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We prove that the Bounded Occurrence Ordering k-CSP Problem is not approximation resistant. We give a very simple local search algorithm that always performs better than the random assignment algorithm. Specifically, the expected value of…

Data Structures and Algorithms · Computer Science 2013-03-05 Konstantin Makarychev

We study the problem of allocating a set of indivisible goods among agents with subadditive valuations in a fair and efficient manner. Envy-Freeness up to any good (EFX) is the most compelling notion of fairness in the context of…

Computer Science and Game Theory · Computer Science 2020-08-18 Bhaskar Ray Chaudhury , Jugal Garg , Ruta Mehta

In this paper we consider multi-objective reinforcement learning where the objectives are balanced using preferences. In practice, the preferences are often given in an adversarial manner, e.g., customers can be picky in many applications.…

Machine Learning · Computer Science 2021-10-29 Jingfeng Wu , Vladimir Braverman , Lin F. Yang

We explore solutions for fairly allocating indivisible items among agents assigned weights representing their entitlements. Our fairness goal is weighted-envy-freeness (WEF), where each agent deems their allocated portion relative to their…

Computer Science and Game Theory · Computer Science 2025-02-25 Noga Klein Elmalem , Rica Gonen , Erel Segal-Halevi

Participatory budgeting (PB) is a democratic paradigm whereby voters decide on a set of projects to fund with a limited budget. We consider PB in a setting where voters report ordinal preferences over projects and have (possibly) asymmetric…

Computer Science and Game Theory · Computer Science 2020-12-11 Haris Aziz , Barton E. Lee

We consider the problem of randomly choosing the sensors of a linear time-invariant dynamical system subject to process and measurement noise. We sample the sensors independently and from the same distribution. We measure the performance of…

Systems and Control · Electrical Eng. & Systems 2021-03-23 Christopher I. Calle , Shaunak D. Bopardikar

A Latin square is an $n \times n$ matrix filled with $n$ distinct symbols, each of which appears exactly once in each row and exactly once in each column. We introduce a problem of allocating $n$ indivisible items among $n$ agents over $n$…

Computer Science and Game Theory · Computer Science 2025-01-14 Yasushi Kawase , Bodhayan Roy , Mohammad Azharuddin Sanpui

In this short note, we describe an approval-based committee selection rule that admits a polynomial-time algorithm and satisfies the Extended Justified Representation (EJR) axiom. This rule is based on approximately maximizing the PAV…

Computer Science and Game Theory · Computer Science 2017-04-04 Piotr Skowron , Martin Lackner , Edith Elkind , Luis Sánchez-Fernández

We study fair and efficient allocation of divisible goods, in an online manner, among $n$ agents. The goods arrive online in a sequence of $T$ time periods. The agents' values for a good are revealed only after its arrival, and the online…

Computer Science and Game Theory · Computer Science 2021-09-03 Siddharth Barman , Arindam Khan , Arnab Maiti

We study fair division of indivisible goods in a single-parameter environment. In particular, we develop truthful social welfare maximizing mechanisms for fairly allocating indivisible goods. Our fairness guarantees are in terms of solution…

Computer Science and Game Theory · Computer Science 2019-01-29 Siddharth Barman , Ganesh Ghalme , Shweta Jain , Pooja Kulkarni , Shivika Narang

We are given n base elements and a finite collection of subsets of them. The size of any subset varies between p to k (p < k). In addition, we assume that the input contains all possible subsets of size p. Our objective is to find a…

Data Structures and Algorithms · Computer Science 2009-06-09 Asaf Levin , Uri Yovel

Fair division has emerged as a very hot topic in multiagent systems, and envy-freeness is among the most compelling fairness concepts. An allocation of indivisible items to agents is envy-free if no agent prefers the bundle of any other…

Computer Science and Game Theory · Computer Science 2021-02-26 Ioannis Caragiannis , Stavros Ioannidis

We study the probabilistic assignment of items to platforms that satisfies both group and individual fairness constraints. Each item belongs to specific groups and has a preference ordering over platforms. Each platform enforces group…

Artificial Intelligence · Computer Science 2024-05-13 Atasi Panda , Anand Louis , Prajakta Nimbhorkar

We examine strategy-proof elections to select a winner amongst a set of agents, each of whom cares only about winning. This impartial selection problem was introduced independently by Holzman and Moulin and Alon et al. Fisher and Klimm…

Computer Science and Game Theory · Computer Science 2014-08-01 Nicolas Bousquet , Sergey Norin , Adrian Vetta

Recent superhuman results in games have largely been achieved in a variety of zero-sum settings, such as Go and Poker, in which agents need to compete against others. However, just like humans, real-world AI systems have to coordinate and…

Artificial Intelligence · Computer Science 2019-12-06 Adam Lerer , Hengyuan Hu , Jakob Foerster , Noam Brown

Hyper-parameter optimization is one of the most tedious yet crucial steps in training machine learning models. There are numerous methods for this vital model-building stage, ranging from domain-specific manual tuning guidelines suggested…

Machine Learning · Computer Science 2023-03-08 Ahmad Esmaeili , Zahra Ghorrati , Eric T. Matson

The Local Search algorithm (or Hill Climbing, or Iterative Improvement) is one of the simplest heuristics to solve the Satisfiability and Max-Satisfiability problems. It is a part of many satisfiability and max-satisfiability solvers, where…

Data Structures and Algorithms · Computer Science 2008-11-18 Andrei A. Bulatov , Evgeny S. Skvortsov

We consider the problem of pure exploration with subset-wise preference feedback, which contains $N$ arms with features. The learner is allowed to query subsets of size $K$ and receives feedback in the form of a noisy winner. The goal of…

Machine Learning · Computer Science 2021-04-13 Shubham Gupta , Aadirupa Saha , Sumeet Katariya

We consider the problem of PAC learning the most valuable item from a pool of $n$ items using sequential, adaptively chosen plays of subsets of $k$ items, when, upon playing a subset, the learner receives relative feedback sampled according…

Machine Learning · Computer Science 2020-02-20 Aadirupa Saha , Aditya Gopalan

Motivated by applications such as college admission and insurance rate determination, we propose an evaluation problem where the inputs are controlled by strategic individuals who can modify their features at a cost. A learner can only…

Computer Science and Game Theory · Computer Science 2020-11-05 Nika Haghtalab , Nicole Immorlica , Brendan Lucier , Jack Z. Wang
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