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In approval-based budget division, the task is to allocate a divisible resource to the candidates based on the voters' approval preferences over the candidates. For this setting, Brandl et al. [2021] have shown that no distribution rule can…

Computer Science and Game Theory · Computer Science 2026-05-13 Haris Aziz , Patrick Lederer , Jeremy Vollen

We introduces a general linear framework that unifies the study of multi-winner voting rules and proportionality axioms, demonstrating that many prominent multi-winner voting rules-including Thiele methods, their sequential variants, and…

Computer Science and Game Theory · Computer Science 2025-03-06 Lirong Xia

Allocating indivisible goods is a ubiquitous task in fair division. We study additive welfarist rules, an important class of rules which choose an allocation that maximizes the sum of some function of the agents' utilities. Prior work has…

Computer Science and Game Theory · Computer Science 2026-03-04 Karen Frilya Celine , Warut Suksompong , Sheung Man Yuen

We generalize the classic problem of fairly allocating indivisible goods to the problem of \emph{fair public decision making}, in which a decision must be made on several social issues simultaneously, and, unlike the classic setting, a…

Computer Science and Game Theory · Computer Science 2017-06-01 Vincent Conitzer , Rupert Freeman , Nisarg Shah

Agents vote to choose a fair mixture of public outcomes; each agent likes or dislikes each outcome. We discuss three outstanding voting rules. The Conditional Utilitarian rule, a variant of the random dictator, is Strategyproof and…

Computer Science and Game Theory · Computer Science 2017-12-08 Haris Aziz , Anna Bogomolnaia , Herve Moulin

We consider the task of assigning indivisible goods to a set of agents in a fair manner. Our notion of fairness is Nash social welfare, i.e., the goal is to maximize the geometric mean of the utilities of the agents. Each good comes in…

Data Structures and Algorithms · Computer Science 2019-05-13 Bhaskar Chaudhury , Yun Kuen Cheung , Jugal Garg , Naveen Garg , Martin Hoefer , Kurt Mehlhorn

We study fair division of indivisible goods in a single-parameter environment. In particular, we develop truthful social welfare maximizing mechanisms for fairly allocating indivisible goods. Our fairness guarantees are in terms of solution…

Computer Science and Game Theory · Computer Science 2019-01-29 Siddharth Barman , Ganesh Ghalme , Shweta Jain , Pooja Kulkarni , Shivika Narang

We study the problem of allocating a finite estate among agents whose total claims exceed the available resources, a standard framework in the theory of claims problems. Two canonical rules embody competing fairness ideals: the Proportional…

Theoretical Economics · Economics 2026-05-27 Anisha Bandyopadhyay , Sinan Ertemel , Rajnish Kumar , Saptarshi Mukherjee

Allocating items in a fair and economically efficient manner is a central problem in fair division. We study this problem for agents with additive preferences, when items are all goods or all chores, divisible or indivisible. The celebrated…

Computer Science and Game Theory · Computer Science 2026-02-13 Owen Eckart , Alexandros Psomas , Paritosh Verma

In the allocation of indivisible goods, the maximum Nash welfare rule has recently been characterized as the only rule within the class of additive welfarist rules that satisfies envy-freeness up to one good. We extend this characterization…

Theoretical Economics · Economics 2023-02-20 Sheung Man Yuen , Warut Suksompong

We study fair allocation of indivisible goods among agents. Prior research focuses on additive agent preferences, which leads to an impossibility when seeking truthfulness, fairness, and efficiency. We show that when agents have binary…

Computer Science and Game Theory · Computer Science 2020-10-01 Daniel Halpern , Ariel D. Procaccia , Alexandros Psomas , Nisarg Shah

We study two influential voting rules proposed in the 1890s by Phragm\'en and Thiele, which elect a committee or parliament of k candidates which proportionally represents the voters. Voters provide their preferences by approving an…

Computer Science and Game Theory · Computer Science 2022-11-01 Dominik Peters , Piotr Skowron

Allocating multiple scarce items across a set of individuals is an important practical problem. In the case of divisible goods and additive preferences a convex program can be used to find the solution that maximizes Nash welfare (MNW). The…

Computer Science and Game Theory · Computer Science 2019-09-25 Christian Kroer , Alexander Peysakhovich

Proportional dynamics, originated from peer-to-peer file sharing systems, models a decentralized price-learning process in Fisher markets. Previously, items in the dynamics operate independently of one another, and each is assumed to belong…

Computer Science and Game Theory · Computer Science 2024-07-17 Juncheng Li , Pingzhong Tang

We study the allocation of divisible goods to competing agents via a market mechanism, focusing on agents with Leontief utilities. The majority of the economics and mechanism design literature has focused on \emph{linear} prices, meaning…

Computer Science and Game Theory · Computer Science 2019-12-24 Ashish Goel , Reyna Hulett , Benjamin Plaut

This paper studies manipulation of belief aggregation rules in the setting where the society first collects individual's probabilistic opinions and then solves a public portfolio choice problem with common utility based on the aggregate…

Theoretical Economics · Economics 2024-05-06 Christopher P. Chambers , Federico Echenique , Takashi Hayashi

In this paper, we consider the classic fair division problem of allocating $m$ divisible items to $n$ agents with linear valuations over the items. We define novel notions of fair shares from the perspective of individual agents via the…

Computer Science and Game Theory · Computer Science 2024-11-18 Yannan Bai , Kamesh Munagala , Yiheng Shen , Ian Zhang

We introduce a new class of games called the networked common goods game (NCGG), which generalizes the well-known common goods game. We focus on a fairly general subclass of the game where each agent's utility functions are the same across…

Computer Science and Game Theory · Computer Science 2015-05-18 Jinsong Tan

We study the problem of fairly allocating indivisible goods to agents in an online setting, where goods arrive sequentially and must be allocated irrevocably. Focusing on the popular fairness notions of envy-freeness, proportionality, and…

Computer Science and Game Theory · Computer Science 2026-05-29 Tzeh Yuan Neoh , Jannik Peters , Nicholas Teh

In many real-world situations, data is distributed across multiple self-interested agents. These agents can collaborate to build a machine learning model based on data from multiple agents, potentially reducing the error each experiences.…

Computers and Society · Computer Science 2023-02-28 Kate Donahue , Jon Kleinberg
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