Related papers: SAT3D: Image-driven Semantic Attribute Transfer in…
StyleGAN generates photorealistic portrait images of faces with eyes, teeth, hair and context (neck, shoulders, background), but lacks a rig-like control over semantic face parameters that are interpretable in 3D, such as face pose,…
We propose a novel model named Multi-Channel Attention Selection Generative Adversarial Network (SelectionGAN) for guided image-to-image translation, where we translate an input image into another while respecting an external semantic…
Facial stylization aims to transform facial images into appealing, high-quality stylized portraits, with the critical challenge of accurately learning the target style while maintaining content consistency with the original image. Although…
3D visual grounding aims at grounding a natural language description about a 3D scene, usually represented in the form of 3D point clouds, to the targeted object region. Point clouds are sparse, noisy, and contain limited semantic…
Generative Adversarial Networks (GANs) are able to generate high-quality images, but it remains difficult to explicitly specify the semantics of synthesized images. In this work, we aim to better understand the semantic representation of…
In this work, we introduce an important but still unexplored research task -- image sentiment transfer. Compared with other related tasks that have been well-studied, such as image-to-image translation and image style transfer, transferring…
Facial expression transfer and reenactment has been an important research problem given its applications in face editing, image manipulation, and fabricated videos generation. We present a novel method for image-based facial expression…
Existing 3D-aware portrait synthesis methods can generate impressive high-quality images while preserving strong 3D consistency. However, most of them cannot support the fine-grained part-level control over synthesized images. Conversely,…
Image-to-image translation is the recent trend to transform images from one domain to another domain using generative adversarial network (GAN). The existing GAN models perform the training by only utilizing the input and output modalities…
3D-controllable portrait synthesis has significantly advanced, thanks to breakthroughs in generative adversarial networks (GANs). However, it is still challenging to manipulate existing face images with precise 3D control. While…
As an important and challenging problem, few-shot image generation aims at generating realistic images through training a GAN model given few samples. A typical solution for few-shot generation is to transfer a well-trained GAN model from a…
Face aging, which aims at aesthetically rendering a given face to predict its future appearance, has received significant research attention in recent years. Although great progress has been achieved with the success of Generative…
Generative Adversarial Networks (GANs) have been widely used for the image-to-image translation task. While these models rely heavily on the labeled image pairs, recently some GAN variants have been proposed to tackle the unpaired image…
Given the dependency of current CNN architectures on a large training set, the possibility of using synthetic data is alluring as it allows generating a virtually infinite amount of labeled training data. However, producing such data is a…
In the majority of GAN architectures, the latent space is defined as a set of vectors of given dimensionality. Such representations are not easily interpretable and do not capture spatial information of image content directly. In this work,…
The recent advancements in image-text diffusion models have stimulated research interest in large-scale 3D generative models. Nevertheless, the limited availability of diverse 3D resources presents significant challenges to learning. In…
Existing attribute editing methods treat semantic attributes as binary, resulting in a single edit per attribute. However, attributes such as eyeglasses, smiles, or hairstyles exhibit a vast range of diversity. In this work, we formulate…
Facial Attribute Manipulation (FAM) aims to aesthetically modify a given face image to render desired attributes, which has received significant attention due to its broad practical applications ranging from digital entertainment to…
In this paper, we investigate a novel problem of using generative adversarial networks in the task of 3D shape generation according to semantic attributes. Recent works map 3D shapes into 2D parameter domain, which enables training…
Generative adversarial networks (GANs) have been successfully applied to transfer visual attributes in many domains, including that of human face images. This success is partly attributable to the facts that human faces have similar shapes…