Science 2019-08-15 Rens Hoegen , Deepali Aneja , Daniel McDuff , Mary Czerwinski

Recent end-to-end spoken dialogue models enable natural interaction. However, as user demands become increasingly complex, models that rely solely on conversational abilities often struggle to cope. Incorporating agentic capabilities is…

Sound · Computer Science 2026-04-20 Tianle Liang , Yifu Chen , Shengpeng Ji , Yijun Chen , Zhiyang Jia , Jingyu Lu , Fan Zhuo , Xueyi Pu , Yangzhuo Li , Zhou Zhao

This paper describes our research on AI agents embodied in visual, virtual or physical forms, enabling them to interact with both users and their environments. These agents, which include virtual avatars, wearable devices, and robots, are…

In this study, our goal is to create interactive avatar agents that can autonomously plan and animate nuanced facial movements realistically, from both visual and behavioral perspectives. Given high-level inputs about the environment and…

Computer Vision and Pattern Recognition · Computer Science 2023-12-05 Duomin Wang , Bin Dai , Yu Deng , Baoyuan Wang

Spoken conversational systems require more than accurate speech generation to have human-like conversations: to feel natural and engaging, they must produce conversational behaviour that adapts dynamically to the context. Current spoken…

Computation and Language · Computer Science 2026-04-16 Maike Züfle , Ondrej Klejch , Nicholas Sanders , Jan Niehues , Alexandra Birch , Tsz Kin Lam

We present EmbodiedHead, a speech-driven talking-head framework that equips LLMs with real-time visual avatars for conversation. A practical embodied avatar must achieve real-time generation, unified listening-speaking behavior, and high…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Yu Zhang , Kaiyuan Shen , Yang Li

Human communication is a complex and diverse process that not only involves multiple factors such as language, commonsense, and cultural backgrounds but also requires the participation of multimodal information, such as speech. Large…

Computation and Language · Computer Science 2024-01-09 Dong Zhang , Zhaowei Li , Pengyu Wang , Xin Zhang , Yaqian Zhou , Xipeng Qiu

This paper proposes a neural network-based user simulator that can provide a multimodal interactive environment for training Reinforcement Learning (RL) agents in collaborative tasks involving multiple modes of communication. The simulator…

Testing humanoid robots with users is slow, causes wear, and limits iteration and diversity. Yet screening agents must master conversational timing, prosody, backchannels, and what to attend to in faces and speech for Depression and PTSD.…

Machine Learning · Computer Science 2025-12-11 Filippo Cenacchi , Deborah Richards , Longbing Cao

Learning an efficient manager of dialogue agent from data with little manual intervention is important, especially for goal-oriented dialogues. However, existing methods either take too many manual efforts (e.g. reinforcement learning…

Computation and Language · Computer Science 2019-08-16 Zhuoxuan Jiang , Xian-Ling Mao , Ziming Huang , Jie Ma , Shaochun Li

Existing humanoid control systems often rely on teleoperation or modular generation pipelines that separate language understanding from physical execution. However, the former is entirely human-driven, and the latter lacks tight alignment…

Robotics · Computer Science 2025-11-25 Yuxuan Wang , Haobin Jiang , Shiqing Yao , Ziluo Ding , Zongqing Lu

A common vision from science fiction is that robots will one day inhabit our physical spaces, sense the world as we do, assist our physical labours, and communicate with us through natural language. Here we study how to design artificial…

Digital human generation has been studied for decades and supports a wide range of real-world applications. However, most existing systems are passively animated, relying on privileged state or scripted control, which limits scalability to…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Hang Ye , Xiaoxuan Ma , Fan Lu , Wayne Wu , Kwan-Yee Lin , Yizhou Wang

In this paper, we present a methodology for the development of embodied conversational agents for social virtual worlds. The agents provide multimodal communication with their users in which speech interaction is included. Our proposal…

Audio and Speech Processing · Electrical Eng. & Systems 2025-01-29 D. Griol , A. Sanchis , J. M. Molina , Z. Callejas

Full-duplex voice interaction is crucial for natural human computer interaction. We present a framework that decomposes complex dialogue into minimal conversational units, enabling the system to process each unit independently and predict…

Computation and Language · Computer Science 2026-01-30 Haoyuan Yu , Yuxuan Chen , Minjie Cai

Natural human conversation is full-duplex and audio-visual: people simultaneously speak and listen while continuously interpreting and producing nonverbal cues, such as nods, smiles, and gestures. To support successful human-agent…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Amrita Mazumdar , Seonwook Park , Rajarshi Roy , Nikhil Srihari , Shengze Wang , Yuhao Zhou , Julia Wang , Koki Nagano , Shalini De Mello

Robots are increasingly expected to execute open ended natural language requests in human environments, which demands reliable long horizon execution under partial observability. This is especially challenging for humanoids because…

Robotics · Computer Science 2026-03-12 Peng Ren , Haoyang Ge , Chuan Qi , Cong Huang , Hong Li , Jiang Zhao , Pei Chi , Kai Chen

In this study, conversations between humans and avatars are linguistically, organizationally, and structurally analyzed, focusing on what is necessary for creating face-to-face multimodal interfaces for machines. We videorecorded…

Human-Computer Interaction · Computer Science 2022-11-28 João Ranhel , Cacilda Vilela de Lima

We present an architecture for integrating real-time, multimodal input into a computational agent's contextual model. Using a human-avatar interaction in a virtual world, we treat aligned gesture and speech as an ensemble where content may…

Human-Computer Interaction · Computer Science 2019-09-19 Nikhil Krishnaswamy , James Pustejovsky
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