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Any search or sampling algorithm for solution of inverse problems needs guidance to be efficient. Many algorithms collect and apply information about the problem on the fly, and much improvement has been made in this way. However, as a…

Geophysics · Physics 2021-05-19 Sarouyeh Khoshkholgh , Andrea Zunino , Klaus Mosegaard

Prior studies have demonstrated that for many real-world problems, POMDPs can be solved through online algorithms both quickly and with near optimality. However, on an important set of problems where there is a large time delay between when…

Artificial Intelligence · Computer Science 2024-09-24 Gaurab Pokharel

We present a Monte-Carlo simulation algorithm for real-time policy improvement of an adaptive controller. In the Monte-Carlo simulation, the long-term expected reward of each possible action is statistically measured, using the initial…

Machine Learning · Computer Science 2025-04-07 Gerald Tesauro , Gregory R. Galperin

The design of autonomous agents that can interact effectively with other agents without prior coordination is a core problem in multi-agent systems. Type-based reasoning methods achieve this by maintaining a belief over a set of potential…

Artificial Intelligence · Computer Science 2023-06-12 Jonathon Schwartz , Hanna Kurniawati , Marcus Hutter

This paper handles a kind of strategic game called potential games and develops a novel learning algorithm Payoff-based Inhomogeneous Partially Irrational Play (PIPIP). The present algorithm is based on Distributed Inhomogeneous Synchronous…

Systems and Control · Computer Science 2011-07-26 Tatsuhiko Goto , Takeshi Hatanaka , Masayuki Fujita

Estimating discrete games of complete information is often computationally difficult due to partial identification and the absence of closed-form moment characterizations. This paper proposes computationally tractable approaches to…

Econometrics · Economics 2025-10-02 Paul S. Koh

Test-time reasoning significantly enhances pre-trained AI agents' performance. However, it requires an explicit environment model, often unavailable or overly complex in real-world scenarios. While MuZero enables effective model learning…

Artificial Intelligence · Computer Science 2025-10-07 Ondřej Kubíček , Viliam Lisý

Current approaches to model-based offline reinforcement learning often incorporate uncertainty-based reward penalization to address the distributional shift problem. These approaches, commonly known as pessimistic value iteration, use Monte…

Machine Learning · Computer Science 2025-01-17 Abdullah Akgül , Manuel Haußmann , Melih Kandemir

We conducted an experiment where participants played a perfect-information game against a computer, which was programmed to deviate often from its backward induction strategy right at the beginning of the game. Participants knew that in…

Computer Science and Game Theory · Computer Science 2016-06-27 Sujata Ghosh , Aviad Heifetz , Rineke Verbrugge

Reinforcement learning has achieved remarkable success in perfect information games such as Go and Atari, enabling agents to compete at the highest levels against human players. However, research in reinforcement learning for imperfect…

Machine Learning · Computer Science 2024-10-24 Jiamian Li

Historically applied exclusively to perfect information games, depth-limited search with value functions has been key to recent advances in AI for imperfect information games. Most prominent approaches with strong theoretical guarantees…

Computer Science and Game Theory · Computer Science 2023-11-27 Christopher Solinas , Douglas Rebstock , Nathan R. Sturtevant , Michael Buro

Mixed-integer convex programming (MICP) has seen significant algorithmic and hardware improvements with several orders of magnitude solve time speedups compared to 25 years ago. Despite these advances, MICP has been rarely applied to…

Robotics · Computer Science 2022-04-12 A. Cauligi , P. Culbertson , B. Stellato , D. Bertsimas , M. Schwager , M. Pavone

In this article, we discuss how to solve information-gathering problems expressed as rho-POMDPs, an extension of Partially Observable Markov Decision Processes (POMDPs) whose reward rho depends on the belief state. Point-based approaches…

Artificial Intelligence · Computer Science 2021-03-23 Vincent Thomas , Gérémy Hutin , Olivier Buffet

Cross-modal alignment is an important multi-modal task, aiming to bridge the semantic gap between different modalities. The most reliable fundamention for achieving this objective lies in the semantic consistency between matched pairs.…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Xiang Ma , Litian Xu , Lexin Fang , Caiming Zhang , Lizhen Cui

Recently, in [K.R. Apt and S. Simon: Well-founded extensive games with perfect information, TARK21], we studied well-founded games, a natural extension of finite extensive games with perfect information in which all plays are finite. We…

Computer Science and Game Theory · Computer Science 2023-07-18 Krzysztof R. Apt , Sunil Simon

For many complex simulation tasks spanning areas such as healthcare, engineering, and finance, Monte Carlo (MC) methods are invaluable due to their unbiased estimates and precise error quantification. Nevertheless, Monte Carlo simulations…

Correlated fermions are of high interest in condensed matter (Fermi liquids, Wigner molecules), cold atomic gases and dense plasmas. Here we propose a novel approach to path integral Monte Carlo (PIMC) simulations of strongly degenerate…

Quantum Gases · Physics 2016-01-15 Tobias Dornheim , Simon Groth , Alexey Filinov , Michael Bonitz

This paper investigates a class of games with large strategy spaces, motivated by challenges in AI alignment and language games. We introduce the hidden game problem, where for each player, an unknown subset of strategies consistently…

Artificial Intelligence · Computer Science 2025-10-07 Gon Buzaglo , Noah Golowich , Elad Hazan

Combinatorial games lead to several interesting, clean problems in algorithms and complexity theory, many of which remain open. The purpose of this paper is to provide an overview of the area to encourage further research. In particular, we…

Computational Complexity · Computer Science 2009-09-25 Erik D. Demaine , Robert A. Hearn

Much current research in AI and games is being devoted to Monte Carlo search (MCS) algorithms. While the quest for a single unified MCS algorithm that would perform well on all problems is of major interest for AI, practitioners often know…

Artificial Intelligence · Computer Science 2015-03-20 Francis Maes , David Lupien St-Pierre , Damien Ernst