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The rapid development of Large Multimodal Models (LMMs) has led to remarkable progress in 2D visual understanding; however, extending these capabilities to 3D scene understanding remains a significant challenge. Existing approaches…

Computer Vision and Pattern Recognition · Computer Science 2025-09-05 Hongpei Zheng , Lintao Xiang , Qijun Yang , Qian Lin , Hujun Yin

We describe a guided proceduralization framework that optimizes geometry processing on architectural input models to extract target grammars. We aim to provide efficient artistic workflows by creating procedural representations from…

Graphics · Computer Science 2018-07-10 Ilke Demir , Daniel G. Aliaga

Vision-based surgical navigation has received increasing attention due to its non-invasive, cost-effective, and flexible advantages. In particular, a critical element of the vision-based navigation system is tracking surgical instruments.…

Computer Vision and Pattern Recognition · Computer Science 2024-09-05 Wenwu Guo , Jinlin Wu , Zhen Chen , Qingxiang Zhao , Miao Xu , Zhen Lei , Hongbin Liu

The transformative potential of 3D content creation has been progressively unlocked through advancements in generative models. Recently, intuitive drag editing with geometric changes has attracted significant attention in 2D editing yet…

Computer Vision and Pattern Recognition · Computer Science 2026-01-14 Jiahua Dong , Yu-Xiong Wang

A Computer-Aided Design (CAD) model encodes an object in two coupled forms: a parametric construction sequence and its resulting visible geometric shape. During iterative design, adjustments to the geometric shape inevitably require…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Weijian Ma , Shizhao Sun , Ruiyu Wang , Jiang Bian

CSG trees are an intuitive, yet powerful technique for the representation of geometry using a combination of Boolean set-operations and geometric primitives. In general, there exists an infinite number of trees all describing the same 3D…

Artificial Intelligence · Computer Science 2020-09-15 Markus Friedrich , Christoph Roch , Sebastian Feld , Carsten Hahn , Pierre-Alain Fayolle

The goal of this document is to survey existing methods for recovering CSG representations from unstructured data such as 3D point-clouds or polygon meshes. We review and discuss related topics such as the segmentation and fitting of the…

Graphics · Computer Science 2024-01-24 Pierre-Alain Fayolle , Markus Friedrich

In this paper, we present CAD2Program, a new method for reconstructing 3D parametric models from 2D CAD drawings. Our proposed method is inspired by recent successes in vision-language models (VLMs), and departs from traditional methods…

Computer Vision and Pattern Recognition · Computer Science 2024-12-18 Xilin Wang , Jia Zheng , Yuanchao Hu , Hao Zhu , Qian Yu , Zihan Zhou

Prompt engineering is still the primary way for users of generative text-to-image models to manipulate generated images in a targeted way. Based on treating the model as a continuous function and by passing gradients between the image space…

Computer Vision and Pattern Recognition · Computer Science 2024-06-25 Niklas Deckers , Julia Peters , Martin Potthast

Text-to-CAD code generation is a long-horizon task that translates textual instructions into long sequences of interdependent operations. Existing methods typically decode text directly into executable code (e.g., bpy) without explicitly…

Artificial Intelligence · Computer Science 2026-04-14 Shengjie Gong , Wenjie Peng , Hongyuan Chen , Gangyu Zhang , Yunqing Hu , Huiyuan Zhang , Shuangping Huang , Tianshui Chen

Recent work on image content manipulation based on vision-language pre-training models has been effectively extended to text-driven 3D scene editing. However, existing schemes for 3D scene editing still exhibit certain shortcomings,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-11 Shuangkang Fang , Yufeng Wang , Yi-Hsuan Tsai , Yi Yang , Wenrui Ding , Shuchang Zhou , Ming-Hsuan Yang

Capturing and re-animating the 3D structure of articulated objects present significant barriers. On one hand, methods requiring extensively calibrated multi-view setups are prohibitively complex and resource-intensive, limiting their…

Computer Vision and Pattern Recognition · Computer Science 2024-04-23 Heng Yu , Joel Julin , Zoltán Á. Milacski , Koichiro Niinuma , László A. Jeni

The advantages of mixed approach with using different kinds of programming techniques for symbolic manipulation are discussed. The main purpose of approach offered is merge the methods of object oriented programming that convenient for…

Symbolic Computation · Computer Science 2007-05-23 Alexander Yu. Vlasov

In computer-aided design (CAD), the ability to "reverse engineer" the modeling steps used to create 3D shapes is a long-sought-after goal. This process can be decomposed into two sub-problems: converting an input mesh or point cloud into a…

Computational Geometry · Computer Science 2021-04-22 Xianghao Xu , Wenzhe Peng , Chin-Yi Cheng , Karl D. D. Willis , Daniel Ritchie

3D editing plays a crucial role in editing and reusing existing 3D assets, thereby enhancing productivity. Recently, 3DGS-based methods have gained increasing attention due to their efficient rendering and flexibility. However, achieving…

Graphics · Computer Science 2024-12-12 Yian Zhao , Wanshi Xu , Yang Wu , Weiheng Huang , Zhongqian Sun , Wei Yang

We investigate the use of tool-using coding agents to automate end-to-end workflows in the open-source CFD package OpenFOAM. Building on general-purpose coding agent interfaces, we introduce a lightweight configuration that guides an agent…

Fluid Dynamics · Physics 2026-02-13 Ke Xiao , Haoze Zhang , Yangchen Xu , Runze Mao , Han Li , Zhi X. Chen

Recent advances in implicit neural representations have made them a popular choice for modeling 3D geometry, achieving impressive results in tasks such as shape representation, reconstruction, and learning priors. However, directly editing…

Graphics · Computer Science 2025-02-06 Fizza Rubab , Yiying Tong

Projective geometry provides the preferred framework for most implementations of Euclidean space in graphics applications. Translations and rotations are both linear transformations in projective geometry, which helps when it comes to…

Computational Geometry · Computer Science 2007-05-23 Chris Doran , Anthony Lasenby , Joan Lasenby

Computational Steering, the combination of a simulation back-end with a visualisation front-end, offers great possibilities to exploit and optimise scenarios in engineering applications. Due to its interactivity, it requires fast grid…

Computational Engineering, Finance, and Science · Computer Science 2018-07-03 Atanas Atanasov , Hans-Joachim Bungartz , Jérôme Frisch , Miriam Mehl , Ralf-Peter Mundani , Ernst Rank , Christoph van Treeck

Creating and editing the shape and color of 3D objects require tremendous human effort and expertise. Compared to direct manipulation in 3D interfaces, 2D interactions such as sketches and scribbles are usually much more natural and…

Computer Vision and Pattern Recognition · Computer Science 2022-07-26 Zezhou Cheng , Menglei Chai , Jian Ren , Hsin-Ying Lee , Kyle Olszewski , Zeng Huang , Subhransu Maji , Sergey Tulyakov