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Grasping the same object in different postures is often necessary, especially when handling tools or stacked items. Due to unknown object properties and changes in grasping posture, the required grasping force is uncertain and variable.…

Robotics · Computer Science 2025-03-17 Qiyin Huang , Ruomin Sui , Lunwei Zhang , Yenhang Zhou , Tiemin Li , Yao Jiang

Despite the advent of touchscreens, typing on physical keyboards remains most efficient for entering text, because users can leverage all fingers across a full-size keyboard for convenient typing. As users increasingly type on the go, text…

Human-Computer Interaction · Computer Science 2024-10-10 Paul Streli , Jiaxi Jiang , Andreas Fender , Manuel Meier , Hugo Romat , Christian Holz

Tactile internet applications allow robotic devices to be remotely controlled over a communication medium with an unnoticeable time delay. In a bilateral communication, the acceptable round trip latency is usually in the order of 1ms up to…

Other Computer Science · Computer Science 2022-10-18 José C. V. S. Junior , Matheus F. Torquato , Toktam Mahmoodi , Mischa Dohler , Marcelo A. C. Fernandes

Learning the skill of human bimanual grasping can extend the capabilities of robotic systems when grasping large or heavy objects. However, it requires a much larger search space for grasp points than single-hand grasping and numerous…

Robotics · Computer Science 2024-04-16 Shiyao Wang , Xiuping Liu , Charlie C. L. Wang , Jian Liu

Humans can achieve diverse in-hand manipulations, such as object pinching and tool use, which often involve simultaneous contact between the object and multiple fingers. This is still an open issue for robotic hands because such dexterous…

Robotics · Computer Science 2026-02-06 Pranav Ponnivalavan , Satoshi Funabashi , Alexander Schmitz , Tetsuya Ogata , Shigeki Sugano

While passive surfaces offer numerous benefits for interaction in mixed reality, reliably detecting touch input solely from head-mounted cameras has been a long-standing challenge. Camera specifics, hand self-occlusion, and rapid movements…

Computer Vision and Pattern Recognition · Computer Science 2024-10-10 Paul Streli , Mark Richardson , Fadi Botros , Shugao Ma , Robert Wang , Christian Holz

High load latency that results from deep cache hierarchies and relatively slow main memory is an important limiter of single-thread performance. Data prefetch helps reduce this latency by fetching data up the hierarchy before it is…

Hardware Architecture · Computer Science 2021-03-30 Majid Jalili , Mattan Erez

This paper presents TapMeIn, an eyes-free, two-factor authentication method for smartwatches. It allows users to tap a memorable melody (tap-password) of their choice anywhere on the touchscreen to unlock their watch. A user is verified…

Cryptography and Security · Computer Science 2018-08-07 Toan Nguyen , Nasir Memon

Reliably planning fingertip grasps for multi-fingered hands lies as a key challenge for many tasks including tool use, insertion, and dexterous in-hand manipulation. This task becomes even more difficult when the robot lacks an accurate…

Robotics · Computer Science 2022-12-19 Martin Matak , Tucker Hermans

Using hand gestures to answer a call or to control the radio while driving a car, is nowadays an established feature in more expensive cars. High resolution time-of-flight cameras and powerful embedded processors usually form the heart of…

Computer Vision and Pattern Recognition · Computer Science 2020-04-27 Maarten Vandersteegen , Wouter Reusen , Kristof Van Beeck Toon Goedeme

Modern mobile systems use a single input-to-display path to serve all applications. In meeting the visual goals of all applications, the path has a latency inadequate for many important interactions. To accommodate the different latency…

Operating Systems · Computer Science 2016-08-22 Min Hong Yun , Songtao He , Lin Zhong

The ability to predict the object the user intends to grasp offers essential contextual information and may help to leverage the effects of point-to-point latency in interactive environments. This paper explores the feasibility and accuracy…

Human-Computer Interaction · Computer Science 2025-06-13 Dimitar Valkov , Pascal Kockwelp , Florian Daiber , Antonio Krüger

With the growing workload of inference tasks on mobile devices, state-of-the-art neural architectures (NAs) are typically designed through Neural Architecture Search (NAS) to identify NAs with good tradeoffs between accuracy and efficiency…

Performance · Computer Science 2022-10-07 Zhuojin Li , Marco Paolieri , Leana Golubchik

As people store more personal data in their smartphones, the consequences of having it stolen or lost become an increasing concern. A typical counter-measure to avoid this risk is to set up a secret code that has to be entered to unlock the…

Human-Computer Interaction · Computer Science 2015-06-03 Diogo Marques , Luís Carriço , Tiago Guerreiro

LAPS identifies and disaggregates requests with different prompt lengths in LLM serving to reduce TTFT latency. While recent systems have decoupled the prefill and decode stages to improve throughput, they still rely on unified scheduling…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-01-29 Jianshu She , Zonghang Li , Hongchao Du , Shangyu Wu , Wenhao Zheng , Eric Xing , Zhengzhong Liu , Huaxiu Yao , Jason Xue , Qirong Ho

To make off-screen interaction without specialized hardware practical, we investigate using deep learning methods to process the common built-in IMU sensor (accelerometers and gyroscopes) on mobile phones into a useful set of one-handed…

Human-Computer Interaction · Computer Science 2021-02-19 Michael Xuelin Huang , Yang Li , Nazneen Nazneen , Alexander Chao , Shumin Zhai

Smartphones store a significant amount of personal and private information, and are playing an increasingly important role in people's lives. It is important for authentication techniques to be more resistant against two known attacks…

Cryptography and Security · Computer Science 2019-08-27 Matthew Lakier , Dimcho Karakashev , Yixin Wang , Ian Goldberg

In this communication, we present a high resolution tactile plate that can localize one or two contact fingers. The localization principle is based on Lamb wave absorption. Fingers' contact will generate absorption signals while Lamb waves…

Classical Physics · Physics 2009-09-21 Yuan Liu , Jean-Pierre Nikolovski , Moustapha Hafez , Nazih Mechbal , Michel Vergé

Detecting and predicting the behavior of pedestrians is extremely crucial for self-driving vehicles to plan and interact with them safely. Although there have been several research works in this area, it is important to have fast and memory…

Artificial Intelligence · Computer Science 2021-01-08 Prateek Agrawal , Pratik Prabhanjan Brahma

We build a low-level reflex control layer driven by fast tactile feedback for multifinger grasp stabilization. Our hybrid approach combines learned tactile slip detection with model-based internal-force control to halt in-hand slip while…

Robotics · Computer Science 2026-03-24 Théo Ayral , Saifeddine Aloui , Mathieu Grossard
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