Related papers: SiCo: An Interactive Size-Controllable Virtual Try…
An outfit visualization method generates an image of a person wearing real garments from images of those garments. Current methods can produce images that look realistic and preserve garment identity, captured in details such as collar,…
The standardized sizes used in the garment industry do not cover the range of individual differences in body shape for most people, leading to ill-fitting clothes, high return rates and overproduction. Recent research efforts in both…
Computer vision is transforming fashion industry through Virtual Try-On (VTON) and Virtual Try-Off (VTOFF). VTON generates images of a person in a specified garment using a target photo and a standardized garment image, while a more…
Virtual Try-On technology has garnered significant attention for its potential to transform the online fashion retail experience by allowing users to visualize how garments would look on them without physical trials. While recent advances…
This paper considers image-based virtual try-on, which renders an image of a person wearing a curated garment, given a pair of images depicting the person and the garment, respectively. Previous works adapt existing exemplar-based…
Virtual try-on systems have long been hindered by heavy reliance on human body masks, limited fine-grained control over garment attributes, and poor generalization to real-world, in-the-wild scenarios. In this paper, we propose JCo-MVTON…
In this paper, we first investigate a visual quality degradation problem observed in recent high-resolution virtual try-on approach. The tendency is empirically found that the textures of clothes are squeezed at the sleeve, as visualized in…
As online shopping continues to grow, the demand for Virtual Try-On (VTON) technology has surged, allowing customers to visualize products on themselves by overlaying product images onto their own photos. An essential yet challenging…
In this paper, we propose a novel virtual try-on from unconstrained designs (ucVTON) task to enable photorealistic synthesis of personalized composite clothing on input human images. Unlike prior arts constrained by specific input types,…
The global fashion e-commerce industry has become integral to people's daily lives, leveraging technological advancements to offer personalized shopping experiences, primarily through recommendation systems that enhance customer engagement…
Image-based Virtual Try-On (VITON) aims to transfer an in-shop garment image onto a target person. While existing methods focus on warping the garment to fit the body pose, they often overlook the synthesis quality around the garment-skin…
Image-based virtual try-on strives to transfer the appearance of a clothing item onto the image of a target person. Prior work focuses mainly on upper-body clothes (e.g. t-shirts, shirts, and tops) and neglects full-body or lower-body…
Image-based virtual try-on is challenging in fitting a target in-shop clothes into a reference person under diverse human poses. Previous works focus on preserving clothing details ( e.g., texture, logos, patterns ) when transferring…
The paper aims to address the lack of photorealistic virtual try-on models for accessories such as jewelry and watches, which are particularly relevant for online retail applications. While existing virtual try-on models focus primarily on…
Designing real and virtual garments is becoming extremely demanding with rapidly changing fashion trends and increasing need for synthesizing realistic dressed digital humans for various applications. This necessitates creating simple and…
Virtual 3D try-on can provide an intuitive and realistic view for online shopping and has a huge potential commercial value. However, existing 3D virtual try-on methods mainly rely on annotated 3D human shapes and garment templates, which…
Virtual try-on focuses on adjusting the given clothes to fit a specific person seamlessly while avoiding any distortion of the patterns and textures of the garment. However, the clothing identity uncontrollability and training inefficiency…
Video virtual try-on aims to generate realistic sequences that maintain garment identity and adapt to a person's pose and body shape in source videos. Traditional image-based methods, relying on warping and blending, struggle with complex…
Previous virtual try-on methods usually focus on aligning a clothing item with a person, limiting their ability to exploit the complex pose, shape and skin color of the person, as well as the overall structure of the clothing, which is…
Video virtual try-on aims to naturally fit a garment to a target person in consecutive video frames. It is a challenging task, on the one hand, the output video should be in good spatial-temporal consistency, on the other hand, the details…