Related papers: Modeling Interfering Sources in Shared Queues for …
We consider a sensor that samples an $N$-state continuous-time Markov chain (CTMC)-based information source process, and transmits the observed state of the source, to a remote monitor tasked with timely tracking of the source process. The…
We consider a communication system in which status updates arrive at a source node, and should be transmitted through a network to the intended destination node. The status updates are samples of a random process under observation,…
Modern sensing and monitoring applications typically consist of sources transmitting updates of different sizes, ranging from a few bytes (position, temperature, etc.) to multiple megabytes (images, video frames, LIDAR point scans, etc.).…
In networks with intermittent connectivity, such as mobile, aerial, and space systems, maintaining information freshness is complicated by time-varying arrivals, service disruptions, and interactions among traffic classes with different…
In this paper, we analyze the average age of information (AoI) and the average peak AoI (PAoI) of a multiuser mobile edge computing (MEC) system where a base station (BS) generates and transmits computation-intensive packets to user…
Age of Information is a new metric used in real-time status update tracking applications. It measures at the destination the time elapsed since the generation of the last received packet. In this paper, we consider the co-existence of…
We consider a slotted-time system with a transmitter-receiver pair. In the system, a transmitter observes a dynamic source and sends updates to a remote receiver through a communication channel. We assume that the channel is error-free but…
We consider a source that collects a multiplicity of streams of updates and sends them through a network to a monitor. However, only a single update can be in the system at a time. Therefore, the transmitter always preempts the packet being…
A key metric to express the timeliness of status updates in latency-sensitive networked systems is the age of information (AoI), i.e., the time elapsed since the generation of the last received informative status message. This metric allows…
Age of Information (AoI) has recently received much attention due to its relevance in IoT sensing and monitoring applications. In this paper, we consider the problem of minimizing the AoI in a system in which a set of sources are observed…
In this paper, we investigate multi-connectivity schemes in the context of status update systems with short payloads. As the performance metric, we use the Age of Information (AoI). Due to short payloads, transmission errors must be taken…
We consider a network consisting of $n$ nodes connected in a ring formation and a source that generates updates according to a renewal process and disseminates them to the ring network according to a Poisson process. The nodes in the…
In this work, we consider a status update system with a sensor and a receiver. The status update information is sampled by the sensor and then forwarded to the receiver through a channel with non-stationary delay distribution. The data…
In this paper, we study an age of information minimization problem in continuous-time and discrete-time status updating systems that involve multiple packet flows, multiple servers, and transmission errors. Four scheduling policies are…
Age-of-Information (AoI) is a performance metric for scheduling systems that measures the freshness of the data available at the intended destination. AoI is formally defined as the time elapsed since the destination received the recent…
The age of information (AoI) has been extensively studied in recent years. However, few works have focused on the analysis of AoI in large wireless networks. In this work, we analyze this metric to characterize timeliness in a Poisson…
We consider the peak age-of-information (PAoI) in an M/M/1 queueing system with packet delivery error, i.e., update packets can get lost during transmissions to their destination. We focus on two types of policies, one is to adopt…
Recent trends in communication networks have focused on Quality of Service (QoS) requirements expressed through timing metrics such as latency or Age of Information (AoI). A possible way to achieve this is coded multipath communication:…
We study a goal-oriented communication system in which a source monitors an environment that evolves as a discrete-time, two-state Markov chain. At each time slot, a controller decides whether to sample the environment and if so whether to…
We consider a cognitive shared access scheme consisting of a high priority primary node and a low priority network with $N$ secondary nodes accessing the spectrum. Assuming bursty traffic at the primary node, saturated queues at the…