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Related papers: GLDiTalker: Speech-Driven 3D Facial Animation with…

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We present EmbodiedHead, a speech-driven talking-head framework that equips LLMs with real-time visual avatars for conversation. A practical embodied avatar must achieve real-time generation, unified listening-speaking behavior, and high…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Yu Zhang , Kaiyuan Shen , Yang Li

Generating realistic listener facial motions in dyadic conversations remains challenging due to the high-dimensional action space and temporal dependency requirements. Existing approaches usually consider extracting 3D Morphable Model…

Computer Vision and Pattern Recognition · Computer Science 2025-04-30 Zesheng Wang , Alexandre Bruckert , Patrick Le Callet , Guangtao Zhai

We present Livatar, a real-time audio-driven talking heads videos generation framework. Existing baselines suffer from limited lip-sync accuracy and long-term pose drift. We address these limitations with a flow matching based framework.…

Computer Vision and Pattern Recognition · Computer Science 2025-07-28 Haiyang Liu , Xiaolin Hong , Xuancheng Yang , Yudi Ruan , Xiang Lian , Michael Lingelbach , Hongwei Yi , Wei Li

Although automatically animating audio-driven talking heads has recently received growing interest, previous efforts have mainly concentrated on achieving lip synchronization with the audio, neglecting two crucial elements for generating…

Computer Vision and Pattern Recognition · Computer Science 2024-03-13 Shuai Tan , Bin Ji , Ye Pan

In this work, we revisit the effectiveness of 3DMM for talking head synthesis by jointly learning a 3D face reconstruction model and a talking head synthesis model. This enables us to obtain a FACS-based blendshape representation of facial…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Sungjoon Park , Minsik Park , Haneol Lee , Jaesub Yun , Donggeon Lee

Speech-driven facial animation is the process which uses speech signals to automatically synthesize a talking character. The majority of work in this domain creates a mapping from audio features to visual features. This often requires…

Audio and Speech Processing · Electrical Eng. & Systems 2018-07-20 Konstantinos Vougioukas , Stavros Petridis , Maja Pantic

Face animation has achieved much progress in computer vision. However, prevailing GAN-based methods suffer from unnatural distortions and artifacts due to sophisticated motion deformation. In this paper, we propose a Face Animation…

Computer Vision and Pattern Recognition · Computer Science 2023-04-07 Bohan Zeng , Xuhui Liu , Sicheng Gao , Boyu Liu , Hong Li , Jianzhuang Liu , Baochang Zhang

Over the past decade, there has been tremendous progress in the domain of synthetic media generation. This is mainly due to the powerful methods based on generative adversarial networks (GANs). Very recently, diffusion probabilistic models,…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Dwij Mehta , Aditya Mehta , Pratik Narang

Current generative video models excel at producing novel content from text and image prompts, but leave a critical gap in editing existing pre-recorded videos, where minor alterations to the spoken script require preserving motion, temporal…

Computer Vision and Pattern Recognition · Computer Science 2026-01-30 John Flynn , Wolfgang Paier , Dimitar Dinev , Sam Nhut Nguyen , Hayk Poghosyan , Manuel Toribio , Sandipan Banerjee , Guy Gafni

Audio-driven talking head animation is a challenging research topic with many real-world applications. Recent works have focused on creating photo-realistic 2D animation, while learning different talking or singing styles remains an open…

Computer Vision and Pattern Recognition · Computer Science 2023-03-23 Trong-Thang Pham , Nhat Le , Tuong Do , Hung Nguyen , Erman Tjiputra , Quang D. Tran , Anh Nguyen

Achieving disentangled control over multiple facial motions and accommodating diverse input modalities greatly enhances the application and entertainment of the talking head generation. This necessitates a deep exploration of the decoupling…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Shuai Tan , Bin Ji , Mengxiao Bi , Ye Pan

Speech-to-face generation is an intriguing area of research that focuses on generating realistic facial images based on a speaker's audio speech. However, state-of-the-art methods employing GAN-based architectures lack stability and cannot…

Computer Vision and Pattern Recognition · Computer Science 2023-10-06 Jinting Wang , Li Liu , Jun Wang , Hei Victor Cheng

Audio-driven talking face generation is a challenging task in digital communication. Despite significant progress in the area, most existing methods concentrate on audio-lip synchronization, often overlooking aspects such as visual quality,…

Computer Vision and Pattern Recognition · Computer Science 2025-10-02 Fatemeh Nazarieh , Zhenhua Feng , Diptesh Kanojia , Muhammad Awais , Josef Kittler

The field of portrait image animation, driven by speech audio input, has experienced significant advancements in the generation of realistic and dynamic portraits. This research delves into the complexities of synchronizing facial movements…

Computer Vision and Pattern Recognition · Computer Science 2024-06-18 Mingwang Xu , Hui Li , Qingkun Su , Hanlin Shang , Liwei Zhang , Ce Liu , Jingdong Wang , Yao Yao , Siyu Zhu

Co-speech gesture generation is crucial for automatic digital avatar animation. However, existing methods suffer from issues such as unstable training and temporal inconsistency, particularly in generating high-fidelity and comprehensive…

Computer Vision and Pattern Recognition · Computer Science 2023-08-30 Longbin Ji , Pengfei Wei , Yi Ren , Jinglin Liu , Chen Zhang , Xiang Yin

In real-life conversations, the content is diverse, and there exists the one-to-many problem that requires diverse generation. Previous studies attempted to introduce discrete or Gaussian-based continuous latent variables to address the…

Computation and Language · Computer Science 2024-04-11 Jianxiang Xiang , Zhenhua Liu , Haodong Liu , Yin Bai , Jia Cheng , Wenliang Chen

Real-time talking head synthesis increasingly relies on deformable 3D Gaussian Splatting (3DGS) due to its low latency. Tri-planes are the standard choice for encoding Gaussians prior to deformation, since they provide a continuous domain…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Arpita Saggar , Jonathan C. Darling , Duygu Sarikaya , David C. Hogg

Diffusion-based talking head generation has achieved remarkable visual quality, yet scaling it to long-term videos remains challenging. The widely adopted chunk-wise paradigm introduces two fundamental failures: (1) temporal-spatial…

Machine Learning · Computer Science 2026-05-12 Yuxin Lu , Jiayang Sun , Guibo Zhu , Min Cao

Speech-driven 3D facial animation is a challenging cross-modal task that has attracted growing research interest. During speaking activities, the mouth displays strong motions, while the other facial regions typically demonstrate…

Computer Vision and Pattern Recognition · Computer Science 2023-10-18 Zhaojie Chu , Kailing Guo , Xiaofen Xing , Yilin Lan , Bolun Cai , Xiangmin Xu

Generating realistic conversational gestures are essential for achieving natural, socially engaging interactions with digital humans. However, existing methods typically map a single audio stream to a single speaker's motion, without…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Yichen Peng , Jyun-Ting Song , Siyeol Jung , Ruofan Liu , Haiyang Liu , Xuangeng Chu , Ruicong Liu , Erwin Wu , Hideki Koike , Kris Kitani